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## About The Pull Request ### Adds this TGUI spawn panel with a lot of stuff  ### Adds two useful admining hotkeys `Ctrl + Shift + LMB` on an atom opens the View Variables window `Ctrl + LMB` on a mob opens the Player Panel window This PR is an upgrade/continuation/upstreaming of the following PR by @Ez-Briz: https://github.com/ss220club/BandaStation/pull/1242 ## Why It's Good For The Game ### Icon and object previews! https://github.com/user-attachments/assets/894c4383-0455-4ba8-9cc1-7fb0d8dff6c7 ### Introducing Fuzzy Search!  ### Easier datum marking and recalling! https://github.com/user-attachments/assets/4934ecca-18aa-45ce-83af-1fe90263b534 ### Targeted spawn and quick targeted droppods (Build Mode Lite™️) (RMB to disengage)! https://github.com/user-attachments/assets/38eb6e08-74bf-471c-8bd5-61e1b219086b ### Weaponize your tiders with a hover of a mouse! https://github.com/user-attachments/assets/9840d0ed-d20d-4d48-91e0-2dc1eaf17e36 The options are persistent between opens and even rounds, using local `storage`, which means you won't have to readjust your panel every time you close it! ...and it doesn't end there. ## WIP things: - [x] implement fuzzy search (requires https://github.com/tgstation/tgui-core/pull/166 to be merged); - [x] add a modal window to adjust description, icon file/state/size and badmin flags; - [x] clean the code up; ## Changelog 🆑 mcbalaam, Ez-Briz admin: Added a new TGUI spawn panel, removing it's ancestors - HTML "Create X" panels /🆑