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* oh yeah oh woag * maybe we can make uncommon into that * gunnenshooter * hard work work * just now realised i forgot inhands * inhands and worn * soundsmith tf2 * does the rifles * puts some of the pistol suppressor images in * awawawa * shotgun override apparently * pistola * grendae launcher * dont forget the evil one too * yeah lets fix that * oops * now lets see what kind of errors compiling gives us * should hopefully be all the compile errors * i understand morbius now * surely it will work now * fixes shrapnel grenades runtiming * also fixed grenade rangefinding * how'd I mess thta up * fixes various issues * granata!!! * haha surely this will gow ell * should fix the grendades for real * opening this pr then dropping dead * uhhh fixes some stuff i think? * armory stuff * random mapping things pt 2 * blehh :3 * fixes it forever and ever * whar?? * turns out that needs a tweak * curious * that'll work 4 sure now * fixes vr * come on over wont you sway with me * mhm yup * should hopefully be all that's it? * missing icons * makes the rifle more expensive * makes the smg a little less awful feeling * dollar store suppressors, just a week away * mmsmrmmrsgg * lets the shotguns actually be sawn off * the propaganda * hey thats important * sprite error (comical) * gives the casings custom materials for printing * i love code ordering * 'lets just be safe' ifies the weight classes of mags and ammo boxes * reworks the sol defense selection a bit * Update modular_skyrat/modules/ammo_workbench/code/design_disks.dm Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com> * act three * defines * undefine * restores the clothing * some stuff part 3 * fixes the outfit guns not existing * adjusts firerates and grenade launcher sprites * fixes .35 sol revolvers?? * slightly un-nerfs the rifle firing rates * makes the revolver jus tuse the normal sound * makes the pistol case the right path * its a machinegun! * slight little tiny tweaks * british weather service * puts the blueshield gun box in their locker * makes rifle less lethals a bit more normal * slightly changes the smg burst and firerate * the pepperball had raygun * pepperball caliber * forgot to push the include * i love testmerges * revolver sillies * makes the kiboko's examine_more not just the rifle's * smallens the eland and enlargens the cost of the kiboko * lets change the machinegun a bit too why not * gfl larp (real) * fixes modular armory templates * lets cases be ordered dont worry about the other stuff * makes the takbok say its from the right company * makes sawn off shotgun suppressors visibile * those aren't used at all * tweaks some of the rifle sprites * shortens the shotgun a bit * puts the pixel shifting out of initialize to make certain things work b * granata!!!1!!! * large number of weapon and ammo tweaks * windup autofire seems broken somehow? * fixes the inhands * outfit sanity * .40 armor piercing ammo box name correction * removes var that doesnt exist anymore * .40 armor piercing rework --------- Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>