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## About The Pull Request Cursed crewmembers can randomly, extremely rarely, spontaneously combust for no reason. Cursed crewmembers can get zapped by nearby light tubes. Cursed crewmembers can freak out when passing by mirrors. To make up for these, triggering a cursed effect is slightly less than half as likely now when walking around now. ## Why It's Good For The Game Cursed is fun as hell, but after a certain point it gets kind of monotonous - it's airlocks, vending machines, and the rest is too rare to count. We need more ways to comically get hurt in the game. You might dislike the 'reduced effects' bit but trust me it is incredibly frickin' common to have shit happen to you. Add to the occasional vending machine and airlock crushes the near-constant light tubes all over the station? Yeah, that needs a toning down else it will be just a tad too miserable to be funny. Also cause the poor janitor unneeded stress. ## Changelog 🆑 add: Cursed crewmembers can randomly, extremely rarely, spontaneously combust for no reason. add: Cursed crewmembers can get zapped by nearby light tubes. add: Cursed crewmembers can freak out when passing by mirrors. add: To make up for these, triggering a cursed effect is slightly less than half as likely now when walking around now. /🆑 --------- Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com> Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com> Co-authored-by: Time-Green <7501474+Time-Green@users.noreply.github.com>
11 KiB
11 KiB