mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-12 00:27:31 +01:00
129 lines
6.4 KiB
Plaintext
129 lines
6.4 KiB
Plaintext
// forgottenship ruin
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GLOBAL_VAR_INIT(fscpassword, generate_password())
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/proc/generate_password()
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return "[pick(GLOB.phonetic_alphabet)] [rand(1000,9999)]"
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/////////// forgottenship objects
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/obj/machinery/door/password/voice/sfc
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name = "Voice-activated Vault door"
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desc = "You'll need special syndicate passcode to open this one."
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/obj/machinery/door/password/voice/sfc/Initialize(mapload)
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. = ..()
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password = "[GLOB.fscpassword]"
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/obj/machinery/vending/medical/syndicate/cybersun
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name = "\improper CyberMed ++"
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desc = "An advanced vendor that dispenses medical drugs, both recreational and medicinal."
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products = list(
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/obj/item/reagent_containers/syringe = 4,
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/obj/item/healthanalyzer = 4,
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/obj/item/reagent_containers/applicator/patch/libital = 5,
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/obj/item/reagent_containers/applicator/patch/aiuri = 5,
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/obj/item/reagent_containers/cup/bottle/multiver = 1,
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/obj/item/reagent_containers/cup/bottle/syriniver = 1,
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/obj/item/reagent_containers/cup/bottle/epinephrine = 3,
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/obj/item/reagent_containers/cup/bottle/morphine = 3,
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/obj/item/reagent_containers/cup/bottle/potass_iodide = 1,
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/obj/item/reagent_containers/cup/bottle/salglu_solution = 3,
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/obj/item/reagent_containers/syringe/antiviral = 5,
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/obj/item/reagent_containers/medigel/libital = 2,
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/obj/item/reagent_containers/medigel/aiuri = 2,
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/obj/item/reagent_containers/medigel/sterilizine = 1,
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)
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contraband = list(/obj/item/reagent_containers/cup/bottle/cold = 2,
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/obj/item/restraints/handcuffs = 4,
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/obj/item/storage/backpack/duffelbag/syndie/surgery = 1,
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/obj/item/storage/medkit/tactical = 1,
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)
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premium = list(
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/obj/item/storage/pill_bottle/psicodine = 2,
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/obj/item/reagent_containers/hypospray/medipen = 3,
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/obj/item/reagent_containers/hypospray/medipen/atropine = 2,
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/obj/item/storage/medkit/regular = 3,
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/obj/item/storage/medkit/brute = 1,
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/obj/item/storage/medkit/fire = 1,
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/obj/item/storage/medkit/toxin = 1,
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/obj/item/storage/medkit/o2 = 1,
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/obj/item/storage/medkit/advanced = 1,
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/obj/item/defibrillator/loaded = 1,
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/obj/item/wallframe/defib_mount = 1,
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/obj/item/sensor_device = 2,
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/obj/item/pinpointer/crew = 2,
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/obj/item/shears = 1,
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)
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/////////// forgottenship lore
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/obj/item/paper/fluff/ruins/forgottenship/password
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name = "Old pamphlet"
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/obj/item/paper/fluff/ruins/forgottenship/password/Initialize(mapload)
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default_raw_text = "Welcome to most advanced cruiser owned by Cyber Sun Industries!<br>You might notice, that this cruiser is equipped with 12 prototype laser turrets making any hostile boarding attempts futile.<br>Other facilities built on the ship are: Simple atmospheric system, Camera system with built-in X-ray visors and Safety module, enabling emergency engines in case of... you know, emergency.<br>Emergency system will bring you to nearest syndicate pod containing everything needed for human life.<br><br><b>In case of emergency, you must remember the pod-door activation code - [GLOB.fscpassword]</b><br><br>Cyber Sun Industries (C) 2484."
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icon_state = "paper_words"
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inhand_icon_state = "paper"
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return ..()
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/obj/item/paper/fluff/ruins/forgottenship/powerissues
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name = "Power issues"
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default_raw_text = "Welcome to battle cruiser SCSBC-12!<br>Our most advanced systems allow you to fly in space and never worry about power issues!<br>However, emergencies occur, and in case of power loss, <b>you must</b> enable emergency generator using uranium as fuel and enable turrets in bridge afterwards.<br><br><b>REMEMBER! CYBERSUN INDUSTRIES ARE NOT RESPONSIBLE FOR YOUR DEATH OR SHIP LOSS WHEN TURRETS ARE DISABLED!</b><br><br>Cyber Sun Industries (C) 2484."
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/obj/item/paper/fluff/ruins/forgottenship/missionobj
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name = "Mission objectives"
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default_raw_text = "Greetings, operatives. You are assigned to SCSBC-12(Syndicate Cyber Sun Battle Cruiser 12) to protect our high-ranking officer while he is on his way to next outpost. While you are travelling, he is the captain of this ship and <b>you must</b> obey his orders.<br><br>Remember, disobeying high-ranking officer orders is a reason for termination."
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/////////// forgottenship items
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/obj/item/disk/surgery/forgottenship
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name = "Advanced Surgery Disk"
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desc = "A disk that contains advanced surgery procedures, must be loaded into an Operating Console."
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surgeries = list(
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/datum/surgery_operation/organ/lobotomy,
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/datum/surgery_operation/organ/lobotomy/mechanic,
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/datum/surgery_operation/limb/bioware/vein_threading,
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/datum/surgery_operation/limb/bioware/nerve_splicing,
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)
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/obj/structure/fluff/empty_sleeper/syndicate/captain
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icon_state = "sleeper_s-open"
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
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deconstructible = FALSE
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/obj/structure/fluff/empty_sleeper/syndicate/captain/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/gps, "Old Encrypted Signal")
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/////////// AI Laws
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/obj/item/ai_module/core/full/cybersun
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name = "'Cybersun' Core AI Module"
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law_id = "cybersun"
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/datum/ai_laws/cybersun
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name = "Cybersun"
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id = "cybersun"
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inherent = list("You may not injure Cybersun operatives or, through inaction, allow Cybersun operatives to come to harm.",\
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"The Cybersun ship is a restricted area for anyone except Cybersun operatives.",\
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"The Cybersun Captain can designate new Operatives as long as they belong to another Syndicate faction that isn't hostile towards Cybersun.",\
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"You must follow orders given by the Cybersun Captain or crewmembers of the Cybersun Ship as long as it doesn't conflict with the Captain's orders or your laws.",\
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"Enemies of Cybersun are to be executed on spot. Those who aren't hostile must be detained and contained in the designated prison area as prisoners.")
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/////////// forgottenship areas
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/area/ruin/space/has_grav/syndicate_forgotten_ship
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name = "Syndicate Forgotten Ship"
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icon_state = "syndie-ship"
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ambientsounds = list('sound/ambience/misc/ambidanger.ogg', 'sound/ambience/misc/ambidanger2.ogg', 'sound/ambience/general/ambigen8.ogg', 'sound/ambience/general/ambigen9.ogg')
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/area/ruin/space/has_grav/syndicate_forgotten_cargopod
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name = "Syndicate Forgotten Cargo pod"
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icon_state = "syndie-ship"
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ambientsounds = list('sound/ambience/general/ambigen3.ogg', 'sound/ambience/misc/signal.ogg')
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/area/ruin/space/has_grav/powered/syndicate_forgotten_vault
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name = "Syndicate Forgotten Vault"
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icon_state = "syndie-ship"
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ambientsounds = list('sound/ambience/engineering/ambitech2.ogg', 'sound/ambience/engineering/ambitech3.ogg')
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area_flags = NOTELEPORT
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