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* carps now properly stop floating when you kill them (#83293) ## About The Pull Request they forced their movement type to FLYING when all this stuff is supposed to be handled by the simple flying element, so even though they would lose the flying trait they would keep doing the flying animation and had movement type flying (would go over chasms and shit) as a side note - ground movement probably shouldnt exist (nothing really checks for it and you get goofy shit like GROUND|FLYING all the time) but i cant be assed to remove it because of how it interacts with speed modifiers ## Why It's Good For The Game Got damned! ## Changelog 🆑 fix: carps now properly stop floating when you kill them /🆑 * carps now properly stop floating when you kill them --------- Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>