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* EMP no longer turns off defib safeties (#74018) ## About The Pull Request EMP can no longer disable safeties on defibs ## Why It's Good For The Game Rewarding people with a slightly stronger baton that you don't drop when you get knocked down for literally just mixing a crushed can and like two common ingredients is a terrible idea. edit: also ignores shielding and blocks ## Changelog 🆑 balance: You can no longer EMP defibrillators to make them combat-usable /🆑 * EMP no longer turns off defib safeties --------- Co-authored-by: jimmyl <70376633+mc-oofert@users.noreply.github.com>
25 KiB
25 KiB