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Bubberstation/code/datums/proximity_monitor
MrMelbert 74900c7e85 FIxes Time Stop being a 3x3 instead of a 5x5 (no seriously) (#73339)
## About The Pull Request

Keen eyes will notice time stop is intended to have a radius of 2


3c0013dfa5/code/modules/spells/spell_types/self/stop_time.dm (L14-L17)

This implies it's supposed to be a 5x5 - radius of 2

Back when it was originally coded, it was a 5x5


f2abe13f51

(scroll down a bit, and you will see `orange(2)`. This is a 5x5.)

So where did it become a 3x3? I can't find a single PR nerfing it, and
the radius is still 2 as it always has been

The answer: Here, in 2017 it was refactored to use fields 

#30858 

Fields track their inner fields and edge fields separately, but it used
the same radius as before, so it quietly shrunk by 1 tile as the outer
edge was no longer counted as frozen, and I guess no one noticed? or
cared? I don't know??

So I updated advanced fields to have a "mode" that tracks edge fields as
field turfs.

While I was here, I fixed some other issues with timestop. A runtime
when movelooping mobs were time stopped, sign languagers (emote mute).

And while I was "while I was here", Gravity aura had a similar issue,
causing the grav gen's aura to never work. That was fixed as well

## Why It's Good For The Game

This caused an hour long search over a 5 year old bug

## Changelog

🆑 Melbert
fix: Fixed a FIVE YEAR OLD issue causing Time Stop to be a 3x3 instead
of a 5x5. Really.
fix: The gravity generator correctly gives "forced gravity" to all
adjacent mobs
fix: Fixed some runtimes with Time Stop, and other miscellaneous issues
/🆑
2023-02-14 16:49:32 -07:00
..