Files
Bubberstation/code/datums/components
Odairu 5e66d872df Fixes soapbox component hooking into literally every atom [NO GBP] (#86861)
## About The Pull Request
anything and everything from ghosts to supermatter damage was getting
soapbox speech, this adds a check for isliving so it only gives it to
mobs
## Why It's Good For The Game
bugs bugs bugs
## Changelog
🆑
fix: fixes soapbox being given to non-mobs
/🆑
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Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward its arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm