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cyberpresidentvanellope/Bubberstation
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4822519c445a3be00dabe653cd83eaf247191e58
Bubberstation/code/WorkInProgress
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tkdrg ed4c03b099 Floor cleanup: Repaths /turf/simulated/floor to /turf/simulated/floor/plasteel
Repaths carpet and grass to /turf/simulated/floor/fancy/carpet and /turf/simulated/floor/fancy/grass
Cleans up a few floor procs
2014-11-12 22:50:32 -03:00
..
carn
Initial pass to convert LF to CRLF
2014-03-24 08:53:40 +00:00
mapload
Rewrote blackholes (gravitational anomalies) and wormholes to try and optimise them a little. If you have any concerns about how I've done so just give me a shout and I'll either rework them or revert my changes back. Wormholes especially seem a bit faster on my laptop. Smoke has temporarily been removed from the blackhole event until I get time to investigate why the hell effect_systems are using so much memory ( spark effects were using 40% of my processor a second ago D: ). To compensate this I made them a new sprite.
2012-04-12 21:54:51 +00:00
organs
- Deleted ERP.dmi
2012-06-04 21:49:28 +00:00
Sigyn/Softcurity
Removed hilarious but useless sleep() in closets/boxes New()
2014-11-10 01:59:32 +01:00
virus2
second pass
2014-02-15 20:11:12 -08:00
buildmode.dm
Floor cleanup: Repaths /turf/simulated/floor to /turf/simulated/floor/plasteel
2014-11-12 22:50:32 -03:00
explosion_particles.dm
First pass at a qdel() garbage collection system for tgstation
2014-02-23 14:55:12 -08:00
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