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* Cuffed people can sign (to a limited degree), signing tone emotes improvement (#83501) ## About The Pull Request Currently, if you handcuff someone and they only have sign language available to speak in (mute, no tongue, nearby people are deaf, you have bronchitis(?)), they are rendered totally unable to communicate with anything but emotes. This is stifling to trying to roleplay with nearby people who want to keep you cuffed for whatever reason (security, antagonists, weirdos who keep hugging you, etc). So instead, I've made it so that if you use sign language while handcuffed, you are still able to sign, but to a much more limited degree (3 - 5 words per message). If you're put in a straightjacket, you're still totally unable to use sign language. Additionally, I spruced up the messages that sign language uses to signify tone (?, !) and added one for EXCLAIMED QUESTIONS?! I also made the emotes work as emotes, rather than the small (easily missable) messages in the chat box. These emotes will not fire if you sign with tone while cuffed, to avoid you becoming a spam machine. ## Why It's Good For The Game It lets cuffed sign language users communicate, which is usually a pretty good thing when it comes to improving a scene for both them and the people they're playing with. It improves the descriptiveness of the inquisitive and exclamatory tone messaging for sign language users, and also adds one for a combination of the two tones. ## Changelog 🆑 qol: Sign language users can now sign in cuffs, but to a very limited degree. They also have more descriptive emotes for questions, exclamations, and a combination of the two. /🆑 --------- Co-authored-by: san7890 <the@ san7890.com> * Cuffed people can sign (to a limited degree), signing tone emotes improvement --------- Co-authored-by: Joshua Kidder <49173900+Metekillot@users.noreply.github.com> Co-authored-by: san7890 <the@ san7890.com>
15 KiB
15 KiB