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https://github.com/Bubberstation/Bubberstation.git
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408 lines
14 KiB
Plaintext
408 lines
14 KiB
Plaintext
/obj/item/nullrod
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name = "null rod"
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desc = "A rod of pure obsidian, its very presence disrupts and dampens the powers of Nar-Sie's followers."
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icon_state = "nullrod"
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item_state = "nullrod"
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lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
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force = 18
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throw_speed = 3
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throw_range = 4
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throwforce = 10
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w_class = WEIGHT_CLASS_TINY
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var/reskinned = FALSE
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/obj/item/nullrod/suicide_act(mob/user)
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user.visible_message("<span class='suicide'>[user] is killing [user.p_them()]self with [src]! It looks like [user.p_theyre()] trying to get closer to god!</span>")
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return (BRUTELOSS|FIRELOSS)
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/obj/item/nullrod/attack_self(mob/user)
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if(user.mind && (user.mind.isholy) && !reskinned)
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reskin_holy_weapon(user)
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/obj/item/nullrod/proc/reskin_holy_weapon(mob/M)
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if(SSreligion.holy_weapon_type)
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return
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var/obj/item/nullrod/holy_weapon
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var/list/holy_weapons_list = typesof(/obj/item/nullrod)
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var/list/display_names = list()
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for(var/V in holy_weapons_list)
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var/atom/A = V
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display_names += initial(A.name)
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var/choice = input(M,"What theme would you like for your holy weapon?","Holy Weapon Theme") as null|anything in display_names
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if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || reskinned)
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return
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var/index = display_names.Find(choice)
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var/A = holy_weapons_list[index]
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holy_weapon = new A
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SSreligion.holy_weapon_type = holy_weapon.type
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SSblackbox.set_details("chaplain_weapon","[choice]")
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if(holy_weapon)
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holy_weapon.reskinned = TRUE
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qdel(src)
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M.put_in_active_hand(holy_weapon)
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/obj/item/nullrod/godhand
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icon_state = "disintegrate"
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item_state = "disintegrate"
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name = "god hand"
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desc = "This hand of yours glows with an awesome power!"
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flags_1 = ABSTRACT_1 | NODROP_1 | DROPDEL_1
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w_class = WEIGHT_CLASS_HUGE
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hitsound = 'sound/weapons/sear.ogg'
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damtype = BURN
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attack_verb = list("punched", "cross countered", "pummeled")
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/obj/item/nullrod/staff
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icon_state = "godstaff-red"
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item_state = "godstaff-red"
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lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
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name = "red holy staff"
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desc = "It has a mysterious, protective aura."
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w_class = WEIGHT_CLASS_HUGE
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force = 5
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slot_flags = SLOT_BACK
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block_chance = 50
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var/shield_icon = "shield-red"
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/obj/item/nullrod/staff/worn_overlays(isinhands)
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. = list()
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if(isinhands)
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. += mutable_appearance('icons/effects/effects.dmi', shield_icon, MOB_LAYER + 0.01)
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/obj/item/nullrod/staff/blue
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name = "blue holy staff"
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icon_state = "godstaff-blue"
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item_state = "godstaff-blue"
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shield_icon = "shield-old"
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/obj/item/nullrod/claymore
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icon_state = "claymore"
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item_state = "claymore"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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name = "holy claymore"
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desc = "A weapon fit for a crusade!"
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w_class = WEIGHT_CLASS_HUGE
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slot_flags = SLOT_BACK|SLOT_BELT
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block_chance = 30
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sharpness = IS_SHARP
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
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if(attack_type == PROJECTILE_ATTACK)
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final_block_chance = 0 //Don't bring a sword to a gunfight
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return ..()
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/obj/item/nullrod/claymore/darkblade
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icon_state = "cultblade"
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item_state = "cultblade"
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lefthand_file = 'icons/mob/inhands/64x64_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/64x64_righthand.dmi'
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inhand_x_dimension = 64
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inhand_y_dimension = 64
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name = "dark blade"
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desc = "Spread the glory of the dark gods!"
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slot_flags = SLOT_BELT
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hitsound = 'sound/hallucinations/growl1.ogg'
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/obj/item/nullrod/claymore/chainsaw_sword
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icon_state = "chainswordon"
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item_state = "chainswordon"
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name = "sacred chainsaw sword"
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desc = "Suffer not a heretic to live."
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slot_flags = SLOT_BELT
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attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
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hitsound = 'sound/weapons/chainsawhit.ogg'
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/obj/item/nullrod/claymore/glowing
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icon_state = "swordon"
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item_state = "swordon"
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name = "force weapon"
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desc = "The blade glows with the power of faith. Or possibly a battery."
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slot_flags = SLOT_BELT
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/obj/item/nullrod/claymore/katana
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name = "hanzo steel"
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desc = "Capable of cutting clean through a holy claymore."
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icon_state = "katana"
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item_state = "katana"
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slot_flags = SLOT_BELT | SLOT_BACK
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/obj/item/nullrod/claymore/multiverse
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name = "extradimensional blade"
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desc = "Once the harbinger of an interdimensional war, its sharpness fluctuates wildly."
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icon_state = "multiverse"
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item_state = "multiverse"
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slot_flags = SLOT_BELT
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/obj/item/nullrod/claymore/multiverse/attack(mob/living/carbon/M, mob/living/carbon/user)
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force = rand(1, 30)
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..()
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/obj/item/nullrod/claymore/saber
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name = "light energy sword"
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hitsound = 'sound/weapons/blade1.ogg'
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icon_state = "swordblue"
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item_state = "swordblue"
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desc = "If you strike me down, I shall become more robust than you can possibly imagine."
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slot_flags = SLOT_BELT
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/obj/item/nullrod/claymore/saber/red
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name = "dark energy sword"
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icon_state = "swordred"
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item_state = "swordred"
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desc = "Woefully ineffective when used on steep terrain."
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/obj/item/nullrod/claymore/saber/pirate
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name = "nautical energy sword"
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icon_state = "cutlass1"
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item_state = "cutlass1"
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desc = "Convincing HR that your religion involved piracy was no mean feat."
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/obj/item/nullrod/sord
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name = "\improper UNREAL SORD"
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desc = "This thing is so unspeakably HOLY you are having a hard time even holding it."
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icon_state = "sord"
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item_state = "sord"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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slot_flags = SLOT_BELT
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force = 4.13
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throwforce = 1
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/nullrod/scythe
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icon_state = "scythe1"
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item_state = "scythe1"
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lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
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name = "reaper scythe"
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desc = "Ask not for whom the bell tolls..."
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w_class = WEIGHT_CLASS_BULKY
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armour_penetration = 35
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slot_flags = SLOT_BACK
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sharpness = IS_SHARP
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attack_verb = list("chopped", "sliced", "cut", "reaped")
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/obj/item/nullrod/scythe/vibro
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icon_state = "hfrequency0"
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item_state = "hfrequency1"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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name = "high frequency blade"
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desc = "Bad references are the DNA of the soul."
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attack_verb = list("chopped", "sliced", "cut", "zandatsu'd")
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hitsound = 'sound/weapons/rapierhit.ogg'
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/obj/item/nullrod/scythe/spellblade
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icon_state = "spellblade"
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item_state = "spellblade"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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icon = 'icons/obj/guns/magic.dmi'
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name = "dormant spellblade"
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desc = "The blade grants the wielder nearly limitless power...if they can figure out how to turn it on, that is."
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hitsound = 'sound/weapons/rapierhit.ogg'
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/obj/item/nullrod/scythe/talking
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icon_state = "talking_sword"
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item_state = "talking_sword"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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name = "possessed blade"
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desc = "When the station falls into chaos, it's nice to have a friend by your side."
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attack_verb = list("chopped", "sliced", "cut")
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hitsound = 'sound/weapons/rapierhit.ogg'
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var/possessed = FALSE
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/obj/item/nullrod/scythe/talking/attack_self(mob/living/user)
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if(possessed)
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return
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to_chat(user, "You attempt to wake the spirit of the blade...")
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possessed = TRUE
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var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you want to play as the spirit of [user.real_name]'s blade?", ROLE_PAI, null, FALSE, 100, POLL_IGNORE_POSSESSED_BLADE)
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var/mob/dead/observer/theghost = null
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if(LAZYLEN(candidates))
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theghost = pick(candidates)
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var/mob/living/simple_animal/shade/S = new(src)
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S.real_name = name
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S.name = name
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S.ckey = theghost.ckey
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S.status_flags |= GODMODE
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var/input = stripped_input(S,"What are you named?", ,"", MAX_NAME_LEN)
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if(src && input)
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name = input
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S.real_name = input
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S.name = input
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else
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to_chat(user, "The blade is dormant. Maybe you can try again later.")
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possessed = FALSE
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/obj/item/nullrod/scythe/talking/Destroy()
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for(var/mob/living/simple_animal/shade/S in contents)
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to_chat(S, "You were destroyed!")
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qdel(S)
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return ..()
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/obj/item/nullrod/hammmer
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icon_state = "hammeron"
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item_state = "hammeron"
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lefthand_file = 'icons/mob/inhands/weapons/hammers_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/hammers_righthand.dmi'
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name = "relic war hammer"
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desc = "This war hammer cost the chaplain forty thousand space dollars."
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slot_flags = SLOT_BELT
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w_class = WEIGHT_CLASS_HUGE
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attack_verb = list("smashed", "bashed", "hammered", "crunched")
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/obj/item/nullrod/chainsaw
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name = "chainsaw hand"
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desc = "Good? Bad? You're the guy with the chainsaw hand."
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icon_state = "chainsaw_on"
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item_state = "mounted_chainsaw"
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lefthand_file = 'icons/mob/inhands/weapons/chainsaw_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/chainsaw_righthand.dmi'
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w_class = WEIGHT_CLASS_HUGE
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flags_1 = NODROP_1 | ABSTRACT_1
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sharpness = IS_SHARP
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attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
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hitsound = 'sound/weapons/chainsawhit.ogg'
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/obj/item/nullrod/clown
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icon = 'icons/obj/wizard.dmi'
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icon_state = "clownrender"
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item_state = "render"
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name = "clown dagger"
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desc = "Used for absolutely hilarious sacrifices."
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hitsound = 'sound/items/bikehorn.ogg'
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sharpness = IS_SHARP
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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/obj/item/nullrod/whip
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name = "holy whip"
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desc = "What a terrible night to be on Space Station 13."
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icon_state = "chain"
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item_state = "chain"
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lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
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slot_flags = SLOT_BELT
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attack_verb = list("whipped", "lashed")
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hitsound = 'sound/weapons/chainhit.ogg'
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/obj/item/nullrod/fedora
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name = "atheist's fedora"
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desc = "The brim of the hat is as sharp as your wit. The edge would hurt almost as much as disproving the existence of God."
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icon_state = "fedora"
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item_state = "fedora"
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slot_flags = SLOT_HEAD
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icon = 'icons/obj/clothing/hats.dmi'
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force = 0
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throw_speed = 4
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throw_range = 7
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throwforce = 30
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sharpness = IS_SHARP
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attack_verb = list("enlightened", "redpilled")
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/obj/item/nullrod/armblade
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name = "dark blessing"
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desc = "Particularly twisted dieties grant gifts of dubious value."
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icon_state = "arm_blade"
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item_state = "arm_blade"
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lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
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flags_1 = ABSTRACT_1 | NODROP_1
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w_class = WEIGHT_CLASS_HUGE
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sharpness = IS_SHARP
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/obj/item/nullrod/carp
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name = "carp-sie plushie"
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desc = "An adorable stuffed toy that resembles the god of all carp. The teeth look pretty sharp. Activate it to receive the blessing of Carp-Sie."
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icon = 'icons/obj/toy.dmi'
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icon_state = "carpplushie"
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item_state = "carp_plushie"
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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force = 15
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attack_verb = list("bitten", "eaten", "fin slapped")
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hitsound = 'sound/weapons/bite.ogg'
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var/used_blessing = FALSE
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/obj/item/nullrod/carp/attack_self(mob/living/user)
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if(used_blessing)
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else if(user.mind && (user.mind.isholy))
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to_chat(user, "You are blessed by Carp-Sie. Wild space carp will no longer attack you.")
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user.faction |= "carp"
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used_blessing = TRUE
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/obj/item/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking
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name = "monk's staff"
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desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, it is now used to harass the clown."
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w_class = WEIGHT_CLASS_BULKY
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force = 15
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block_chance = 40
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slot_flags = SLOT_BACK
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sharpness = IS_BLUNT
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hitsound = "swing_hit"
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attack_verb = list("smashed", "slammed", "whacked", "thwacked")
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "bostaff0"
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item_state = "bostaff0"
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lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
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/obj/item/nullrod/tribal_knife
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icon_state = "crysknife"
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item_state = "crysknife"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/swords_righthand.dmi'
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name = "arrhythmic knife"
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w_class = WEIGHT_CLASS_HUGE
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desc = "They say fear is the true mind killer, but stabbing them in the head works too. Honour compels you to not sheathe it once drawn."
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sharpness = IS_SHARP
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slot_flags = null
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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flags_2 = SLOWS_WHILE_IN_HAND_2
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/obj/item/nullrod/tribal_knife/Initialize(mapload)
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..()
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/obj/item/nullrod/tribal_knife/New()
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..()
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START_PROCESSING(SSobj, src)
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/obj/item/nullrod/tribal_knife/Destroy()
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STOP_PROCESSING(SSobj, src)
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. = ..()
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/obj/item/nullrod/tribal_knife/process()
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slowdown = rand(-2, 2)
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/obj/item/nullrod/pitchfork
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icon_state = "pitchfork0"
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lefthand_file = 'icons/mob/inhands/weapons/polearms_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/polearms_righthand.dmi'
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name = "unholy pitchfork"
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w_class = WEIGHT_CLASS_NORMAL
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desc = "Holding this makes you look absolutely devilish."
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attack_verb = list("poked", "impaled", "pierced", "jabbed")
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hitsound = 'sound/weapons/bladeslice.ogg'
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sharpness = IS_SHARP
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