mirror of
https://github.com/Bubberstation/Bubberstation.git
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132 lines
3.7 KiB
Plaintext
132 lines
3.7 KiB
Plaintext
/obj/item/implant/weapons_auth
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name = "firearms authentication implant"
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desc = "Lets you shoot your guns."
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icon_state = "auth"
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actions_types = null
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/obj/item/implant/weapons_auth/get_data()
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return "<b>Implant Specifications:</b><BR> \
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<b>Name:</b> Firearms Authentication Implant<BR> \
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<b>Life:</b> 4 hours after death of host<BR> \
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<b>Implant Details:</b> <BR> \
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<b>Function:</b> Allows operation of implant-locked weaponry, preventing equipment from falling into enemy hands."
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/obj/item/implant/emp
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name = "\improper EMP implant"
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desc = "Triggers an EMP."
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icon_state = "emp"
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uses = 3
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/obj/item/implant/emp/activate()
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. = ..()
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uses--
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empulse(imp_in, 3, 5, emp_source = src)
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if(!uses)
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qdel(src)
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/obj/item/implanter/emp
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name = "implanter" // Skyrat edit, was implanter (EMP)
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imp_type = /obj/item/implant/emp
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special_desc_requirement = EXAMINE_CHECK_SYNDICATE // Skyrat edit
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special_desc = "A Syndicate implanter used for a EMP implant" // Skyrat edit
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/obj/item/implant/smoke
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name = "smoke implant"
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desc = "Releases a plume of smoke."
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icon_state = "smoke"
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uses = 3
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/obj/item/implant/smoke/activate()
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. = ..()
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uses--
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var/datum/effect_system/fluid_spread/smoke/bad/smoke = new
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smoke.set_up(6, holder = imp_in, location = imp_in)
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smoke.start()
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if(!uses)
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qdel(src)
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/obj/item/implanter/smoke
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name = "implanter (Smoke)"
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imp_type = /obj/item/implant/smoke
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/obj/item/implant/smoke
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name = "smoke implant"
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desc = "Releases a plume of smoke."
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icon_state = "smoke"
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uses = 3
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/obj/item/implant/smoke/activate()
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. = ..()
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uses--
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var/datum/effect_system/fluid_spread/smoke/bad/smoke = new
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smoke.set_up(6, holder = imp_in, location = imp_in)
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smoke.start()
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if(!uses)
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qdel(src)
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/obj/item/implanter/smoke
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name = "implanter (Smoke)"
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imp_type = /obj/item/implant/smoke
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/obj/item/implant/radio
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name = "internal radio implant"
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var/obj/item/radio/radio
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var/radio_key
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var/subspace_transmission = FALSE
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icon = 'icons/obj/devices/voice.dmi'
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icon_state = "walkietalkie"
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/obj/item/implant/radio/activate()
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. = ..()
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// needs to be GLOB.deep_inventory_state otherwise it won't open
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radio.ui_interact(usr, state = GLOB.deep_inventory_state)
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/obj/item/implant/radio/Initialize(mapload)
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. = ..()
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radio = new(src)
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// almost like an internal headset, but without the
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// "must be in ears to hear" restriction.
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radio.name = "internal radio"
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radio.subspace_transmission = subspace_transmission
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radio.canhear_range = 0
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if(radio_key)
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radio.keyslot = new radio_key
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radio.recalculateChannels()
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/obj/item/implant/radio/Destroy()
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QDEL_NULL(radio)
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return ..()
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/obj/item/implant/radio/mining
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radio_key = /obj/item/encryptionkey/headset_cargo
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/obj/item/implant/radio/syndicate
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desc = "Are you there God? It's me, Syndicate Comms Agent."
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radio_key = /obj/item/encryptionkey/syndicate
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subspace_transmission = TRUE
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/obj/item/implant/radio/slime
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name = "slime radio"
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icon = 'icons/obj/medical/organs/organs.dmi'
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icon_state = "adamantine_resonator"
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radio_key = /obj/item/encryptionkey/headset_sci
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subspace_transmission = TRUE
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/obj/item/implant/radio/get_data()
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return "<b>Implant Specifications:</b><BR> \
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<b>Name:</b> Internal Radio Implant<BR> \
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<b>Life:</b> 24 hours<BR> \
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<b>Implant Details:</b> Allows user to use an internal radio, useful if user expects equipment loss, or cannot equip conventional radios."
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/obj/item/implanter/radio
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name = "implanter (internal radio)"
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imp_type = /obj/item/implant/radio
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/obj/item/implanter/radio/syndicate
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name = "implanter" // Skyrat edit , was originally implanter (internal syndicate radio)
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imp_type = /obj/item/implant/radio/syndicate
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special_desc_requirement = EXAMINE_CHECK_SYNDICATE // Skyrat edit
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special_desc = "A Syndicate implanter used for a internal radio implant" // Skyrat edit
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