Files
Cursor 8fc2743581 Gives Clown Ops a Unique SecHud Icon (#93783)
## About The Pull Request

<img width="97" height="84" alt="image"
src="https://github.com/user-attachments/assets/7df15cb4-336e-43a3-8991-25053a9fc8a8"
/>


## Why It's Good For The Game

Clowns are a proud people. They should be seen as clowns.

## Changelog
🆑
add: Clown Ops now have a unique SecHud icon.
/🆑
2025-11-08 00:55:26 +01:00

118 lines
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/// Trim for Syndicate mobs, outfits and corpses.
/datum/id_trim/syndicom
assignment = "Syndicate Overlord"
trim_state = "trim_syndicate"
department_color = COLOR_SYNDIE_RED
subdepartment_color = COLOR_SYNDIE_RED
sechud_icon_state = SECHUD_SYNDICATE
access = list(ACCESS_SYNDICATE)
threat_modifier = 5 // Bad guy on deck
big_pointer = TRUE
pointer_color = COLOR_SYNDIE_RED
/// Trim for Syndicate mobs, outfits and corpses.
/datum/id_trim/syndicom/crew
assignment = "Syndicate Operative"
access = list(ACCESS_SYNDICATE, ACCESS_ROBOTICS)
big_pointer = FALSE
/// Interdyne medical Staff
/datum/id_trim/syndicom/Interdyne
honorifics = list(", PhD.")
honorific_positions = HONORIFIC_POSITION_LAST_FULL | HONORIFIC_POSITION_NONE
/datum/id_trim/syndicom/Interdyne/pharmacist
assignment = "Interdyne Pharmacist"
trim_state = "trim_medicaldoctor"
sechud_icon_state = SECHUD_SYNDICATE_INTERDYNE
access = list(ACCESS_SYNDICATE, ACCESS_ROBOTICS, ACCESS_SURGERY)
big_pointer = FALSE
pointer_color = null
/// Interdyne head medical Staff
/datum/id_trim/syndicom/Interdyne/pharmacist_director
assignment = "Interdyne Pharmacist Director"
trim_state = "trim_medicaldoctor"
department_color = COLOR_SYNDIE_RED_HEAD
subdepartment_color = COLOR_SYNDIE_RED_HEAD
sechud_icon_state = SECHUD_SYNDICATE_INTERDYNE_HEAD
access = list(ACCESS_SYNDICATE, ACCESS_ROBOTICS, ACCESS_SURGERY)
big_pointer = TRUE
pointer_color = COLOR_SYNDIE_RED_HEAD
/// Trim for the space IRS agents (why are they syndie access? I wouldn't worry about it.)
/datum/id_trim/syndicom/irs
assignment = "Internal Revenue Service Agent"
trim_state = "trim_securityofficer"
department_color = COLOR_CENTCOM_BLUE
subdepartment_color = COLOR_COMMAND_BLUE
sechud_icon_state = SECHUD_DEATH_COMMANDO
access = list(ACCESS_SYNDICATE, ACCESS_MAINT_TUNNELS)
big_pointer = FALSE
pointer_color = null
honorifics = list("Auditor")
honorific_positions = HONORIFIC_POSITION_FIRST | HONORIFIC_POSITION_LAST | HONORIFIC_POSITION_FIRST_FULL | HONORIFIC_POSITION_NONE
/datum/id_trim/syndicom/irs/auditor
assignment = "Internal Revenue Service Head Auditor"
trim_state = "trim_quartermaster"
sechud_icon_state = SECHUD_QUARTERMASTER
big_pointer = TRUE
/// Trim for Syndicate mobs, outfits and corpses.
/datum/id_trim/syndicom/captain
assignment = "Syndicate Ship Captain"
trim_state = "trim_captain"
access = list(ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER, ACCESS_ROBOTICS)
/// Trim for Syndicate mobs, outfits and corpses.
/datum/id_trim/battlecruiser
assignment = "Syndicate Battlecruiser Crew"
trim_state = "trim_syndicate"
access = list(ACCESS_SYNDICATE)
threat_modifier = 10
/// Trim for Syndicate mobs, outfits and corpses.
/datum/id_trim/battlecruiser/captain
assignment = "Syndicate Battlecruiser Captain"
access = list(ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER)
big_pointer = TRUE
pointer_color = COLOR_SYNDIE_RED
/// Trim for Chameleon ID cards. Many outfits, nuke ops and some corpses hold Chameleon ID cards.
/datum/id_trim/chameleon
assignment = "Unknown"
access = list(ACCESS_SYNDICATE, ACCESS_MAINT_TUNNELS)
threat_modifier = -5 // This guy seems legit
/// Trim for Chameleon ID cards. Many outfits, nuke ops and some corpses hold Chameleon ID cards.
/datum/id_trim/chameleon/operative
assignment = "Syndicate Operative"
trim_state = "trim_syndicate"
department_color = COLOR_SYNDIE_RED
subdepartment_color = COLOR_SYNDIE_RED
sechud_icon_state = SECHUD_SYNDICATE
/// Trim for Chameleon ID cards. Many outfits, nuke ops and some corpses hold Chameleon ID cards.
/datum/id_trim/chameleon/operative/nuke_leader
assignment = "Syndicate Operative Leader"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER)
big_pointer = TRUE
pointer_color = COLOR_SYNDIE_RED
/// Trim for Chameleon ID cards. Many outfits, nuke ops and some corpses hold Chameleon ID cards.
/datum/id_trim/chameleon/operative/clown
assignment = "Syndicate Entertainment Operative"
trim_state = "trim_clown"
sechud_icon_state = SECHUD_CLOWNOPS
/// Trim for Chameleon ID cards. Many outfits, nuke ops and some corpses hold Chameleon ID cards.
/datum/id_trim/chameleon/operative/clown_leader
assignment = "Syndicate Entertainment Operative Leader"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_SYNDICATE, ACCESS_SYNDICATE_LEADER)
big_pointer = TRUE
pointer_color = COLOR_SYNDIE_RED
sechud_icon_state = SECHUD_CLOWNOPS