Files
Bubberstation/code/modules/admin/greyscale_modify_menu.dm
SkyratBot 124ddd7cca [MIRROR] tgui Preferences Menu + total rewrite of the preferences backend (#8153)
* tgui Preferences Menu + total rewrite of the preferences backend

* nah, we dont need to ping those people

* trying to remove the funny stuff

* unmodularizing this

* prefs reset

* this may need to be reverted, who knows

* okay, this part

* perhaps

* EEEEEEEEE

* unsanitary

* E

* Stage 1 + loadout system

* more fixes

* E

* I mean, it launches?

* More fixes and reorganisation

* E

* customisation code is spaget.

* disable ERP prefs

* Update erp_preferences.dm

* Update erp_preferences.dm

* E

* Slowly getting there

* It may be time for help :)

* tri...colors... help

* preferences now pass preferences

* Update dna.dm

* Fuck this man

* missing savefile return, set_species works, removed dumb stuff from updateappearance

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8199

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8224

* https://github.com/tgstation/tgstation/pull/61519

* https://github.com/Skyrat-SS13/Skyrat-tg/pull/8278

* e

* le butonAZARAK HELLO

* hhh

* Proper recognition where it's due, MrMelbert!

* EEEE

* examine block

* Better gen hit sounds from whitedream

* final loadout touches, more bug fixes im sure to come

* i said there would be bugfixes

* Update LoadoutManager.js

* Missing preferences in the html menu

* LIVE TESTING PHASE BABY

* Update LoadoutManager.js

* EEE

* LAUNCH TEST FIRE

* Update job.dm

* Update new_player.dm

* 50gb DAY ONE PATCH

* EEE

* Update preferences.dm

* buggle fixes

* Update examine.dm

* >LOOC starts on

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
Co-authored-by: Azarak <azarak10@gmail.com>
2021-09-23 00:40:37 +01:00

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/// The controller for the ui in charge of all runtime greyscale configuration/debug.
/// If `Unlock()` is not called the menu is safe for players to use.
/datum/greyscale_modify_menu
/// The "owner" object of this menu, is usually the greyscale object being edited but that can be changed for specific uses of this menu
var/atom/target
/// The client that opened this menu
var/client/user
/// A keyed list of allowed configs in the form niceName:typepath
var/list/allowed_configs
/// A callback to control what happens when the user presses apply. Used mainly for if you want the menu to be used outside of vv.
var/datum/callback/apply_callback
/// The current config being previewed
var/datum/greyscale_config/config
/// A list of colors currently selected
var/list/split_colors
/// The type that the configuration file was assigned at
var/config_owner_type
/// Collection of data for tgui to use in displaying everything
var/list/sprite_data
/// The sprite dir currently being shown
var/sprite_dir = SOUTH
/// The sprite icon state currently being shown
var/icon_state
/// Whether the full preview should be generated, with this FALSE only the final sprite is shown instead of all steps.
var/generate_full_preview = FALSE
/// Whether the menu is in the middle of refreshing the preview
var/refreshing = TRUE
/// Whether the menu is currently locked down to prevent abuse from players. Currently is only unlocked when opened from vv.
var/unlocked = FALSE
/datum/greyscale_modify_menu/New(atom/target, client/user, list/allowed_configs, datum/callback/apply_callback, starting_icon_state="", starting_config, starting_colors)
src.target = target
src.user = user
src.apply_callback = apply_callback || CALLBACK(src, .proc/DefaultApply)
icon_state = starting_icon_state
SetupConfigOwner()
var/current_config = "[starting_config]" || "[target?.greyscale_config]"
var/datum/greyscale_config/new_config = SSgreyscale.configurations[current_config]
if(!(current_config in allowed_configs))
new_config = SSgreyscale.configurations["[allowed_configs[pick(allowed_configs)]]"]
change_config(new_config)
var/list/config_choices = list()
for(var/config_string in allowed_configs)
var/datum/greyscale_config/allowed_config = text2path("[config_string]")
config_choices[initial(allowed_config.name)] = config_string
src.allowed_configs = config_choices
ReadColorsFromString(starting_colors || target?.greyscale_colors)
if(target)
RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/ui_close)
refresh_preview()
/datum/greyscale_modify_menu/Destroy()
target = null
user = null
return ..()
/datum/greyscale_modify_menu/ui_state(mob/user)
return GLOB.always_state
/datum/greyscale_modify_menu/ui_close()
qdel(src)
/datum/greyscale_modify_menu/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "GreyscaleModifyMenu")
ui.open()
/datum/greyscale_modify_menu/ui_data(mob/user)
var/list/data = list()
data["greyscale_config"] = "[config.name]"
var/list/color_data = list()
data["colors"] = color_data
for(var/i in 1 to config.expected_colors)
color_data += list(list(
"index" = i,
"value" = split_colors[i]
))
data["generate_full_preview"] = generate_full_preview
data["unlocked"] = unlocked
data["refreshing"] = refreshing
data["monitoring_files"] = !!(config.datum_flags & DF_ISPROCESSING)
data["sprites_dir"] = dir2text(sprite_dir)
data["icon_state"] = icon_state
data["sprites"] = sprite_data
return data
/datum/greyscale_modify_menu/ui_act(action, params)
. = ..()
if(.)
return
switch(action)
if("select_config")
var/datum/greyscale_config/new_config = input(
usr,
"Choose a new greyscale configuration to use",
"Greyscale Modification Menu",
"[config.type]"
) as anything in allowed_configs
new_config = allowed_configs[new_config]
new_config = SSgreyscale.configurations[new_config] || new_config
if(!isnull(new_config) && config != new_config)
change_config(new_config)
queue_refresh()
if("load_config_from_string")
if(!(params["config_string"] in allowed_configs))
return
var/datum/greyscale_config/new_config = SSgreyscale.configurations[params["config_string"]]
if(!isnull(new_config) && config != new_config)
change_config(new_config)
queue_refresh()
if("toggle_full_preview")
if(!generate_full_preview && !unlocked)
return
generate_full_preview = !generate_full_preview
queue_refresh()
if("recolor")
var/index = text2num(params["color_index"])
var/new_color = lowertext(params["new_color"])
if(split_colors[index] != new_color)
split_colors[index] = new_color
queue_refresh()
if("recolor_from_string")
var/full_color_string = lowertext(params["color_string"])
if(full_color_string != split_colors.Join())
ReadColorsFromString(full_color_string)
queue_refresh()
if("pick_color")
var/group = params["color_index"]
var/new_color = input(
usr,
"Choose color for greyscale color group [group]:",
"Greyscale Modification Menu",
split_colors[group]
) as color|null
if(new_color)
split_colors[group] = new_color
queue_refresh()
if("random_color")
var/group = text2num(params["color_index"])
randomize_color(group)
queue_refresh()
if("random_all_colors")
for(var/i in 1 to length(split_colors))
randomize_color(i)
queue_refresh()
if("select_icon_state")
var/new_icon_state = params["new_icon_state"]
if(!config.icon_states[new_icon_state])
return
icon_state = new_icon_state
queue_refresh()
if("apply")
apply_callback.Invoke(src)
if("refresh_file")
if(!unlocked || !check_rights(R_DEBUG))
return
if(length(GLOB.player_list) > 1)
var/check = alert(
user,
{"Other players are connected to the server, are you sure you want to refresh all greyscale configurations?\n
This is highly likely to cause a lag spike for a few seconds."},
"Refresh Greyscale Configurations",
"Yes",
"Cancel"
)
if(check != "Yes")
return
config.Refresh(loadFromDisk=TRUE)
if("save_dmi")
if(!unlocked)
return
config.SaveOutput(split_colors.Copy(1, config.expected_colors+1))
if("change_dir")
sprite_dir = text2dir(params["new_sprite_dir"])
queue_refresh()
if("toggle_mass_refresh")
if(!unlocked || !check_rights(R_DEBUG))
return
if(config.datum_flags & DF_ISPROCESSING)
config.DisableAutoRefresh(remove_all=TRUE)
return
if(length(GLOB.player_list) > 1)
var/check = alert(
user,
{"Other players are connected to the server, are you sure you want to automatically refresh all greyscale configurations?\n
This is highly likely to cause massive amounts of lag as every object in the game will be iterated over every few seconds."},
"Auto-Refresh Greyscale Configurations",
"Yes",
"Cancel"
)
if(check != "Yes")
return
config.EnableAutoRefresh(config_owner_type)
/datum/greyscale_modify_menu/proc/ReadColorsFromString(colorString)
var/list/raw_colors = splittext(colorString, "#")
split_colors = list()
for(var/i in 2 to length(raw_colors))
split_colors += "#[raw_colors[i]]"
/datum/greyscale_modify_menu/proc/randomize_color(color_index)
var/new_color = "#"
for(var/i in 1 to 3)
new_color += num2hex(rand(0, 255), 2)
split_colors[color_index] = new_color
/datum/greyscale_modify_menu/proc/change_config(datum/greyscale_config/new_config)
if(config)
UnregisterSignal(config, COMSIG_GREYSCALE_CONFIG_REFRESHED)
config = new_config
RegisterSignal(config, COMSIG_GREYSCALE_CONFIG_REFRESHED, .proc/queue_refresh)
/datum/greyscale_modify_menu/proc/queue_refresh()
SIGNAL_HANDLER
refreshing = TRUE
addtimer(CALLBACK(src, .proc/refresh_preview), 1 SECONDS, TIMER_UNIQUE | TIMER_OVERRIDE)
/datum/greyscale_modify_menu/proc/refresh_preview()
for(var/i in length(split_colors) + 1 to config.expected_colors)
split_colors += rgb(100, 100, 100)
var/list/used_colors = split_colors.Copy(1, config.expected_colors+1)
sprite_data = list()
var/list/generated_icon_states = list()
for(var/state in config.icon_states)
generated_icon_states += state // We don't want the values from this keyed list
sprite_data["icon_states"] = generated_icon_states
if(!(icon_state in generated_icon_states))
icon_state = target.icon_state
if(!(icon_state in generated_icon_states))
icon_state = pick(generated_icon_states)
var/image/finished
var/time_spent = TICK_USAGE
if(!generate_full_preview)
finished = image(config.GenerateBundle(used_colors), icon_state=icon_state)
time_spent = TICK_USAGE - time_spent
else
var/list/data = config.GenerateDebug(used_colors.Join())
time_spent = TICK_USAGE - time_spent
finished = image(data["icon"], icon_state=icon_state)
var/list/steps = list()
sprite_data["steps"] = steps
var/list/icon_state_data = data["steps"][icon_state]
for(var/list/step as anything in icon_state_data)
CHECK_TICK
var/image/layer = image(step["step"])
var/image/result = image(step["result"])
// SKYRAT EDIT BEGIN - Bringing back the GAGS coloring menu
steps += list(
list(
"layer"=icon2html(layer, user, dir=sprite_dir, sourceonly=TRUE),
"result"=icon2html(result, user, dir=sprite_dir, sourceonly=TRUE),
"config_name"=step["config_name"]
)
)
// SKYRAT EDIT END
sprite_data["time_spent"] = TICK_DELTA_TO_MS(time_spent)
sprite_data["finished"] = icon2html(finished, user, dir=sprite_dir, sourceonly=TRUE)
refreshing = FALSE
/datum/greyscale_modify_menu/proc/Unlock()
allowed_configs = SSgreyscale.configurations
unlocked = TRUE
/datum/greyscale_modify_menu/proc/DefaultApply()
target.set_greyscale(split_colors, config.type)
/// Gets the top level type that first uses the configuration in this type path
/datum/greyscale_modify_menu/proc/SetupConfigOwner()
var/atom/current = target.type
var/atom/parent = target.parent_type
if(!initial(current.greyscale_config))
return
while(initial(current.greyscale_config) == initial(parent.greyscale_config))
current = parent
parent = type2parent(current)
config_owner_type = current