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/// Candidates for the petsplosion wizard event
GLOBAL_LIST_INIT(petsplosion_candidates, typecacheof(list(
/mob/living/basic/bat,
/mob/living/basic/butterfly,
/mob/living/basic/carp/pet/cayenne,
/mob/living/basic/chicken,
/mob/living/basic/cow,
/mob/living/basic/goat,
/mob/living/basic/goose/vomit,
/mob/living/basic/lizard,
/mob/living/basic/mothroach,
/mob/living/basic/mouse/brown/tom,
/mob/living/basic/parrot,
/mob/living/basic/pet,
/mob/living/basic/pig,
/mob/living/basic/rabbit,
/mob/living/basic/sheep,
/mob/living/basic/sloth,
/mob/living/basic/snake,
/mob/living/basic/spider/giant/sgt_araneus,
)))
/datum/round_event_control/wizard/petsplosion //the horror
name = "Petsplosion"
weight = 0 //SKYRAT EDIT CHANGE - WIZARD CHANGE - ORIGINAL weight = 2
typepath = /datum/round_event/wizard/petsplosion
max_occurrences = 1 //Exponential growth is nothing to sneeze at!
earliest_start = 0 MINUTES
description = "Rapidly multiplies the animals on the station."
min_wizard_trigger_potency = 0
max_wizard_trigger_potency = 4
/// Number of mobs we're going to duplicate
var/mobs_to_dupe = 0
/datum/round_event_control/wizard/petsplosion/preRunEvent()
for(var/mob/living/basic/dupe_animal in GLOB.alive_mob_list)
count_mob(dupe_animal)
for(var/mob/living/simple_animal/dupe_animal in GLOB.alive_mob_list)
count_mob(dupe_animal)
if(mobs_to_dupe > 100 || !mobs_to_dupe)
return EVENT_CANT_RUN
return ..()
/// Counts whether we found some kind of valid living mob
/datum/round_event_control/wizard/petsplosion/proc/count_mob(mob/living/dupe_animal)
if(is_type_in_typecache(dupe_animal, GLOB.petsplosion_candidates) && is_station_level(dupe_animal.z))
mobs_to_dupe++
/datum/round_event/wizard/petsplosion
end_when = 61 //1 minute (+1 tick for endWhen not to interfere with tick)
var/countdown = 0
var/mobs_duped = 0
/datum/round_event/wizard/petsplosion/tick()
if(activeFor < 30 * countdown) // 0 seconds : 2 animals | 30 seconds : 4 animals | 1 minute : 8 animals
return
countdown += 1
//If you cull the herd before the next replication, things will be easier for you
for(var/mob/living/basic/dupe_animal in GLOB.alive_mob_list)
duplicate_mob(dupe_animal)
for(var/mob/living/simple_animal/dupe_animal in GLOB.alive_mob_list)
duplicate_mob(dupe_animal)
/// Makes a duplicate of a valid mob and increments our "too many mobs" counter
/datum/round_event/wizard/petsplosion/proc/duplicate_mob(mob/living/dupe_animal)
if(!is_type_in_typecache(dupe_animal, GLOB.petsplosion_candidates) || !is_station_level(dupe_animal.z))
return
new dupe_animal.type(dupe_animal.loc)
mobs_duped++
if(mobs_duped > 400)
kill()