mirror of
https://github.com/Bubberstation/Bubberstation.git
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Makes the code compatible with 515.1594+
Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword
And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.
@tgstation/commit-access Since the .proc/stuff is pretty big change.
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
184 lines
4.5 KiB
Plaintext
184 lines
4.5 KiB
Plaintext
/obj/effect/countdown
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name = "countdown"
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desc = "We're leaving together\n\
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But still it's farewell\n\
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And maybe we'll come back\n\
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To Earth, who can tell?"
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invisibility = INVISIBILITY_OBSERVER
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anchored = TRUE
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plane = GHOST_PLANE
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color = "#ff0000" // text color
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var/text_size = 3 // larger values clip when the displayed text is larger than 2 digits.
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var/started = FALSE
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var/displayed_text
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var/atom/attached_to
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/obj/effect/countdown/Initialize(mapload)
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. = ..()
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attach(loc)
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/obj/effect/countdown/examine(mob/user)
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. = ..()
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. += "This countdown is displaying: [displayed_text]."
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/obj/effect/countdown/proc/attach(atom/A)
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attached_to = A
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var/turf/loc_turf = get_turf(A)
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if(!loc_turf)
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RegisterSignal(attached_to, COMSIG_MOVABLE_MOVED, PROC_REF(retry_attach), TRUE)
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else
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forceMove(loc_turf)
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/obj/effect/countdown/proc/retry_attach()
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SIGNAL_HANDLER
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var/turf/loc_turf = get_turf(attached_to)
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if(!loc_turf)
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return
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forceMove(loc_turf)
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UnregisterSignal(attached_to, COMSIG_MOVABLE_MOVED)
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/obj/effect/countdown/proc/start()
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if(!started)
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START_PROCESSING(SSfastprocess, src)
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started = TRUE
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/obj/effect/countdown/proc/stop()
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if(started)
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maptext = null
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STOP_PROCESSING(SSfastprocess, src)
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started = FALSE
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/obj/effect/countdown/proc/get_value()
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// Get the value from our atom
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return
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/obj/effect/countdown/process()
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if(!attached_to || QDELETED(attached_to))
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qdel(src)
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forceMove(get_turf(attached_to))
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var/new_val = get_value()
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if(new_val == displayed_text)
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return
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displayed_text = new_val
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if(displayed_text)
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maptext = MAPTEXT("<font size = [text_size]>[displayed_text]</font>")
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else
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maptext = null
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/obj/effect/countdown/Destroy()
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attached_to = null
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STOP_PROCESSING(SSfastprocess, src)
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. = ..()
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/obj/effect/countdown/singularity_pull()
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return
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/obj/effect/countdown/singularity_act()
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return
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/obj/effect/countdown/syndicatebomb
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name = "syndicate bomb countdown"
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/obj/effect/countdown/syndicatebomb/get_value()
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var/obj/machinery/syndicatebomb/S = attached_to
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if(!istype(S))
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return
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else if(S.active)
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return S.seconds_remaining()
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/obj/effect/countdown/nuclearbomb
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name = "nuclear bomb countdown"
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color = "#81FF14"
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/obj/effect/countdown/nuclearbomb/get_value()
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var/obj/machinery/nuclearbomb/N = attached_to
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if(!istype(N))
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return
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else if(N.timing)
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return round(N.get_time_left(), 1)
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/obj/effect/countdown/supermatter
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name = "supermatter damage"
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text_size = 1
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color = "#00ff80"
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/obj/effect/countdown/supermatter/get_value()
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var/obj/machinery/power/supermatter_crystal/S = attached_to
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if(!istype(S))
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return
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return "<div align='center' valign='middle' style='position:relative; top:0px; left:0px'>[round(S.get_integrity_percent(), 1)]%</div>"
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/obj/effect/countdown/transformer
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name = "transformer countdown"
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color = "#4C5866"
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/obj/effect/countdown/transformer/get_value()
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var/obj/machinery/transformer/T = attached_to
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if(!istype(T))
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return
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else if(T.cooldown)
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var/seconds_left = max(0, (T.cooldown_timer - world.time) / 10)
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return "[round(seconds_left)]"
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/obj/effect/countdown/doomsday
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name = "doomsday countdown"
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/obj/effect/countdown/doomsday/get_value()
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var/obj/machinery/doomsday_device/DD = attached_to
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if(!istype(DD))
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return
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else if(DD.timing)
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return "<div align='center' valign='middle' style='position:relative; top:0px; left:0px'>[DD.seconds_remaining()]</div>"
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/obj/effect/countdown/anomaly
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name = "anomaly countdown"
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/obj/effect/countdown/anomaly/get_value()
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var/obj/effect/anomaly/A = attached_to
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if(!istype(A))
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return
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else if(A.immortal) //we can't die, why are we still here? just to suffer?
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stop()
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else
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var/time_left = max(0, (A.death_time - world.time) / 10)
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return round(time_left)
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/obj/effect/countdown/hourglass
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name = "hourglass countdown"
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/obj/effect/countdown/hourglass/get_value()
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var/obj/item/hourglass/H = attached_to
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if(!istype(H))
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return
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else
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var/time_left = max(0, (H.finish_time - world.time) / 10)
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return round(time_left)
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/obj/effect/countdown/arena
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invisibility = 0
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name = "arena countdown"
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/obj/effect/countdown/arena/get_value()
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var/obj/machinery/arena_spawn/A = attached_to
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if(!istype(A))
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return
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else
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var/obj/machinery/computer/arena/C = A.get_controller()
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var/time_left = max(0, (C.start_time - world.time) / 10)
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return round(time_left)
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/obj/effect/countdown/flower_bud
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name = "flower bud countdown"
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/obj/effect/countdown/flower_bud/get_value()
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var/obj/structure/alien/resin/flower_bud/bud = attached_to
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if(!istype(bud))
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return
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if(!bud.finish_time)
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return -1
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var/time_left = max(0, (bud.finish_time - world.time) / 10)
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return time_left
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