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Ghom 8c534a521e Maintenance PDA themes are added to roundstart PDAs on future rounds as well once installed (#92983)
## About The Pull Request
I'm making the ordeal of finding a maint disk (or buying blackmarket
bootleg disk) with a theme in it a slightly more rewarding experience,
while sticking to the concept that it's something you've to find, unlike
default PDA themes.

This PR also proves to be an opportunity to put the progress tab that I
coded a year ago for the 'Fishdex' to good use.

TODO:
~~Refactor preferences to allow specific choices to be shown/hidden
depending on whether the player meets a defined criteria, otherwise
you'll have to do it manually every round, which is lame~~

- [x] Make some simple ui icons associated with each unlockable theme to
be shown in the cheevo progress tab

- [x] Code to validate deserialized DB values, in the remote case that
any theme is removed in the future, as well as unit test code for any
non-abstract theme without ID

- [x] Add sound cue and chat feedback when unlocking a theme (or when
fishing a new kind of fish for the first time, like, the code's similar)

- [x] Test all of this

## Why It's Good For The Game
These themes are basically an end in itself, and I understand the reason
behind their existence is to make for some cute, little maint loot, but
relegating it to chance of finding a disk somewhere in maintenance,
**every single round** really rots whatever little substance this purely
cosmetic feature already has.

## Changelog

🆑
add: Once installed, special PDA themes from maintenance disks will be
present on your roundstart PDA on future rounds (Sadly I couldn't figure
out a way to add those to the preferences UI yet). You can check which
PDA themes you've unlocked in the Progress tab of the achievements UI.
/🆑
2026-01-16 17:18:03 -05:00

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/// PDA themes that you can find in maintenance. Once installed by a player, it'll become available to them on future rounds as well.
/datum/computer_file/program/maintenance/theme
filename = "theme"
filedesc = "Theme holder"
extended_desc = "Holds a theme you can add to your Modular PC to set in the Themify application. Makes the application use more space"
size = 2
abstract_type = /datum/computer_file/program/maintenance/theme
///The type of theme we have
var/theme_name
///The Database ID of the theme. It's important that non-abstract types have it set.
var/theme_id
///The icon file for this theme
var/icon_file = PDA_THEMES_PROGRESS_SET
///The icon_state for this theme to show in the progress score tab
var/icon = ""
/datum/computer_file/program/maintenance/theme/New()
. = ..()
filename = "[theme_name] Theme"
/datum/computer_file/program/maintenance/theme/can_store_file(obj/item/modular_computer/potential_host)
. = ..()
if(!.)
return FALSE
var/datum/computer_file/program/themeify/theme_app = locate() in potential_host.stored_files
//no theme app, no themes!
if(!theme_app)
return FALSE
//don't get the same one twice
if(LAZYFIND(theme_app.imported_themes, theme_name))
return FALSE
return TRUE
///Called post-installation of an application in a computer, after 'computer' var is set.
/datum/computer_file/program/maintenance/theme/on_install(datum/computer_file/source, obj/item/modular_computer/computer_installing, mob/user)
SHOULD_CALL_PARENT(FALSE)
//add the theme to the computer and increase its size to match
var/datum/computer_file/program/themeify/theme_app = locate() in computer.stored_files
if(!theme_app)
return
LAZYADD(theme_app.imported_themes, theme_name)
theme_app.size += size
user?.client?.give_award(/datum/award/score/progress/pda_themes, user, theme_id, theme_name)
qdel(src)
/datum/computer_file/program/maintenance/theme/cat
theme_name = PDA_THEME_CAT_NAME
theme_id = PDA_THEME_ID_CAT
icon = "cat"
/datum/computer_file/program/maintenance/theme/lightmode
theme_name = PDA_THEME_LIGHT_MODE_NAME
theme_id = PDA_THEME_ID_LIGHT_MODE
icon = "light_mode"
/datum/computer_file/program/maintenance/theme/spooky
theme_name = PDA_THEME_SPOOKY_NAME
theme_id = PDA_THEME_ID_SPOOKY
icon = "eldritch"
/datum/computer_file/program/maintenance/theme/hacker
theme_name = PDA_THEME_HACKERMAN_NAME
theme_id = PDA_THEME_ID_HACKERMAN
icon = "hacker"
/datum/computer_file/program/maintenance/theme/roulette
theme_name = PDA_THEME_ROULETTE_NAME
theme_id = PDA_THEME_ID_ROULETTE
icon = "roulette"
/datum/computer_file/program/maintenance/theme/alien
theme_name = PDA_THEME_ABDUCTOR_NAME
theme_id = PDA_THEME_ID_ABDUCTOR
icon = "alien"