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Joshua Kidder 7a3ad79506 All camelCase (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use snake_case. UNDERSCORES RULE! (#94111)
## About The Pull Request
It's just a partial cleanup of
anti-[STYLE](https://github.com/tgstation/tgstation/blob/master/.github/guides/STYLE.md)
code from /tg/'s ancient history. I compiled & tested with my helpful
assistant and damage is still working.

<img width="1920" height="1040" alt="image"
src="https://github.com/user-attachments/assets/26dabc17-088f-4008-b299-3ff4c27142c3"
/>


I'll upload the .cs script I used to do it shortly.

## Why It's Good For The Game
Just minor code cleanup.

Script used is located at https://metek.tech/camelTo-Snake.7z

EDIT 11/23/25: Updated the script to use multithreading and sequential
scan so it works a hell of a lot faster
```
/*
//
Copyright 2025 Joshua 'Joan Metekillot' Kidder

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
//
*/
using System.Text.RegularExpressions;
class Program
{
    static async Task Main(string[] args)
    {
        var readFile = new FileStreamOptions
        {
            Access = FileAccess.Read,
            Share = FileShare.ReadWrite,
            Options = FileOptions.Asynchronous | FileOptions.SequentialScan
        };
        FileStreamOptions writeFile = new FileStreamOptions
        {
            Share = FileShare.ReadWrite,
            Access = FileAccess.ReadWrite,
            Mode = FileMode.Truncate,
            Options = FileOptions.Asynchronous
        };
        RegexOptions regexOptions = RegexOptions.Multiline | RegexOptions.Compiled;
        Dictionary<string, int> changedProcs = new();
        string regexPattern = @"(?<=\P{L})([a-z]+)([A-Z]{1,2}[a-z]+)*(Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss)([A-Z]{1,2}[a-z]+)*";
        Regex camelCaseProcRegex = new(regexPattern, regexOptions);

        string snakeify(Match matchingRegex)
        {
            var vals =
            matchingRegex.Groups.Cast<Group>().SelectMany(_ => _.Captures).Select(_ => _.Value).ToArray();
            var newVal = string.Join("_", vals.Skip(1).ToArray()).ToLower();
            string logString = $"{vals[0]} => {newVal}";
            if (changedProcs.TryGetValue(logString, out int value))
            {
                changedProcs[logString] = value + 1;
            }
            else
            {
                changedProcs.Add(logString, 1);
            }
            return newVal;
        }
        var dmFiles = Directory.EnumerateFiles(".", "*.dm", SearchOption.AllDirectories).ToAsyncEnumerable<string>();

        // uses default ParallelOptions
        // https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.paralleloptions?view=net-10.0#main
        await Parallel.ForEachAsync(dmFiles, async (filePath, UnusedCancellationToken) =>
        {
            var reader = new StreamReader(filePath, readFile);
            string oldContent = await reader.ReadToEndAsync();
            string newContent = camelCaseProcRegex.Replace(oldContent, new MatchEvaluator((Func<Match, string>)snakeify));
            if (oldContent != newContent)
            {
                var writer = new StreamWriter(filePath, writeFile);
                await writer.WriteAsync(newContent);
                await writer.DisposeAsync();
            }
            reader.Dispose();
        });
        var logToList = changedProcs.Cast<KeyValuePair<string, int>>().ToList();
        foreach (var pair in logToList)
        {
            Console.WriteLine($"{pair.Key}: {pair.Value} locations");
        }
    }
}

```

## Changelog
🆑 Bisar
code: All (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use
snake_case, in-line with the STYLE guide. Underscores rule!
/🆑
2025-11-27 15:50:23 -05:00

103 lines
3.9 KiB
Plaintext

/obj/item/organ/zombie_infection
name = "festering ooze"
desc = "A black web of pus and viscera."
zone = BODY_ZONE_HEAD
slot = ORGAN_SLOT_ZOMBIE
icon_state = "blacktumor"
var/causes_damage = TRUE
var/datum/species/old_species = /datum/species/human
var/living_transformation_time = 3 SECONDS
var/converts_living = FALSE
var/revive_time_min = 45 SECONDS
var/revive_time_max = 70 SECONDS
var/timer_id
/obj/item/organ/zombie_infection/Initialize(mapload)
. = ..()
if(iscarbon(loc))
Insert(loc)
GLOB.zombie_infection_list += src
/obj/item/organ/zombie_infection/Destroy()
GLOB.zombie_infection_list -= src
. = ..()
/obj/item/organ/zombie_infection/feel_for_damage(self_aware)
// keep stealthy for now, revisit later
return ""
/obj/item/organ/zombie_infection/on_mob_insert(mob/living/carbon/new_owner, special = FALSE, movement_flags)
. = ..()
RegisterSignal(new_owner, COMSIG_LIVING_DEATH, PROC_REF(organ_owner_died))
START_PROCESSING(SSobj, src)
/obj/item/organ/zombie_infection/on_mob_remove(mob/living/carbon/new_owner, special = FALSE, movement_flags)
. = ..()
STOP_PROCESSING(SSobj, src)
if(iszombie(new_owner) && old_species && !special)
// There isn't a clean way to change species during organ or bodypart removals. In lieau of a beter solution, this will do
spawn(0)
new_owner.set_species(old_species)
if(timer_id)
deltimer(timer_id)
UnregisterSignal(new_owner, COMSIG_LIVING_DEATH)
/obj/item/organ/zombie_infection/proc/organ_owner_died(mob/living/carbon/source, gibbed)
SIGNAL_HANDLER
if(iszombie(source))
qdel(src) // Congrats you somehow died so hard you stopped being a zombie
/obj/item/organ/zombie_infection/on_find(mob/living/finder)
to_chat(finder, span_warning("Inside the head is a disgusting black \
web of pus and viscera, bound tightly around the brain like some \
biological harness."))
/obj/item/organ/zombie_infection/process(seconds_per_tick, times_fired)
if(!owner)
return
if(!(src in owner.organs))
Remove(owner)
if(owner.mob_biotypes & MOB_MINERAL)//does not process in inorganic things
return
if (causes_damage && !iszombie(owner) && owner.stat != DEAD)
owner.adjust_tox_loss(0.5 * seconds_per_tick)
if (SPT_PROB(5, seconds_per_tick))
to_chat(owner, span_danger("You feel sick..."))
if(timer_id || HAS_TRAIT(owner, TRAIT_SUICIDED) || !owner.get_organ_by_type(/obj/item/organ/brain))
return
if(owner.stat != DEAD && !converts_living)
return
if(!iszombie(owner))
to_chat(owner, span_cult_large("You can feel your heart stopping, but something isn't right... \
life has not abandoned your broken form. You can only feel a deep and immutable hunger that \
not even death can stop, you will rise again!"))
var/revive_time = rand(revive_time_min, revive_time_max)
var/flags = TIMER_STOPPABLE
timer_id = addtimer(CALLBACK(src, PROC_REF(zombify), owner), revive_time, flags)
/obj/item/organ/zombie_infection/proc/zombify(mob/living/carbon/target)
timer_id = null
if(!converts_living && owner.stat != DEAD)
return
if(!iszombie(owner))
old_species = owner.dna.species.type
target.set_species(/datum/species/zombie/infectious)
var/stand_up = (target.stat == DEAD) || (target.stat == UNCONSCIOUS)
//Fully heal the zombie's damage the first time they rise
if(!target.heal_and_revive(0, span_danger("[target] suddenly convulses, as [target.p_they()][stand_up ? " stagger to [target.p_their()] feet and" : ""] gain a ravenous hunger in [target.p_their()] eyes!")))
return
to_chat(target, span_alien("You HUNGER!"))
to_chat(target, span_alertalien("You are now a zombie! Do not seek to be cured, do not help any non-zombies in any way, do not harm your zombie brethren and spread the disease by killing others. You are a creature of hunger and violence."))
playsound(target, 'sound/effects/hallucinations/far_noise.ogg', 50, 1)
target.do_jitter_animation(living_transformation_time)
target.Stun(living_transformation_time)
/obj/item/organ/zombie_infection/nodamage
causes_damage = FALSE