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15317c3c2c64e44804be74da2b6436ce8573af44
Bubberstation/code
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SmArtKar 15317c3c2c Fixes emissive bloom being all white (#92376)
## About The Pull Request

#92357 moved base unlit game below emissives which broke bloom. It
should always be directly below RENDER_PLANE_LIGHTING

## Changelog
🆑
fix: Fixed emissive bloom being all white
/🆑
2025-08-04 20:53:37 -04:00
..
__DEFINES
Fixes emissive bloom being all white (#92376)
2025-08-04 20:53:37 -04:00
__HELPERS
Bumps rust_g to 4.0.0 / IconForge Improvements (#92333)
2025-08-04 20:53:34 -04:00
_globalvars
Fixes fire arrow ritual not appearing, and certain nullrods not being considered valid for dispelling/conversion purposes (#92375)
2025-08-04 20:53:37 -04:00
_js
…
_onclick
Render plate code cleanup, moves game effects up to the lit game plate (#92357)
2025-08-04 20:53:31 -04:00
controllers
Bumps rust_g to 4.0.0 / IconForge Improvements (#92333)
2025-08-04 20:53:34 -04:00
datums
Fixes an inverted ternary for determining the effect of gravity on swimmers (#92369)
2025-08-04 20:53:37 -04:00
game
Fixed the nukies outpost chemical locker not having beakers inside of the beaker box (#92365)
2025-08-04 20:53:36 -04:00
modules
Adds an argument to cargo logging to differentiate between Materials/Mining/Bitrunning/etc. and Regular Crates. (#92366)
2025-08-04 20:53:37 -04:00
__byond_version_compat.dm
…
_compile_options.dm
…
_experiments.dm
…
genesis_call.dme
…
world.dm
…
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