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cyberpresidentvanellope/Bubberstation
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mirror of https://github.com/Bubberstation/Bubberstation.git synced 2026-01-19 21:46:42 +00:00
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1a4206c77b0bcff989050d487b387e893d632035
Bubberstation/code/game/objects/effects
History
xxalpha 1a4206c77b Merge remote-tracking branch 'upstream/master' into uhhhhh
2016-02-19 18:32:07 +00:00
..
decals
Fuck it just genericize the description.
2016-01-10 18:46:38 -05:00
effect_system
Merge branch 'master' of https://github.com/tgstation/-tg-station into VisionUpdateRefactor
2016-02-04 14:34:45 +01:00
spawners
I after E
2015-10-09 00:25:20 -04:00
aliens.dm
Further impovements to proximity code
2016-01-26 21:18:48 +03:00
anomalies.dm
Anomalies now appear on the POI list.
2016-02-03 22:22:42 -05:00
bump_teleporter.dm
…
contraband.dm
Wirecutting posters removes any existing pixel shifts.
2016-01-30 21:47:09 -05:00
forcefields.dm
Constructs now have action buttons!
2015-11-16 15:20:13 -05:00
gibs.dm
Makes effect system code more OOP.
2015-10-21 23:28:29 +02:00
glowshroom.dm
Adds glowcaps
2015-12-05 03:35:23 -05:00
landmarks.dm
Added new event: portal storm.
2016-01-30 01:23:55 +00:00
manifest.dm
…
mines.dm
Created two new procs to handle reviving mobs more easily:
2016-02-16 23:27:08 +01:00
misc.dm
…
overlays.dm
Adds five new blob chemicals.
2016-02-06 19:32:30 -05:00
portals.dm
Makes effect system code more OOP.
2015-10-21 23:28:29 +02:00
spiders.dm
Don't allow every single spider to be player controllable
2016-02-16 10:00:23 +13:00
step_triggers.dm
Makes effect system code more OOP.
2015-10-21 23:28:29 +02:00
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