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Alexis 21b4095dfd [MDB IGNORE] [IDB IGNORE] Upstream Sync - 04/17/2026 (#5453)
Upstream 04/17/2026

fixes https://github.com/Bubberstation/Bubberstation/issues/5549

---------

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2026-05-16 00:56:00 +02:00

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/**
* Circuit components of modular programs are special.
* They're added to the unremovable components of the shell when the prog is installed and deleted if uninstalled.
* This means they don't work like normal unremovable comps that live and die along with their shell.
*/
/obj/item/circuit_component/mod_program
display_name = "Abstract Modular Program"
desc = "I've spent lot of time thinking how to get this to work. If you see this, I either failed or someone else did, so report it."
/**
* The program that installed us into the shell/usb_port comp. Needed to avoid having too many signals for every program.
* This is also the program we need to install on the modular computer if the circuit is admin-loaded.
* Just make sure each of these components is associated to one and only type of program, no subtypes of anything.
*/
var/datum/computer_file/program/associated_program
///Starts the program if possible, placing it in the background if another's active.
var/datum/port/input/start
///kills the program.
var/datum/port/input/kill
///binary for whether the program is running or not
var/datum/port/output/running
/obj/item/circuit_component/mod_program/Initialize(mapload)
if(associated_program)
display_name = initial(associated_program.filedesc)
desc = initial(associated_program.extended_desc)
return ..() // Set the name correctly
/obj/item/circuit_component/mod_program/register_shell(atom/movable/shell)
. = ..()
var/obj/item/modular_computer/computer
if(istype(shell, /obj/item/modular_computer))
computer = shell
else if(istype(shell, /obj/machinery/modular_computer))
var/obj/machinery/modular_computer/console = shell
computer = console.cpu
///Find the associated program in the computer's stored_files (install it otherwise) and store a reference to it.
var/datum/computer_file/program/found_program = locate(associated_program) in computer.stored_files
///The integrated circuit was loaded/duplicated
if(isnull(found_program))
associated_program = new associated_program()
computer.store_file(associated_program)
else
associated_program = found_program
RegisterSignal(associated_program, COMSIG_COMPUTER_PROGRAM_START, PROC_REF(on_start))
RegisterSignal(associated_program, COMSIG_COMPUTER_PROGRAM_KILL, PROC_REF(on_kill))
/obj/item/circuit_component/mod_program/unregister_shell()
UnregisterSignal(associated_program, list(COMSIG_COMPUTER_PROGRAM_START, COMSIG_COMPUTER_PROGRAM_KILL))
associated_program = initial(associated_program)
return ..()
/obj/item/circuit_component/mod_program/populate_ports()
SHOULD_CALL_PARENT(TRUE)
. = ..()
start = add_input_port("Start", PORT_TYPE_SIGNAL, trigger = PROC_REF(start_prog))
kill = add_input_port("Kill", PORT_TYPE_SIGNAL, trigger = PROC_REF(kill_prog))
running = add_output_port("Running", PORT_TYPE_BOOLEAN)
///For most programs, triggers only work if they're open (either active or idle).
/obj/item/circuit_component/mod_program/should_receive_input(datum/port/input/port)
. = ..()
if(!.)
return FALSE
if(isnull(associated_program))
return FALSE
if(!associated_program.computer.enabled)
return FALSE
if(associated_program.program_flags & PROGRAM_CIRCUITS_RUN_WHEN_CLOSED || COMPONENT_TRIGGERED_BY(start, port))
return TRUE
var/obj/item/modular_computer/computer = associated_program.computer
if(computer.active_program == associated_program || (associated_program in computer.idle_threads))
return TRUE
return FALSE
/obj/item/circuit_component/mod_program/proc/start_prog(datum/port/input/port)
associated_program.computer.open_program(program = associated_program)
/obj/item/circuit_component/mod_program/proc/on_start(mob/living/user)
SIGNAL_HANDLER
running.set_output(TRUE)
/obj/item/circuit_component/mod_program/proc/kill_prog(datum/port/input/port)
associated_program.kill_program()
/obj/item/circuit_component/mod_program/proc/on_kill(mob/living/user)
SIGNAL_HANDLER
running.set_output(FALSE)
/obj/item/circuit_component/mod_program/get_ui_notices()
. = ..()
if(!(associated_program.program_flags & PROGRAM_CIRCUITS_RUN_WHEN_CLOSED))
. += create_ui_notice("Requires open program for inputs", "purple")