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Bubberstation/code/__DEFINES
SkyratBot b42d49c174 [MIRROR] Adds logging to SSore_generation on subsystem initialize (#26891)
* Adds logging to SSore_generation on subsystem initialize (#81488)

This PR adds a new logging category and a logging message specific to
SSore_generation's initialize, logging the number of vents of each size,
as well as the number of random and proximity based ore spawns due to
cave generation and map generation.

Currently drafted as I could use some feedback as to why I'm not seeing
the logger.log() messages not appearing on any of the current in-game
log files 👍

Useful for data logging to determine how many of each type of ore is
spawned on the map, for the purposes of determining how much ore is
being spawned manually over the automatic amounts based on the vents,
with the quantity of ores spawning being a product of the ore vent sizes
being logged as well.

* Adds logging to SSore_generation on subsystem initialize

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Co-authored-by: ArcaneMusic <41715314+ArcaneMusic@users.noreply.github.com>
2024-03-15 14:22:19 -04:00
..
2024-03-01 19:05:23 +01:00
2023-03-26 23:35:04 +01:00
2024-02-19 01:29:27 +01:00
2023-05-10 01:24:11 +00:00

This folder is full of #define statements. They are similar to constants, but must come before any code that references them, and they do not take up memory the way constants do.

The values in this folder are NOT options. They are not for hosts to play with. Some of the values are arbitrary and only need to be different from similar constants; for example, the genetic mutation numbers in genetics.dm mean nothing, but MUST be distinct.

It is wise not to touch them unless you understand what they do, where they're used, and most importantly, how to undo your changes if you screw it up.

  • Sayu