Files
Nick 834245ecdb creates more deticated folders for tools and weaponry and move dm files into them (#94804)
## About The Pull Request
Hello hello the evil folder mover goat is back, i will destroy years
worth of muscle memory.

Items is an folder alot of stuff that really didn't get a spefific
location.

Items/Weaponry Contains
Shields.dm

Items/Weaponry/Melee Contains (Most of the extra dm files come from me
splitting misc/weaponry.dm into its own categories killing offf
weaponry.dm in its whole)
baseball_bat.dm, baton.dm, chainofcommand.dm, chainsaw.dm, claymore.dm,
dualsaber.dm, energy.dm
fireaxe.dm, high_frequency_blade.dm, his_grace.dm, katana.dm, knives.dm,
misc.dm, powerfist.dm, sabre.dm
soulscythe.dm, spear.dm, supermatter_sword.dm.

Items/weaponry/ranged Contains
flamethrower.dm, pnuematic_cannon.dm, throwing_star.dm

items/tools Contains
control_wand.dm, extinguisher.dm, inducer.dm, spess_knife.dm,
theft_tools.dm

items/tools/engineering Contains
airlock_painter.dm, decal_painter.dm, paintable_decals.dm, crowbar.dm,
screwdriver.dm, weldingtool.dm
wirebbrush.dm, wirecutters.dm, wrench.dm

items/tools/janitorial Contains
broom.dm, janitor_key.dm

items/tools/medical Contains
bodybag.dm, cane.dm, defib.dm, reflex_hammer.dm

boxcutter.dm is merged into knives.dm
Kitchen.dm renamed into kitchen utensils and moved into food and drinks
module
surgery_tray.dm moved into surgery module
banhammer/extendo hand moved from weaponry into toys.dm
balloon mallet moved into clown_items.dm
ectoplasm moved from weaponry.dm into soulstone.dm (since thats the
resulting residue when a shade dies, and not really a weapon)


## Why It's Good For The Game

So things are way easier to navigate

## Changelog
2026-01-10 17:56:19 -05:00

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Plaintext

/**
* The wirebrush is a tool whose sole purpose is to remove rust from anything that is rusty.
* Because of the inherent nature of hard countering rust heretics it does it very slowly.
*/
/obj/item/wirebrush
name = "wirebrush"
desc = "A tool that is used to scrub the rust thoroughly off walls. Not for hair!"
icon = 'icons/obj/tools.dmi'
icon_state = "wirebrush"
tool_behaviour = TOOL_RUSTSCRAPER
toolspeed = 1