Files
nevimer 00ccf0c6b5 Merge remote-tracking branch 'tgstation/master' into upstream-feb12-2026
# Conflicts:
#	.github/CODEOWNERS
#	.github/workflows/compile_changelogs.yml
#	.github/workflows/stale.yml
#	SQL/database_changelog.md
#	_maps/map_files/CatwalkStation/CatwalkStation_2023.dmm
#	code/__DEFINES/atom_hud.dm
#	code/__DEFINES/inventory.dm
#	code/__DEFINES/mobs.dm
#	code/__DEFINES/species_clothing_paths.dm
#	code/__DEFINES/subsystems.dm
#	code/__DEFINES/surgery.dm
#	code/__HELPERS/global_lists.dm
#	code/_globalvars/lists/maintenance_loot.dm
#	code/_globalvars/traits/_traits.dm
#	code/controllers/subsystem/minor_mapping.dm
#	code/controllers/subsystem/processing/quirks.dm
#	code/controllers/subsystem/shuttle.dm
#	code/datums/components/palette.dm
#	code/datums/components/surgery_initiator.dm
#	code/datums/diseases/advance/advance.dm
#	code/datums/hud.dm
#	code/datums/mood.dm
#	code/datums/mutations/chameleon.dm
#	code/datums/quirks/negative_quirks/nyctophobia.dm
#	code/datums/status_effects/debuffs/debuffs.dm
#	code/datums/status_effects/debuffs/drunk.dm
#	code/datums/status_effects/debuffs/slime/slime_leech.dm
#	code/datums/weather/weather.dm
#	code/game/data_huds.dm
#	code/game/objects/items.dm
#	code/game/objects/items/devices/scanners/health_analyzer.dm
#	code/game/objects/items/frog_statue.dm
#	code/game/objects/items/rcd/RLD.dm
#	code/game/objects/items/robot/items/hypo.dm
#	code/game/objects/items/stacks/medical.dm
#	code/game/objects/items/stacks/wrap.dm
#	code/game/objects/items/storage/garment.dm
#	code/game/objects/items/tools/medical/defib.dm
#	code/game/objects/items/weaponry.dm
#	code/game/objects/items/weaponry/melee/misc.dm
#	code/game/objects/structures/crates_lockers/closets/secure/security.dm
#	code/game/objects/structures/curtains.dm
#	code/game/objects/structures/dresser.dm
#	code/game/objects/structures/girders.dm
#	code/game/objects/structures/maintenance.dm
#	code/game/objects/structures/mirror.dm
#	code/modules/admin/greyscale_modify_menu.dm
#	code/modules/admin/verbs/light_debug.dm
#	code/modules/antagonists/ashwalker/ashwalker.dm
#	code/modules/antagonists/heretic/knowledge/starting_lore.dm
#	code/modules/antagonists/ninja/ninjaDrainAct.dm
#	code/modules/art/paintings.dm
#	code/modules/client/preferences.dm
#	code/modules/client/verbs/ooc.dm
#	code/modules/clothing/head/wig.dm
#	code/modules/events/disease_outbreak.dm
#	code/modules/holodeck/holo_effect.dm
#	code/modules/jobs/job_types/head_of_security.dm
#	code/modules/jobs/job_types/security_officer.dm
#	code/modules/library/skill_learning/generic_skillchips/point.dm
#	code/modules/mining/lavaland/ash_flora.dm
#	code/modules/mining/lavaland/mining_loot/megafauna/ash_drake.dm
#	code/modules/mob/dead/new_player/new_player.dm
#	code/modules/mob/living/basic/guardian/guardian.dm
#	code/modules/mob/living/basic/space_fauna/space_dragon/space_dragon.dm
#	code/modules/mob/living/carbon/carbon.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_defines.dm
#	code/modules/mob/living/carbon/life.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_defines.dm
#	code/modules/mob/mob.dm
#	code/modules/mob_spawn/ghost_roles/mining_roles.dm
#	code/modules/mod/mod_control.dm
#	code/modules/mod/modules/modules_general.dm
#	code/modules/modular_computers/computers/item/computer_ui.dm
#	code/modules/paperwork/paper.dm
#	code/modules/paperwork/paperbin.dm
#	code/modules/power/lighting/light.dm
#	code/modules/projectiles/guns/energy/kinetic_accelerator.dm
#	code/modules/projectiles/projectile.dm
#	code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm
#	code/modules/reagents/chemistry/reagents/food_reagents.dm
#	code/modules/reagents/chemistry/reagents/other_reagents.dm
#	code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
#	code/modules/research/xenobiology/crossbreeding/_clothing.dm
#	code/modules/research/xenobiology/crossbreeding/prismatic.dm
#	code/modules/surgery/advanced/brainwashing.dm
#	code/modules/surgery/advanced/lobotomy.dm
#	code/modules/surgery/amputation.dm
#	code/modules/surgery/blood_filter.dm
#	code/modules/surgery/bodyparts/_bodyparts.dm
#	code/modules/surgery/brain_surgery.dm
#	code/modules/surgery/cavity_implant.dm
#	code/modules/surgery/coronary_bypass.dm
#	code/modules/surgery/gastrectomy.dm
#	code/modules/surgery/healing.dm
#	code/modules/surgery/limb_augmentation.dm
#	code/modules/surgery/organ_manipulation.dm
#	code/modules/surgery/revival.dm
#	code/modules/surgery/sleeper_protocol.dm
#	code/modules/surgery/surgery_helpers.dm
#	code/modules/surgery/surgery_step.dm
#	code/modules/unit_tests/_unit_tests.dm
#	code/modules/unit_tests/designs.dm
#	code/modules/unit_tests/icon_state_worn.dm
#	code/modules/unit_tests/screenshots/screenshot_antag_icons_cultist.png
#	code/modules/unit_tests/screenshots/screenshot_antag_icons_headrevolutionary.png
#	code/modules/unit_tests/screenshots/screenshot_antag_icons_provocateur.png
#	code/modules/unit_tests/screenshots/screenshot_husk_body.png
#	code/modules/unit_tests/screenshots/screenshot_husk_body_missing_limbs.png
#	icons/map_icons/clothing/head/_head.dmi
#	icons/map_icons/clothing/shoes.dmi
#	icons/map_icons/items/_item.dmi
#	icons/mob/huds/hud.dmi
#	icons/mob/inhands/64x64_lefthand.dmi
#	icons/mob/inhands/64x64_righthand.dmi
#	icons/obj/machines/computer.dmi
#	tgui/packages/tgui/interfaces/OperatingComputer.jsx
#	tgui/packages/tgui/interfaces/PreferencesMenu/CharacterPreferences/MainPage.tsx
#	tgui/packages/tgui/interfaces/PreferencesMenu/types.ts
#	tgui/packages/tgui/interfaces/SurgeryInitiator.tsx
#	tools/icon_cutter/check.py
2026-02-12 23:50:09 -05:00

137 lines
3.7 KiB
Plaintext

/datum/export/stack
abstract_type = /datum/export/stack
unit_name = "sheet"
/datum/export/stack/get_amount(obj/O)
var/obj/item/stack/S = O
if(istype(S))
return S.amount
return 0
// Hides
/datum/export/stack/monkey
cost = CARGO_CRATE_VALUE * 0.25
unit_name = "monkey hide"
export_types = list(/obj/item/stack/sheet/animalhide/carbon/monkey)
/datum/export/stack/human
cost = CARGO_CRATE_VALUE * 0.5
unit_name = "piece"
message = "of human skin"
export_types = list(/obj/item/stack/sheet/animalhide/carbon/human)
/datum/export/stack/goliath_hide
cost = CARGO_CRATE_VALUE
unit_name = "goliath hide"
export_types = list(/obj/item/stack/sheet/animalhide/goliath_hide)
/datum/export/stack/cat
cost = CARGO_CRATE_VALUE * 0.75
unit_name = "cat hide"
export_types = list(/obj/item/stack/sheet/animalhide/cat)
/datum/export/stack/corgi
cost = CARGO_CRATE_VALUE
unit_name = "corgi hide"
export_types = list(/obj/item/stack/sheet/animalhide/corgi)
/datum/export/stack/lizard
cost = CARGO_CRATE_VALUE * 0.75
unit_name = "lizard hide"
export_types = list(/obj/item/stack/sheet/animalhide/carbon/lizard)
/datum/export/stack/gondola
cost = CARGO_CRATE_VALUE * 10
unit_name = "gondola hide"
export_types = list(/obj/item/stack/sheet/animalhide/gondola)
/datum/export/stack/xeno
cost = CARGO_CRATE_VALUE * 2.5
unit_name = "alien hide"
export_types = list(/obj/item/stack/sheet/animalhide/xeno)
/datum/export/stack/carp
cost = CARGO_CRATE_VALUE * 0.5
unit_name = "carp skin"
export_types = list(/obj/item/stack/sheet/animalhide/carp)
/datum/export/stack/licenseplate
cost = CARGO_CRATE_VALUE * 0.125
unit_name = "license plate"
export_types = list(/obj/item/stack/license_plates/filled)
// Common materials.
// For base materials, see materials.dm
/datum/export/stack/plasteel
cost = CARGO_CRATE_VALUE * 0.41 // 100u of plasma + 100u of iron.
message = "of plasteel"
export_types = list(/obj/item/stack/sheet/plasteel)
// 1 glass + 0.5 iron, cost is rounded up.
/datum/export/stack/rglass
cost = CARGO_CRATE_VALUE * 0.02
message = "of reinforced glass"
export_types = list(/obj/item/stack/sheet/rglass)
/datum/export/stack/plastitanium
cost = CARGO_CRATE_VALUE * 0.65 // plasma + titanium costs
message = "of plastitanium"
export_types = list(/obj/item/stack/sheet/mineral/plastitanium)
/datum/export/stack/wood
cost = CARGO_CRATE_VALUE * 0.05
unit_name = "wood plank"
export_types = list(/obj/item/stack/sheet/mineral/wood)
/datum/export/stack/cloth
cost = CARGO_CRATE_VALUE * 0.025
message = "rolls of cloth"
export_types = list(/obj/item/stack/sheet/cloth)
/datum/export/stack/durathread
cost = CARGO_CRATE_VALUE * 0.35
message = "rolls of durathread"
export_types = list(/obj/item/stack/sheet/durathread)
/datum/export/stack/cardboard
cost = CARGO_CRATE_VALUE * 0.01
message = "of cardboard"
export_types = list(/obj/item/stack/sheet/cardboard)
/datum/export/stack/sandstone
cost = CARGO_CRATE_VALUE * 0.005
unit_name = "block"
message = "of sandstone"
export_types = list(/obj/item/stack/sheet/mineral/sandstone)
/datum/export/stack/cable
cost = CARGO_CRATE_VALUE * 0.001
unit_name = "cable piece"
export_types = list(/obj/item/stack/cable_coil)
/datum/export/stack/ammonia_crystals
cost = CARGO_CRATE_VALUE * 0.125
unit_name = "of ammonia crystal"
export_types = list(/obj/item/stack/ammonia_crystals)
/datum/export/stack/pizza
cost = CARGO_CRATE_VALUE * 0.06
unit_name = "of sheet pizza"
export_types = list(/obj/item/stack/sheet/pizza)
/datum/export/stack/meat
cost = CARGO_CRATE_VALUE * 0.04
unit_name = "of meat"
export_types = list(/obj/item/stack/sheet/meat)
// Weird Stuff
/datum/export/stack/abductor
cost = CARGO_CRATE_VALUE * 2
message = "of alien alloy"
export_types = list(/obj/item/stack/sheet/mineral/abductor)