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CatoChristopherMrow 02e183642e Spritebloat final boss (#5704)
## About The Pull Request
SO! This pr does a few things:
One, it makes a new system for having properly dynamic uniforms. You can
select the core components (for most things, a shirt and pants),
accessories, etc. I've gone ahead and made a dynamic security uniform
via this. I also made a dynamic security cap!

Two, it adds a few black reskins. All the reskins do is remove some
small red accent. The reskins are available for the following:

Sec hud sunglasses
Sec gloves
Sec belt

Tackle gloves and gorrila gloves both can also now be reskinned to the
black variant that already existed.

Before anyone screams, I am adding NO blue. (Though, you could recolor
the uniform in the loadout)

(video was too big for github so here it is on catbox)
https://files.catbox.moe/8wtgkv.mp4
## Why It's Good For The Game
I kept feeling unsatisfied with my options as security, and as a whole.
Hopefully this is a better uniform system, even if we don't end up using
it that much.
## Proof Of Testing
<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog
🆑 UvvU
add: Added dynamic uniform support
add: Added black varients for the sec huds, belt, and gloves
/🆑
2026-06-23 22:06:44 +02:00
..
2026-06-23 22:06:44 +02:00
2026-06-23 22:06:44 +02:00