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## About The Pull Request Mechs store almost all of their behaviors on base /mecha type, such as Maradeur's smoke charges and zoom or Phazon's phasing. I've moved all mech type specific variables and interactions onto their own types, cleaned up general code and refactored how Durand's shield is handled (it is now displayed in vis_contents and no longer an object present on the turf) ## Changelog 🆑 code: Cleaned up generic mech code and moved subtype specific behaviors to said subtypes refactor: Refactored how Durand's shield works /🆑