Files
Bubberstation/code/datums/components
SmArtKar 442b57ba63 Fixes movespeed glitch on holy hoverboards (#91502)
## About The Pull Request

Caused by ``initial()`` usage on the base type, and speed modification
on the holy child. Since move_intent can only be run or walk, we're good
to just +- on the base type instead.
Closes #91492

## Changelog
🆑
fix: Fixed holy hoverboards being able to gain speed boosts via move
intent changing while in space
/🆑
2025-06-15 15:42:22 -04:00
..
2025-06-05 20:18:27 -04:00
2024-11-25 18:54:51 -05:00
2025-05-15 16:10:48 -04:00
2025-04-14 15:51:24 -04:00
2025-01-11 11:38:00 -08:00
2025-03-12 16:43:07 -04:00
2025-01-22 20:50:07 -07:00
2025-01-28 03:12:59 +01:00
2024-12-07 16:17:17 -07:00
2025-06-04 20:01:33 -04:00
2025-05-08 19:21:08 -04:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward its arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

HackMD page for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm