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# Conflicts: # .github/CODEOWNERS # .github/workflows/compile_changelogs.yml # .github/workflows/stale.yml # SQL/database_changelog.md # _maps/map_files/CatwalkStation/CatwalkStation_2023.dmm # code/__DEFINES/atom_hud.dm # code/__DEFINES/inventory.dm # code/__DEFINES/mobs.dm # code/__DEFINES/species_clothing_paths.dm # code/__DEFINES/subsystems.dm # code/__DEFINES/surgery.dm # code/__HELPERS/global_lists.dm # code/_globalvars/lists/maintenance_loot.dm # code/_globalvars/traits/_traits.dm # code/controllers/subsystem/minor_mapping.dm # code/controllers/subsystem/processing/quirks.dm # code/controllers/subsystem/shuttle.dm # code/datums/components/palette.dm # code/datums/components/surgery_initiator.dm # code/datums/diseases/advance/advance.dm # code/datums/hud.dm # code/datums/mood.dm # code/datums/mutations/chameleon.dm # code/datums/quirks/negative_quirks/nyctophobia.dm # code/datums/status_effects/debuffs/debuffs.dm # code/datums/status_effects/debuffs/drunk.dm # code/datums/status_effects/debuffs/slime/slime_leech.dm # code/datums/weather/weather.dm # code/game/data_huds.dm # code/game/objects/items.dm # code/game/objects/items/devices/scanners/health_analyzer.dm # code/game/objects/items/frog_statue.dm # code/game/objects/items/rcd/RLD.dm # code/game/objects/items/robot/items/hypo.dm # code/game/objects/items/stacks/medical.dm # code/game/objects/items/stacks/wrap.dm # code/game/objects/items/storage/garment.dm # code/game/objects/items/tools/medical/defib.dm # code/game/objects/items/weaponry.dm # code/game/objects/items/weaponry/melee/misc.dm # code/game/objects/structures/crates_lockers/closets/secure/security.dm # code/game/objects/structures/curtains.dm # code/game/objects/structures/dresser.dm # code/game/objects/structures/girders.dm # code/game/objects/structures/maintenance.dm # code/game/objects/structures/mirror.dm # code/modules/admin/greyscale_modify_menu.dm # code/modules/admin/verbs/light_debug.dm # code/modules/antagonists/ashwalker/ashwalker.dm # code/modules/antagonists/heretic/knowledge/starting_lore.dm # code/modules/antagonists/ninja/ninjaDrainAct.dm # code/modules/art/paintings.dm # code/modules/client/preferences.dm # code/modules/client/verbs/ooc.dm # code/modules/clothing/head/wig.dm # code/modules/events/disease_outbreak.dm # code/modules/holodeck/holo_effect.dm # code/modules/jobs/job_types/head_of_security.dm # code/modules/jobs/job_types/security_officer.dm # code/modules/library/skill_learning/generic_skillchips/point.dm # code/modules/mining/lavaland/ash_flora.dm # code/modules/mining/lavaland/mining_loot/megafauna/ash_drake.dm # code/modules/mob/dead/new_player/new_player.dm # code/modules/mob/living/basic/guardian/guardian.dm # code/modules/mob/living/basic/space_fauna/space_dragon/space_dragon.dm # code/modules/mob/living/carbon/carbon.dm # code/modules/mob/living/carbon/human/human.dm # code/modules/mob/living/carbon/human/human_defines.dm # code/modules/mob/living/carbon/life.dm # code/modules/mob/living/living.dm # code/modules/mob/living/living_defines.dm # code/modules/mob/mob.dm # code/modules/mob_spawn/ghost_roles/mining_roles.dm # code/modules/mod/mod_control.dm # code/modules/mod/modules/modules_general.dm # code/modules/modular_computers/computers/item/computer_ui.dm # code/modules/paperwork/paper.dm # code/modules/paperwork/paperbin.dm # code/modules/power/lighting/light.dm # code/modules/projectiles/guns/energy/kinetic_accelerator.dm # code/modules/projectiles/projectile.dm # code/modules/reagents/chemistry/reagents/drinks/alcohol_reagents.dm # code/modules/reagents/chemistry/reagents/food_reagents.dm # code/modules/reagents/chemistry/reagents/other_reagents.dm # code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm # code/modules/research/xenobiology/crossbreeding/_clothing.dm # code/modules/research/xenobiology/crossbreeding/prismatic.dm # code/modules/surgery/advanced/brainwashing.dm # code/modules/surgery/advanced/lobotomy.dm # code/modules/surgery/amputation.dm # code/modules/surgery/blood_filter.dm # code/modules/surgery/bodyparts/_bodyparts.dm # code/modules/surgery/brain_surgery.dm # code/modules/surgery/cavity_implant.dm # code/modules/surgery/coronary_bypass.dm # code/modules/surgery/gastrectomy.dm # code/modules/surgery/healing.dm # code/modules/surgery/limb_augmentation.dm # code/modules/surgery/organ_manipulation.dm # code/modules/surgery/revival.dm # code/modules/surgery/sleeper_protocol.dm # code/modules/surgery/surgery_helpers.dm # code/modules/surgery/surgery_step.dm # code/modules/unit_tests/_unit_tests.dm # code/modules/unit_tests/designs.dm # code/modules/unit_tests/icon_state_worn.dm # code/modules/unit_tests/screenshots/screenshot_antag_icons_cultist.png # code/modules/unit_tests/screenshots/screenshot_antag_icons_headrevolutionary.png # code/modules/unit_tests/screenshots/screenshot_antag_icons_provocateur.png # code/modules/unit_tests/screenshots/screenshot_husk_body.png # code/modules/unit_tests/screenshots/screenshot_husk_body_missing_limbs.png # icons/map_icons/clothing/head/_head.dmi # icons/map_icons/clothing/shoes.dmi # icons/map_icons/items/_item.dmi # icons/mob/huds/hud.dmi # icons/mob/inhands/64x64_lefthand.dmi # icons/mob/inhands/64x64_righthand.dmi # icons/obj/machines/computer.dmi # tgui/packages/tgui/interfaces/OperatingComputer.jsx # tgui/packages/tgui/interfaces/PreferencesMenu/CharacterPreferences/MainPage.tsx # tgui/packages/tgui/interfaces/PreferencesMenu/types.ts # tgui/packages/tgui/interfaces/SurgeryInitiator.tsx # tools/icon_cutter/check.py
137 lines
3.7 KiB
Plaintext
137 lines
3.7 KiB
Plaintext
/datum/export/stack
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abstract_type = /datum/export/stack
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unit_name = "sheet"
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/datum/export/stack/get_amount(obj/O)
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var/obj/item/stack/S = O
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if(istype(S))
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return S.amount
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return 0
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// Hides
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/datum/export/stack/monkey
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cost = CARGO_CRATE_VALUE * 0.25
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unit_name = "monkey hide"
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export_types = list(/obj/item/stack/sheet/animalhide/carbon/monkey)
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/datum/export/stack/human
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cost = CARGO_CRATE_VALUE * 0.5
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unit_name = "piece"
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message = "of human skin"
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export_types = list(/obj/item/stack/sheet/animalhide/carbon/human)
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/datum/export/stack/goliath_hide
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cost = CARGO_CRATE_VALUE
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unit_name = "goliath hide"
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export_types = list(/obj/item/stack/sheet/animalhide/goliath_hide)
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/datum/export/stack/cat
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cost = CARGO_CRATE_VALUE * 0.75
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unit_name = "cat hide"
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export_types = list(/obj/item/stack/sheet/animalhide/cat)
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/datum/export/stack/corgi
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cost = CARGO_CRATE_VALUE
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unit_name = "corgi hide"
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export_types = list(/obj/item/stack/sheet/animalhide/corgi)
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/datum/export/stack/lizard
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cost = CARGO_CRATE_VALUE * 0.75
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unit_name = "lizard hide"
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export_types = list(/obj/item/stack/sheet/animalhide/carbon/lizard)
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/datum/export/stack/gondola
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cost = CARGO_CRATE_VALUE * 10
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unit_name = "gondola hide"
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export_types = list(/obj/item/stack/sheet/animalhide/gondola)
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/datum/export/stack/xeno
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cost = CARGO_CRATE_VALUE * 2.5
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unit_name = "alien hide"
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export_types = list(/obj/item/stack/sheet/animalhide/xeno)
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/datum/export/stack/carp
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cost = CARGO_CRATE_VALUE * 0.5
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unit_name = "carp skin"
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export_types = list(/obj/item/stack/sheet/animalhide/carp)
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/datum/export/stack/licenseplate
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cost = CARGO_CRATE_VALUE * 0.125
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unit_name = "license plate"
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export_types = list(/obj/item/stack/license_plates/filled)
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// Common materials.
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// For base materials, see materials.dm
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/datum/export/stack/plasteel
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cost = CARGO_CRATE_VALUE * 0.41 // 100u of plasma + 100u of iron.
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message = "of plasteel"
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export_types = list(/obj/item/stack/sheet/plasteel)
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// 1 glass + 0.5 iron, cost is rounded up.
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/datum/export/stack/rglass
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cost = CARGO_CRATE_VALUE * 0.02
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message = "of reinforced glass"
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export_types = list(/obj/item/stack/sheet/rglass)
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/datum/export/stack/plastitanium
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cost = CARGO_CRATE_VALUE * 0.65 // plasma + titanium costs
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message = "of plastitanium"
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export_types = list(/obj/item/stack/sheet/mineral/plastitanium)
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/datum/export/stack/wood
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cost = CARGO_CRATE_VALUE * 0.05
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unit_name = "wood plank"
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export_types = list(/obj/item/stack/sheet/mineral/wood)
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/datum/export/stack/cloth
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cost = CARGO_CRATE_VALUE * 0.025
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message = "rolls of cloth"
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export_types = list(/obj/item/stack/sheet/cloth)
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/datum/export/stack/durathread
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cost = CARGO_CRATE_VALUE * 0.35
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message = "rolls of durathread"
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export_types = list(/obj/item/stack/sheet/durathread)
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/datum/export/stack/cardboard
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cost = CARGO_CRATE_VALUE * 0.01
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message = "of cardboard"
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export_types = list(/obj/item/stack/sheet/cardboard)
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/datum/export/stack/sandstone
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cost = CARGO_CRATE_VALUE * 0.005
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unit_name = "block"
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message = "of sandstone"
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export_types = list(/obj/item/stack/sheet/mineral/sandstone)
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/datum/export/stack/cable
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cost = CARGO_CRATE_VALUE * 0.001
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unit_name = "cable piece"
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export_types = list(/obj/item/stack/cable_coil)
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/datum/export/stack/ammonia_crystals
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cost = CARGO_CRATE_VALUE * 0.125
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unit_name = "of ammonia crystal"
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export_types = list(/obj/item/stack/ammonia_crystals)
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/datum/export/stack/pizza
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cost = CARGO_CRATE_VALUE * 0.06
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unit_name = "of sheet pizza"
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export_types = list(/obj/item/stack/sheet/pizza)
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/datum/export/stack/meat
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cost = CARGO_CRATE_VALUE * 0.04
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unit_name = "of meat"
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export_types = list(/obj/item/stack/sheet/meat)
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// Weird Stuff
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/datum/export/stack/abductor
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cost = CARGO_CRATE_VALUE * 2
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message = "of alien alloy"
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export_types = list(/obj/item/stack/sheet/mineral/abductor)
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