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## About The Pull Request other changes: GODMODEd mobs cannot receive embeds or bleed, admins can now use the traitor panel to give heretics a focus adds a new heretic path, the path of knock its a path about opening shit and having access wound opening included, and stealing this is its award icon  its knowledge is as follows: ### A Locksmith’s Secret starting knowledge, unlocks the key blade which also works as a crowbar https://github.com/tgstation/tgstation/assets/70376633/3690232d-5687-4b0c-a9cc-b6374e7f1850 ### Grasp of Knock it literally just opens stuff (also makes a knocking sound) unbolts bolted airlocks and opens them, opens locked closets, opens mechas, logs you into consoles (comms consoles are with barebones head-level access, no buying shuttle, but hey you can shitpost over comms) Sidepaths: Ashen Eyes, Codex Cicatrix https://github.com/tgstation/tgstation/assets/70376633/8b890d69-ee03-4d12-99dd-dde7b4483cd4 ### Key Keepers Burden transmute a rod,wallet, and some id card to create an eldritch id card (very original naming), the ID card used is not preserved this ID card functions essentially as a superior agent card, using other IDs on it makes it be consumed by the eldritch ID and have its accesses and forms added into it, you can use it inhand to turn it into any of the cards that were consumed in addition you can hit two airlocks with it to link them together to create portals under the doors, which has a green glow going through the portal as a Heretic gets you to the other destination going through as a nonheretic lands you in a random onstation airlock, SM chamber included if youre unlucky 1 id card can only have 1 set of portals, making another destroys the former set, one of the airlocks being destroyed also destroys them https://github.com/tgstation/tgstation/assets/70376633/e96a518e-b35d-44aa-9a7c-8f2103feab6f ### Rite Of Passage transmute a white crayon, a multitool, and a plank to create consecrated lintel heretics can use this cool looking book to create a 8 second shield that knocks back any nonheretic that tries to pass also its ranged https://github.com/tgstation/tgstation/assets/70376633/036e0875-c422-433e-87b3-71328cb2bf8a ### Mark Of Knock the mansus grasp will now mark its victim for like 10 seconds marked victims are denied access by all objects, public airlocks included https://github.com/tgstation/tgstation/assets/70376633/6187ef36-30f4-4a92-af21-e5b288afb869 ### Burglars Finesse steal a random item from the victims backpack (or other storage item if they dont have a backpack) and puts it into your hand the victim will probably hear you and also gets a chat message about this https://github.com/tgstation/tgstation/assets/70376633/2529fa78-616d-4a46-ae18-3cb22efb1ab1 ### Ritual of knowledge this is nothing new i put this here to keep it in order ### Apetra Vulnera (sidepath with flesh) the victim receives bleed wounds on every single bodypart that has more than 15 brute if they dont have a bodypart that has >= 15 brute they get a random wound anyway so side paths are: blood siphon and void cloak https://github.com/tgstation/tgstation/assets/70376633/3c2cd21e-edbc-4956-8c2d-cd9a42b87f33 ### Wave of Desperation (sidepath with flesh) cannot be casted uncuffed with no bola, can be casted cuffed with no bola, with a bola and no cuffs adjacent mobs are knocked down, mobs are repulsed away, your cuffs and bola are destroyed, and you gain a status effect that: after 12 seconds makes you unconscious for 20 seconds 5 min cooldown https://github.com/tgstation/tgstation/assets/70376633/da480921-d5dd-4b46-b2e8-0cf543640bf9 ### Opening Blade your blade has a 35% chance to cause a weeping avulsion on hit https://github.com/tgstation/tgstation/assets/70376633/b6fd2837-6b0a-4a5a-bc7b-b9c3f7f715d1 ### Caretakers Last Refuge you can only cast this when not near sentient living beings while in refuge you are invincible and near transparent, cannot use your hands or spells also immune to damage slowdown, being hit with a null rod cancels this also if you lose your focus you get out of refuge https://github.com/tgstation/tgstation/assets/70376633/f053cfd8-2a16-4195-8004-17df077983ca https://github.com/tgstation/tgstation/assets/70376633/72330486-5273-4123-a108-b437b56120c4 ### Many secrets behind the Spider Door (Ascension) ritual needs 3 bodies without organs in their chest when successfully performed you ascend and; open a tear in reality (not the BoH one) which; Polls all ghosts with sentient mob enabled to spawn and siege the station, ghosts can interact with the portal to spawn as a random eldritch mob spawned mobs are loyal to whoever ascended and on examine can identify their master also fills the entire room with purple light also the heretics opening blade is upgraded to a 65% chance, and they gain Ascended Shapeshift which allows them to shapeshift into eldritch mobs, and its not 1 choice only https://github.com/tgstation/tgstation/assets/70376633/8d06286e-789d-442f-b33c-878d26deab07 ## Why It's Good For The Game its cool i think and an option for those wanting to steal and be sneaky and stuff ## Changelog 🆑 add: heretic knock path and its respective items and award /🆑 --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: Jacquerel <hnevard@gmail.com>