mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-01-21 06:25:59 +00:00
Makes the code compatible with 515.1594+
Few simple changes and one very painful one.
Let's start with the easy:
* puts call behind `LIBCALL` define, so call_ext is properly used in 515
* Adds `NAMEOF_STATIC(_,X)` macro for nameof in static definitions since
src is now invalid there.
* Fixes tgui and devserver. From 515 onward the tmp3333{procid} cache
directory is not appened to base path in browser controls so we don't
check for it in base js and put the dev server dummy window file in
actual directory not the byond root.
* Renames the few things that had /final/ in typepath to ultimate since
final is a new keyword
And the very painful change:
`.proc/whatever` format is no longer valid, so we're replacing it with
new nameof() function. All this wrapped in three new macros.
`PROC_REF(X)`,`TYPE_PROC_REF(TYPE,X)`,`GLOBAL_PROC_REF(X)`. Global is
not actually necessary but if we get nameof that does not allow globals
it would be nice validation.
This is pretty unwieldy but there's no real alternative.
If you notice anything weird in the commits let me know because majority
was done with regex replace.
@tgstation/commit-access Since the .proc/stuff is pretty big change.
Co-authored-by: san7890 <the@san7890.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
454 lines
16 KiB
Plaintext
454 lines
16 KiB
Plaintext
/obj/item/melee
|
|
item_flags = NEEDS_PERMIT
|
|
|
|
/obj/item/melee/proc/check_martial_counter(mob/living/carbon/human/target, mob/living/carbon/human/user)
|
|
if(target.check_block())
|
|
target.visible_message(span_danger("[target.name] blocks [src] and twists [user]'s arm behind [user.p_their()] back!"),
|
|
span_userdanger("You block the attack!"))
|
|
user.Stun(40)
|
|
return TRUE
|
|
|
|
|
|
/obj/item/melee/chainofcommand
|
|
name = "chain of command"
|
|
desc = "A tool used by great men to placate the frothing masses."
|
|
icon_state = "chain"
|
|
inhand_icon_state = "chain"
|
|
worn_icon_state = "whip"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
flags_1 = CONDUCT_1
|
|
slot_flags = ITEM_SLOT_BELT
|
|
force = 10
|
|
throwforce = 7
|
|
demolition_mod = 0.25
|
|
wound_bonus = 15
|
|
bare_wound_bonus = 10
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
attack_verb_continuous = list("flogs", "whips", "lashes", "disciplines")
|
|
attack_verb_simple = list("flog", "whip", "lash", "discipline")
|
|
hitsound = 'sound/weapons/chainhit.ogg'
|
|
custom_materials = list(/datum/material/iron = 1000)
|
|
|
|
/obj/item/melee/chainofcommand/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] is strangling [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
return OXYLOSS
|
|
|
|
/obj/item/melee/synthetic_arm_blade
|
|
name = "synthetic arm blade"
|
|
desc = "A grotesque blade that on closer inspection seems to be made out of synthetic flesh, it still feels like it would hurt very badly as a weapon."
|
|
icon = 'icons/obj/weapons/changeling_items.dmi'
|
|
icon_state = "arm_blade"
|
|
inhand_icon_state = "arm_blade"
|
|
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
|
|
w_class = WEIGHT_CLASS_HUGE
|
|
force = 20
|
|
throwforce = 10
|
|
hitsound = 'sound/weapons/bladeslice.ogg'
|
|
attack_verb_continuous = list("attacks", "slashes", "stabs", "slices", "tears", "lacerates", "rips", "dices", "cuts")
|
|
attack_verb_simple = list("attack", "slash", "stab", "slice", "tear", "lacerate", "rip", "dice", "cut")
|
|
sharpness = SHARP_EDGED
|
|
|
|
/obj/item/melee/synthetic_arm_blade/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/butchering, \
|
|
speed = 6 SECONDS, \
|
|
effectiveness = 80, \
|
|
)
|
|
//very imprecise
|
|
|
|
/obj/item/melee/sabre
|
|
name = "officer's sabre"
|
|
desc = "An elegant weapon, its monomolecular edge is capable of cutting through flesh and bone with ease."
|
|
icon_state = "sabre"
|
|
inhand_icon_state = "sabre"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
flags_1 = CONDUCT_1
|
|
obj_flags = UNIQUE_RENAME
|
|
force = 15
|
|
throwforce = 10
|
|
demolition_mod = 0.75 //but not metal
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
block_chance = 50
|
|
armour_penetration = 75
|
|
sharpness = SHARP_EDGED
|
|
attack_verb_continuous = list("slashes", "cuts")
|
|
attack_verb_simple = list("slash", "cut")
|
|
hitsound = 'sound/weapons/rapierhit.ogg'
|
|
custom_materials = list(/datum/material/iron = 1000)
|
|
wound_bonus = 10
|
|
bare_wound_bonus = 25
|
|
|
|
/obj/item/melee/sabre/Initialize(mapload)
|
|
. = ..()
|
|
AddComponent(/datum/component/butchering, \
|
|
speed = 3 SECONDS, \
|
|
effectiveness = 95, \
|
|
bonus_modifier = 5, \
|
|
)
|
|
//fast and effective, but as a sword, it might damage the results.
|
|
|
|
/obj/item/melee/sabre/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
|
if(attack_type == PROJECTILE_ATTACK)
|
|
final_block_chance = 0 //Don't bring a sword to a gunfight
|
|
return ..()
|
|
|
|
/obj/item/melee/sabre/on_exit_storage(datum/storage/container)
|
|
var/obj/item/storage/belt/sabre/sabre = container.real_location?.resolve()
|
|
if(istype(sabre))
|
|
playsound(sabre, 'sound/items/unsheath.ogg', 25, TRUE)
|
|
|
|
/obj/item/melee/sabre/on_enter_storage(datum/storage/container)
|
|
var/obj/item/storage/belt/sabre/sabre = container.real_location?.resolve()
|
|
if(istype(sabre))
|
|
playsound(sabre, 'sound/items/sheath.ogg', 25, TRUE)
|
|
|
|
/obj/item/melee/sabre/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] is trying to cut off all [user.p_their()] limbs with [src]! it looks like [user.p_theyre()] trying to commit suicide!"))
|
|
var/i = 0
|
|
ADD_TRAIT(src, TRAIT_NODROP, SABRE_SUICIDE_TRAIT)
|
|
if(iscarbon(user))
|
|
var/mob/living/carbon/Cuser = user
|
|
var/obj/item/bodypart/holding_bodypart = Cuser.get_holding_bodypart_of_item(src)
|
|
var/list/limbs_to_dismember
|
|
var/list/arms = list()
|
|
var/list/legs = list()
|
|
var/obj/item/bodypart/bodypart
|
|
|
|
for(bodypart in Cuser.bodyparts)
|
|
if(bodypart == holding_bodypart)
|
|
continue
|
|
if(bodypart.body_part & ARMS)
|
|
arms += bodypart
|
|
else if (bodypart.body_part & LEGS)
|
|
legs += bodypart
|
|
|
|
limbs_to_dismember = arms + legs
|
|
if(holding_bodypart)
|
|
limbs_to_dismember += holding_bodypart
|
|
|
|
var/speedbase = abs((4 SECONDS) / limbs_to_dismember.len)
|
|
for(bodypart in limbs_to_dismember)
|
|
i++
|
|
addtimer(CALLBACK(src, PROC_REF(suicide_dismember), user, bodypart), speedbase * i)
|
|
addtimer(CALLBACK(src, PROC_REF(manual_suicide), user), (5 SECONDS) * i)
|
|
return MANUAL_SUICIDE
|
|
|
|
/obj/item/melee/sabre/proc/suicide_dismember(mob/living/user, obj/item/bodypart/affecting)
|
|
if(!QDELETED(affecting) && affecting.dismemberable && affecting.owner == user && !QDELETED(user))
|
|
playsound(user, hitsound, 25, TRUE)
|
|
affecting.dismember(BRUTE)
|
|
user.adjustBruteLoss(20)
|
|
|
|
/obj/item/melee/sabre/proc/manual_suicide(mob/living/user, originally_nodropped)
|
|
if(!QDELETED(user))
|
|
user.adjustBruteLoss(200)
|
|
user.death(FALSE)
|
|
REMOVE_TRAIT(src, TRAIT_NODROP, SABRE_SUICIDE_TRAIT)
|
|
|
|
/obj/item/melee/beesword
|
|
name = "The Stinger"
|
|
desc = "Taken from a giant bee and folded over one thousand times in pure honey. Can sting through anything."
|
|
icon = 'icons/obj/weapons/items_and_weapons.dmi'
|
|
icon_state = "beesword"
|
|
inhand_icon_state = "stinger"
|
|
worn_icon_state = "stinger"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
slot_flags = ITEM_SLOT_BELT
|
|
force = 5
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
sharpness = SHARP_EDGED
|
|
throwforce = 10
|
|
block_chance = 20
|
|
armour_penetration = 65
|
|
attack_verb_continuous = list("slashes", "stings", "prickles", "pokes")
|
|
attack_verb_simple = list("slash", "sting", "prickle", "poke")
|
|
hitsound = 'sound/weapons/rapierhit.ogg'
|
|
|
|
/obj/item/melee/beesword/afterattack(atom/target, mob/user, proximity)
|
|
. = ..()
|
|
if(!proximity)
|
|
return
|
|
user.changeNext_move(CLICK_CD_RAPID)
|
|
if(iscarbon(target))
|
|
var/mob/living/carbon/carbon_target = target
|
|
carbon_target.reagents.add_reagent(/datum/reagent/toxin, 4)
|
|
|
|
/obj/item/melee/beesword/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] is stabbing [user.p_them()]self in the throat with [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
|
|
playsound(get_turf(src), hitsound, 75, TRUE, -1)
|
|
return TOXLOSS
|
|
|
|
/obj/item/melee/supermatter_sword
|
|
name = "supermatter sword"
|
|
desc = "In a station full of bad ideas, this might just be the worst."
|
|
icon = 'icons/obj/weapons/items_and_weapons.dmi'
|
|
icon_state = "supermatter_sword"
|
|
inhand_icon_state = "supermatter_sword"
|
|
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
|
|
slot_flags = null
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
force = 0.001
|
|
armour_penetration = 1000
|
|
force_string = "INFINITE"
|
|
var/obj/machinery/power/supermatter_crystal/shard
|
|
var/balanced = 1
|
|
|
|
/obj/item/melee/supermatter_sword/Initialize(mapload)
|
|
. = ..()
|
|
shard = new /obj/machinery/power/supermatter_crystal(src)
|
|
qdel(shard.countdown)
|
|
shard.countdown = null
|
|
START_PROCESSING(SSobj, src)
|
|
visible_message(span_warning("[src] appears, balanced ever so perfectly on its hilt. This isn't ominous at all."))
|
|
|
|
/obj/item/melee/supermatter_sword/process()
|
|
if(balanced || throwing || ismob(src.loc) || isnull(src.loc))
|
|
return
|
|
if(!isturf(src.loc))
|
|
var/atom/target = src.loc
|
|
forceMove(target.loc)
|
|
consume_everything(target)
|
|
else
|
|
var/turf/turf = get_turf(src)
|
|
if(!isspaceturf(turf))
|
|
consume_turf(turf)
|
|
|
|
/obj/item/melee/supermatter_sword/afterattack(target, mob/user, proximity_flag)
|
|
. = ..()
|
|
if(user && target == user)
|
|
user.dropItemToGround(src)
|
|
if(proximity_flag)
|
|
consume_everything(target)
|
|
|
|
/obj/item/melee/supermatter_sword/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
|
..()
|
|
if(ismob(hit_atom))
|
|
var/mob/mob = hit_atom
|
|
if(src.loc == mob)
|
|
mob.dropItemToGround(src)
|
|
consume_everything(hit_atom)
|
|
|
|
/obj/item/melee/supermatter_sword/pickup(user)
|
|
..()
|
|
balanced = 0
|
|
|
|
/obj/item/melee/supermatter_sword/ex_act(severity, target)
|
|
visible_message(
|
|
span_danger("The blast wave smacks into [src] and rapidly flashes to ash."),
|
|
span_hear("You hear a loud crack as you are washed with a wave of heat.")
|
|
)
|
|
consume_everything()
|
|
|
|
/obj/item/melee/supermatter_sword/acid_act()
|
|
visible_message(span_danger("The acid smacks into [src] and rapidly flashes to ash."),\
|
|
span_hear("You hear a loud crack as you are washed with a wave of heat."))
|
|
consume_everything()
|
|
return TRUE
|
|
|
|
/obj/item/melee/supermatter_sword/bullet_act(obj/projectile/projectile)
|
|
visible_message(span_danger("[projectile] smacks into [src] and rapidly flashes to ash."),\
|
|
span_hear("You hear a loud crack as you are washed with a wave of heat."))
|
|
consume_everything(projectile)
|
|
return BULLET_ACT_HIT
|
|
|
|
/obj/item/melee/supermatter_sword/suicide_act(mob/living/user)
|
|
user.visible_message(span_suicide("[user] touches [src]'s blade. It looks like [user.p_theyre()] tired of waiting for the radiation to kill [user.p_them()]!"))
|
|
user.dropItemToGround(src, TRUE)
|
|
shard.Bumped(user)
|
|
|
|
/obj/item/melee/supermatter_sword/proc/consume_everything(target)
|
|
if(isnull(target))
|
|
shard.Bump(target)
|
|
else if(!isturf(target))
|
|
shard.Bumped(target)
|
|
else
|
|
consume_turf(target)
|
|
|
|
/obj/item/melee/supermatter_sword/proc/consume_turf(turf/turf)
|
|
var/oldtype = turf.type
|
|
var/turf/newT = turf.ScrapeAway(flags = CHANGETURF_INHERIT_AIR)
|
|
if(newT.type == oldtype)
|
|
return
|
|
playsound(turf, 'sound/effects/supermatter.ogg', 50, TRUE)
|
|
turf.visible_message(
|
|
span_danger("[turf] smacks into [src] and rapidly flashes to ash."),
|
|
span_hear("You hear a loud crack as you are washed with a wave of heat."),
|
|
)
|
|
shard.Bump(turf)
|
|
|
|
/obj/item/melee/supermatter_sword/add_blood_DNA(list/blood_dna)
|
|
return FALSE
|
|
|
|
/obj/item/melee/curator_whip
|
|
name = "curator's whip"
|
|
desc = "Somewhat eccentric and outdated, it still stings like hell to be hit by."
|
|
icon_state = "whip"
|
|
inhand_icon_state = "chain"
|
|
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
|
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
|
|
worn_icon_state = "whip"
|
|
slot_flags = ITEM_SLOT_BELT
|
|
force = 15
|
|
demolition_mod = 0.25
|
|
w_class = WEIGHT_CLASS_NORMAL
|
|
attack_verb_continuous = list("flogs", "whips", "lashes", "disciplines")
|
|
attack_verb_simple = list("flog", "whip", "lash", "discipline")
|
|
hitsound = 'sound/weapons/whip.ogg'
|
|
|
|
/obj/item/melee/curator_whip/afterattack(target, mob/user, proximity_flag)
|
|
. = ..()
|
|
if(ishuman(target) && proximity_flag)
|
|
var/mob/living/carbon/human/human_target = target
|
|
human_target.drop_all_held_items()
|
|
human_target.visible_message(span_danger("[user] disarms [human_target]!"), span_userdanger("[user] disarmed you!"))
|
|
|
|
/obj/item/melee/roastingstick
|
|
name = "advanced roasting stick"
|
|
desc = "A telescopic roasting stick with a miniature shield generator designed to ensure entry into various high-tech shielded cooking ovens and firepits."
|
|
icon_state = "roastingstick"
|
|
inhand_icon_state = null
|
|
worn_icon_state = "tele_baton"
|
|
slot_flags = ITEM_SLOT_BELT
|
|
w_class = WEIGHT_CLASS_SMALL
|
|
item_flags = NONE
|
|
force = 0
|
|
attack_verb_continuous = list("hits", "pokes")
|
|
attack_verb_simple = list("hit", "poke")
|
|
/// The sausage attatched to our stick.
|
|
var/obj/item/food/sausage/held_sausage
|
|
/// Static list of things our roasting stick can interact with.
|
|
var/static/list/ovens
|
|
/// The beam that links to the oven we use
|
|
var/datum/beam/beam
|
|
/// Whether or stick is extended and can recieve sausage
|
|
var/extended = FALSE
|
|
|
|
/obj/item/melee/roastingstick/Initialize(mapload)
|
|
. = ..()
|
|
if (!ovens)
|
|
ovens = typecacheof(list(/obj/singularity, /obj/energy_ball, /obj/machinery/power/supermatter_crystal, /obj/structure/bonfire))
|
|
AddComponent(/datum/component/transforming, \
|
|
hitsound_on = hitsound, \
|
|
clumsy_check = FALSE)
|
|
RegisterSignal(src, COMSIG_TRANSFORMING_PRE_TRANSFORM, PROC_REF(attempt_transform))
|
|
RegisterSignal(src, COMSIG_TRANSFORMING_ON_TRANSFORM, PROC_REF(on_transform))
|
|
|
|
/*
|
|
* Signal proc for [COMSIG_TRANSFORMING_PRE_TRANSFORM].
|
|
*
|
|
* If there is a sausage attached, returns COMPONENT_BLOCK_TRANSFORM.
|
|
*/
|
|
/obj/item/melee/roastingstick/proc/attempt_transform(obj/item/source, mob/user, active)
|
|
SIGNAL_HANDLER
|
|
|
|
if(held_sausage)
|
|
to_chat(user, span_warning("You can't retract [src] while [held_sausage] is attached!"))
|
|
return COMPONENT_BLOCK_TRANSFORM
|
|
|
|
/*
|
|
* Signal proc for [COMSIG_TRANSFORMING_ON_TRANSFORM].
|
|
*
|
|
* Gives feedback on stick extension.
|
|
*/
|
|
/obj/item/melee/roastingstick/proc/on_transform(obj/item/source, mob/user, active)
|
|
SIGNAL_HANDLER
|
|
|
|
extended = active
|
|
inhand_icon_state = active ? "nullrod" : null
|
|
balloon_alert(user, "[active ? "extended" : "collapsed"] [src]")
|
|
playsound(user ? user : src, 'sound/weapons/batonextend.ogg', 50, TRUE)
|
|
return COMPONENT_NO_DEFAULT_MESSAGE
|
|
|
|
/obj/item/melee/roastingstick/attackby(atom/target, mob/user)
|
|
..()
|
|
if (istype(target, /obj/item/food/sausage))
|
|
if (!extended)
|
|
to_chat(user, span_warning("You must extend [src] to attach anything to it!"))
|
|
return
|
|
if (held_sausage)
|
|
to_chat(user, span_warning("[held_sausage] is already attached to [src]!"))
|
|
return
|
|
if (user.transferItemToLoc(target, src))
|
|
held_sausage = target
|
|
else
|
|
to_chat(user, span_warning("[target] doesn't seem to want to get on [src]!"))
|
|
update_appearance()
|
|
|
|
/obj/item/melee/roastingstick/attack_hand(mob/user, list/modifiers)
|
|
..()
|
|
if (held_sausage)
|
|
user.put_in_hands(held_sausage)
|
|
held_sausage = null
|
|
update_appearance()
|
|
|
|
/obj/item/melee/roastingstick/update_overlays()
|
|
. = ..()
|
|
if(held_sausage)
|
|
. += mutable_appearance(icon, "roastingstick_sausage")
|
|
|
|
/obj/item/melee/roastingstick/handle_atom_del(atom/target)
|
|
if (target == held_sausage)
|
|
held_sausage = null
|
|
update_appearance()
|
|
|
|
/obj/item/melee/roastingstick/afterattack(atom/target, mob/user, proximity)
|
|
. = ..()
|
|
if (!extended)
|
|
return
|
|
if (!is_type_in_typecache(target, ovens))
|
|
return
|
|
if (istype(target, /obj/singularity) && get_dist(user, target) < 10)
|
|
to_chat(user, span_notice("You send [held_sausage] towards [target]."))
|
|
playsound(src, 'sound/items/rped.ogg', 50, TRUE)
|
|
beam = user.Beam(target, icon_state = "rped_upgrade", time = 10 SECONDS)
|
|
else if (user.Adjacent(target))
|
|
to_chat(user, span_notice("You extend [src] towards [target]."))
|
|
playsound(src.loc, 'sound/weapons/batonextend.ogg', 50, TRUE)
|
|
else
|
|
return
|
|
finish_roasting(user, target)
|
|
|
|
/obj/item/melee/roastingstick/proc/finish_roasting(user, atom/target)
|
|
if(do_after(user, 100, target = user))
|
|
to_chat(user, span_notice("You finish roasting [held_sausage]."))
|
|
playsound(src, 'sound/items/welder2.ogg', 50, TRUE)
|
|
held_sausage.add_atom_colour(rgb(103, 63, 24), FIXED_COLOUR_PRIORITY)
|
|
held_sausage.name = "[target.name]-roasted [held_sausage.name]"
|
|
held_sausage.desc = "[held_sausage.desc] It has been cooked to perfection on \a [target]."
|
|
update_appearance()
|
|
else
|
|
QDEL_NULL(beam)
|
|
playsound(src, 'sound/weapons/batonextend.ogg', 50, TRUE)
|
|
to_chat(user, span_notice("You put [src] away."))
|
|
|
|
/obj/item/melee/cleric_mace
|
|
name = "cleric mace"
|
|
desc = "The grandson of the club, yet the grandfather of the baseball bat. Most notably used by holy orders in days past."
|
|
icon = 'icons/obj/weapons/cleric_mace.dmi'
|
|
icon_state = "default"
|
|
inhand_icon_state = "default"
|
|
worn_icon_state = "default_worn"
|
|
|
|
greyscale_config = /datum/greyscale_config/cleric_mace
|
|
greyscale_config_inhand_left = /datum/greyscale_config/cleric_mace_lefthand
|
|
greyscale_config_inhand_right = /datum/greyscale_config/cleric_mace_righthand
|
|
greyscale_config_worn = /datum/greyscale_config/cleric_mace
|
|
greyscale_colors = "#FFFFFF"
|
|
|
|
material_flags = MATERIAL_EFFECTS | MATERIAL_ADD_PREFIX | MATERIAL_GREYSCALE | MATERIAL_AFFECT_STATISTICS //Material type changes the prefix as well as the color.
|
|
custom_materials = list(/datum/material/iron = 12000) //Defaults to an Iron Mace.
|
|
slot_flags = ITEM_SLOT_BELT
|
|
force = 14
|
|
w_class = WEIGHT_CLASS_BULKY
|
|
throwforce = 8
|
|
block_chance = 10
|
|
armour_penetration = 50
|
|
attack_verb_continuous = list("smacks", "strikes", "cracks", "beats")
|
|
attack_verb_simple = list("smack", "strike", "crack", "beat")
|
|
|