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Penelope Haze d0a7f955f8 Fix various issues with names in string interpolation (#89246)
## About The Pull Request
Commit messages should be descriptive of all changes.
The "incorrect `\The` macro capitalization" was intentional when it was
added, but as far as I know TG says "the supermatter" rather than "The
Supermatter," so it's incorrect now.
This is completely untested. I don't even know how you'd go about
testing this, it's just a fuckton of strings.
Someday I want to extract them and run NLP on it to catch grammar
problems...

## Why It's Good For The Game
Basic grammar pass for name strings. Should make `\the` work better and
avoid cases like `the John Smith`.
2025-01-29 17:46:03 +01:00

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/obj/item/botpad_remote
name = "Bot pad controller"
desc = "Use this device to control the connected bot pad."
desc_controls = "Left-click for launch, right-click for recall."
icon = 'icons/obj/devices/remote.dmi'
icon_state = "botpad_controller"
w_class = WEIGHT_CLASS_SMALL
// ID of the remote, used for linking up
var/id = "botlauncher"
var/obj/machinery/botpad/connected_botpad
/obj/item/botpad_remote/Destroy()
if(connected_botpad)
connected_botpad.connected_remote = null
connected_botpad = null
return ..()
/obj/item/botpad_remote/attack_self(mob/living/user)
playsound(src, SFX_TERMINAL_TYPE, 25, FALSE)
try_launch(user)
return
/obj/item/botpad_remote/attack_self_secondary(mob/living/user)
playsound(src, SFX_TERMINAL_TYPE, 25, FALSE)
if(connected_botpad)
connected_botpad.recall(user)
return
user?.balloon_alert(user, "no connected pad!")
return
/obj/item/botpad_remote/multitool_act(mob/living/user, obj/item/multitool/multitool)
. = NONE
if(!istype(multitool.buffer, /obj/machinery/botpad))
return
var/obj/machinery/botpad/buffered_remote = multitool.buffer
if(buffered_remote == connected_botpad)
to_chat(user, span_warning("Controller cannot connect to its own botpad!"))
return ITEM_INTERACT_BLOCKING
if(!connected_botpad && istype(buffered_remote, /obj/machinery/botpad))
connected_botpad = buffered_remote
connected_botpad.connected_remote = src
connected_botpad.id = id
multitool.set_buffer(null)
to_chat(user, span_notice("You connect the controller to the pad with data from \the [multitool]'s buffer."))
return ITEM_INTERACT_SUCCESS
/obj/item/botpad_remote/proc/try_launch(mob/living/user)
if(!connected_botpad)
user?.balloon_alert(user, "no connected pad!")
return
if(connected_botpad.panel_open)
user?.balloon_alert(user, "close the panel!")
return
if(!(locate(/mob/living) in get_turf(connected_botpad)))
user?.balloon_alert(user, "no bots detected on the pad!")
return
connected_botpad.launch(user)