Files
Bubberstation/code/datums/components
SkyratBot da778a7432 [MIRROR] parrots try to immitate voices (#27721)
* parrots try to immitate voices (#82773)

## About The Pull Request
whenever parrots repeat lines they will try to mimic the speaker's
voice. it wont sound exact but theyre trying their best

## Why It's Good For The Game
adds more detail and character to the line repeating feature

## Changelog
🆑
add: parrots will now try to immitate the speaker's voice
/🆑

* parrots try to immitate voices

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Co-authored-by: Ben10Omintrix <138636438+Ben10Omintrix@users.noreply.github.com>
2024-05-16 06:33:48 +02:00
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Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm