mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-29 16:18:01 +01:00
second pass
This commit is contained in:
@@ -6,7 +6,7 @@
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||||
var/works = 0
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||||
var/datum/disease2/disease/virus2 = null
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||||
item_state = "syringe_0"
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||||
throw_speed = 1
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||||
throw_speed = 3
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||||
throw_range = 5
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||||
w_class = 2.0
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+1
-1
@@ -73,7 +73,7 @@
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||||
w_class = 1.0
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||||
force = 0.0
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||||
throwforce = 0.0
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||||
throw_speed = 1
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||||
throw_speed = 2
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throw_range = 20
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afterattack(atom/target as mob|obj|turf|area, mob/user as mob)
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user.drop_item()
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@@ -5,7 +5,7 @@
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||||
icon_state = "red_phone"
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||||
force = 3.0
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||||
throwforce = 2.0
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||||
throw_speed = 1
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||||
throw_speed = 3
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||||
throw_range = 4
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||||
w_class = 2
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||||
attack_verb = list("called", "rang")
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@@ -34,7 +34,7 @@
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||||
anchored = 0.0
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||||
force = 0
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||||
throwforce = 0
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||||
throw_speed = 1
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||||
throw_speed = 2
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||||
throw_range = 2
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||||
w_class = 1.0
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@@ -98,7 +98,7 @@
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throwforce = 0
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hitsound = null //To prevent tap.ogg playing, as the item lacks of force
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w_class = 1.0
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throw_speed = 2
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||||
throw_speed = 3
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||||
throw_range = 15
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||||
attack_verb = list("HONKED")
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var/spam_flag = 0
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@@ -217,7 +217,7 @@
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icon_state = "caution"
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force = 1.0
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throwforce = 3.0
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throw_speed = 1
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throw_speed = 2
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||||
throw_range = 5
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||||
w_class = 2.0
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||||
attack_verb = list("warned", "cautioned", "smashed")
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@@ -242,7 +242,7 @@
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icon_state = "staff"
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force = 3.0
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||||
throwforce = 5.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 5
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w_class = 2.0
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flags = NOSHIELD
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@@ -262,7 +262,7 @@
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item_state = "stick"
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force = 3.0
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throwforce = 5.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 5
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w_class = 2.0
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flags = NOSHIELD
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@@ -360,7 +360,7 @@
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desc = "A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow."
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force = 13.0
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throwforce = 5.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 3
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w_class = 4.0
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flags = CONDUCT | NOSHIELD
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@@ -6,7 +6,7 @@
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var/l_move_time = 1
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var/m_flag = 1
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var/throwing = 0
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var/throw_speed = 1
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var/throw_speed = 2
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var/throw_range = 7
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var/moved_recently = 0
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var/mob/pulledby = null
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@@ -305,7 +305,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
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/obj/item/weapon/tome
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name = "arcane tome"
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icon_state ="tome"
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throw_speed = 1
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throw_speed = 2
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throw_range = 5
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w_class = 2.0
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var/notedat = ""
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@@ -3,7 +3,7 @@
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desc = "The legendary book of spells of the wizard."
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icon = 'icons/obj/library.dmi'
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icon_state ="book"
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throw_speed = 1
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throw_speed = 2
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throw_range = 5
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w_class = 1.0
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var/uses = 5
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@@ -6,7 +6,7 @@
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icon_state = "bucket_proxy"
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force = 3.0
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throwforce = 5.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 5
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w_class = 3.0
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var/created_name = "Cleanbot"
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@@ -6,7 +6,7 @@
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icon_state = "toolbox_tiles"
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force = 3.0
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throwforce = 10.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 5
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w_class = 3.0
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var/created_name = "Floorbot"
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@@ -18,7 +18,7 @@
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icon_state = "toolbox_tiles_sensor"
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force = 3.0
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throwforce = 10.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 5
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w_class = 3.0
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var/created_name = "Floorbot"
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@@ -367,7 +367,7 @@
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desc = "May the force be with you. Sorta"
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icon_state = "sword0"
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force = 3.0
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throw_speed = 1
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throw_speed = 2
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throw_range = 5
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throwforce = 0
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||||
w_class = 2.0
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@@ -408,7 +408,7 @@
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force = 5.0
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w_class = 2.0
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||||
throwforce = 0
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throw_speed = 2
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||||
throw_speed = 3
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throw_range = 15
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ripley
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@@ -5,7 +5,7 @@
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slot_flags = SLOT_BELT
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item_state = "electronic"
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throwforce = 5.0
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throw_speed = 1
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throw_speed = 3
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throw_range = 5
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||||
w_class = 2.0
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||||
origin_tech = "syndicate=4;magnets=4"
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@@ -12,7 +12,7 @@
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||||
w_class = 2.0
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||||
throwforce = 0
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||||
throw_range = 15
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||||
throw_speed = 2
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||||
throw_speed = 3
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||||
m_amt = 50
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||||
g_amt = 20
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||||
origin_tech = "magnets=1;engineering=1"
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||||
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||||
@@ -29,7 +29,7 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
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||||
// "Example" = FREQ_LISTENING|FREQ_BROADCASTING
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||||
flags = CONDUCT
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||||
slot_flags = SLOT_BELT
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||||
throw_speed = 1
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||||
throw_speed = 3
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||||
throw_range = 9
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||||
w_class = 2
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||||
g_amt = 25
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||||
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||||
@@ -79,7 +79,7 @@ var/global/list/datum/stack_recipe/diamond_recipes = list ( \
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force = 5.0
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||||
throwforce = 5
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||||
w_class = 3.0
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||||
throw_speed = 2
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||||
throw_speed = 1
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||||
throw_range = 3
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||||
origin_tech = "materials=5"
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||||
perunit = 2000
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||||
@@ -105,7 +105,7 @@ var/global/list/datum/stack_recipe/uranium_recipes = list ( \
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||||
force = 5.0
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||||
throwforce = 5
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||||
w_class = 3.0
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||||
throw_speed = 2
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||||
throw_speed = 1
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||||
throw_range = 3
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||||
origin_tech = "plasmatech=2;materials=2"
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||||
perunit = 2000
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||||
@@ -131,7 +131,7 @@ var/global/list/datum/stack_recipe/plasma_recipes = list ( \
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force = 5.0
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||||
throwforce = 5
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||||
w_class = 3.0
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||||
throw_speed = 2
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||||
throw_speed = 1
|
||||
throw_range = 3
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||||
origin_tech = "materials=4"
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||||
perunit = 2000
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||||
@@ -157,7 +157,7 @@ var/global/list/datum/stack_recipe/gold_recipes = list ( \
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||||
force = 5.0
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||||
throwforce = 5
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||||
w_class = 3.0
|
||||
throw_speed = 2
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||||
throw_speed = 1
|
||||
throw_range = 3
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||||
origin_tech = "materials=3"
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||||
perunit = 2000
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||||
@@ -183,7 +183,7 @@ var/global/list/datum/stack_recipe/silver_recipes = list ( \
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||||
force = 5.0
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||||
throwforce = 5
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||||
w_class = 3.0
|
||||
throw_speed = 2
|
||||
throw_speed = 1
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||||
throw_range = 3
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||||
origin_tech = "materials=4"
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||||
perunit = 2000
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||||
@@ -207,7 +207,7 @@ var/global/list/datum/stack_recipe/silver_recipes = list ( \
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||||
force = 5.0
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||||
throwforce = 5
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||||
w_class = 3.0
|
||||
throw_speed = 2
|
||||
throw_speed = 1
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||||
throw_range = 3
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||||
origin_tech = "materials=5"
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||||
perunit = 1000
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||||
@@ -222,7 +222,7 @@ var/global/list/datum/stack_recipe/silver_recipes = list ( \
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||||
force = 5.0
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||||
throwforce = 5
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||||
w_class = 3.0
|
||||
throw_speed = 2
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||||
throw_speed = 1
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||||
throw_range = 3
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||||
origin_tech = "materials=4"
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||||
perunit = 2000
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||||
@@ -237,7 +237,7 @@ var/global/list/datum/stack_recipe/silver_recipes = list ( \
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||||
force = 5.0
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||||
throwforce = 5
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||||
w_class = 3.0
|
||||
throw_speed = 2
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||||
throw_speed = 1
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||||
throw_range = 3
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||||
origin_tech = "materials=4"
|
||||
perunit = 2000
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||||
@@ -4,7 +4,7 @@
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||||
force = 5
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||||
throwforce = 5
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||||
max_amount = 50
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||||
throw_speed = 2
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||||
throw_speed = 1
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||||
throw_range = 3
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||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "smashed")
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var/perunit = 3750
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||||
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||||
@@ -374,7 +374,7 @@
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||||
desc = "A cheap, plastic replica of TWO energy swords. Double the fun!"
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force = 0
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||||
throwforce = 0
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||||
throw_speed = 1
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||||
throw_speed = 3
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||||
throw_range = 5
|
||||
force_unwielded = 0
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||||
force_wielded = 0
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||||
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||||
@@ -16,7 +16,7 @@ AI MODULES
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||||
force = 5.0
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||||
w_class = 2.0
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||||
throwforce = 0
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||||
throw_speed = 2
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||||
throw_speed = 3
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||||
throw_range = 15
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||||
origin_tech = "programming=3"
|
||||
var/list/laws = list()
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||||
|
||||
@@ -15,7 +15,7 @@ RCD
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||||
flags = CONDUCT
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||||
force = 10.0
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||||
throwforce = 10.0
|
||||
throw_speed = 1
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||||
throw_speed = 3
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||||
throw_range = 5
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||||
w_class = 3.0
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||||
m_amt = 50000
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||||
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||||
@@ -3,7 +3,7 @@
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||||
desc = "This injects the person with DNA."
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||||
icon = 'icons/obj/items.dmi'
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||||
icon_state = "dnainjector"
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||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 1.0
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
flags = CONDUCT
|
||||
throwforce = 10
|
||||
w_class = 3.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 10
|
||||
force = 10
|
||||
m_amt = 90
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
w_class = 2.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
m_amt = 500
|
||||
origin_tech = "materials=1"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A case containing an implant."
|
||||
icon_state = "implantcase-0"
|
||||
item_state = "implantcase"
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = 1.0
|
||||
var/obj/item/weapon/implant/imp = null
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "implanter0"
|
||||
item_state = "syringe_0"
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2.0
|
||||
var/obj/item/weapon/implant/imp = null
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "implantpad-0"
|
||||
item_state = "electronic"
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2.0
|
||||
var/obj/item/weapon/implantcase/case = null
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
force = 5.0
|
||||
w_class = 1.0
|
||||
throwforce = 0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
flags = CONDUCT
|
||||
origin_tech = "materials=1"
|
||||
@@ -107,8 +107,8 @@
|
||||
flags = CONDUCT
|
||||
force = 10.0
|
||||
w_class = 3.0
|
||||
throwforce = 6.0
|
||||
throw_speed = 2
|
||||
throwforce = 10.0
|
||||
throw_speed = 3
|
||||
throw_range = 6
|
||||
m_amt = 12000
|
||||
origin_tech = "materials=1"
|
||||
@@ -138,7 +138,7 @@
|
||||
force = 15.0
|
||||
w_class = 2.0
|
||||
throwforce = 8.0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 6
|
||||
m_amt = 12000
|
||||
origin_tech = "materials=1"
|
||||
@@ -155,7 +155,7 @@
|
||||
icon_state = "rolling_pin"
|
||||
force = 8.0
|
||||
throwforce = 5.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
w_class = 3.0
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "thrashed", "whacked") //I think the rollingpin attackby will end up ignoring this anyway.
|
||||
@@ -201,7 +201,7 @@
|
||||
icon_state = "tray"
|
||||
desc = "A metal tray to lay food on."
|
||||
throwforce = 10.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 3.0
|
||||
flags = CONDUCT
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
force = 40.0
|
||||
throwforce = 25.0
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 3.0
|
||||
flags = CONDUCT | NOSHIELD
|
||||
@@ -51,7 +51,7 @@
|
||||
force = 3.0
|
||||
throwforce = 5.0
|
||||
hitsound = "swing_hit" //it starts deactivated
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2.0
|
||||
flags = NOSHIELD
|
||||
@@ -166,7 +166,7 @@
|
||||
force = 70.0//Normal attacks deal very high damage.
|
||||
hitsound = 'sound/weapons/blade1.ogg'
|
||||
throwforce = 1//Throwing or dropping the item deletes it.
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 1
|
||||
w_class = 4.0//So you can't hide it in your pocket or some such.
|
||||
flags = NOSHIELD
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
slot_flags = SLOT_BACK
|
||||
force = 5.0
|
||||
throwforce = 5.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = 4.0
|
||||
g_amt = 7500
|
||||
@@ -43,7 +43,7 @@
|
||||
icon_state = "eshield0" // eshield1 for expanded
|
||||
force = 3.0
|
||||
throwforce = 5.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = 1
|
||||
origin_tech = "materials=4;magnets=3;syndicate=4"
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
name = "bible"
|
||||
desc = "Apply to head repeatedly."
|
||||
icon_state ="bible"
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
w_class = 3.0
|
||||
var/mob/affecting = null
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "briefcase"
|
||||
flags = CONDUCT
|
||||
force = 8.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = 4.0
|
||||
max_w_class = 3
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
name = "first-aid kit"
|
||||
desc = "It's an emergency medical kit for those serious boo-boos."
|
||||
icon_state = "firstaid"
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 8
|
||||
var/empty = 0
|
||||
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
item_state = "sec-case"
|
||||
desc = "A large briefcase with a digital locking system."
|
||||
force = 8.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = 4.0
|
||||
max_w_class = 3
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
flags = CONDUCT
|
||||
force = 10.0
|
||||
throwforce = 10.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 7
|
||||
w_class = 4.0
|
||||
origin_tech = "combat=1"
|
||||
|
||||
@@ -128,9 +128,9 @@ Frequency:
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "hand_tele"
|
||||
item_state = "electronic"
|
||||
throwforce = 5
|
||||
throwforce = 0
|
||||
w_class = 2.0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
m_amt = 10000
|
||||
origin_tech = "magnets=1;bluespace=3"
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
force = 5.0
|
||||
w_class = 1.0
|
||||
throwforce = 5.0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
g_amt = 0
|
||||
m_amt = 75
|
||||
@@ -101,7 +101,7 @@
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
force = 6.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 9
|
||||
w_class = 2.0
|
||||
m_amt = 80
|
||||
@@ -135,7 +135,7 @@
|
||||
force = 3
|
||||
throwforce = 5
|
||||
hitsound = "swing_hit"
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2
|
||||
m_amt = 70
|
||||
|
||||
@@ -186,7 +186,7 @@ obj/item/weapon/twohanded/
|
||||
desc = "Handle with care."
|
||||
force = 3
|
||||
throwforce = 5.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2.0
|
||||
force_unwielded = 3
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
item_state = "nullrod"
|
||||
slot_flags = SLOT_BELT
|
||||
force = 15
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 4
|
||||
throwforce = 10
|
||||
w_class = 1
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
m_amt = 100
|
||||
g_amt = 0
|
||||
throwforce = 2
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 10
|
||||
origin_tech = "magnets=1"
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
item_state = "assembly"
|
||||
throwforce = 5
|
||||
w_class = 3.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
flags = CONDUCT
|
||||
var/status = 0 //0 - not readied //1 - bomb finished with welder
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
w_class = 2.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 10
|
||||
var/toxicity = 4
|
||||
var/WeedKillStr = 2
|
||||
@@ -43,7 +43,7 @@
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
w_class = 2.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 10
|
||||
var/toxicity = 4
|
||||
var/PestKillStr = 2
|
||||
|
||||
@@ -303,7 +303,7 @@
|
||||
name = "barcode scanner"
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state ="scanner"
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 1.0
|
||||
var/obj/machinery/librarycomp/computer //Associated computer - Modes 1 to 3 use this
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
force = 1.0
|
||||
w_class = 2.0
|
||||
throwforce = 0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
origin_tech = "biotech=3"
|
||||
attack_verb = list("attacked", "slapped", "whacked")
|
||||
|
||||
@@ -576,7 +576,7 @@ mob/living/carbon/slime/var/temperature_resistance = T0C+75
|
||||
force = 1.0
|
||||
w_class = 1.0
|
||||
throwforce = 0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 6
|
||||
origin_tech = "biotech=4"
|
||||
var/Uses = 1 // uses before it goes inert
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
item_state = "clipboard"
|
||||
throwforce = 0
|
||||
w_class = 2.0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 10
|
||||
var/obj/item/weapon/pen/haspen //The stored pen.
|
||||
var/obj/item/weapon/paper/toppaper //The topmost piece of paper.
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
item_state = "sheet-metal"
|
||||
throwforce = 0
|
||||
w_class = 3
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
pressure_resistance = 10
|
||||
var/amount = 30 //How much paper is in the bin.
|
||||
|
||||
@@ -204,7 +204,7 @@
|
||||
desc = "A coil of power cable."
|
||||
throwforce = 0
|
||||
w_class = 2.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
m_amt = 50
|
||||
g_amt = 20
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
icon_state = "riotgun"
|
||||
item_state = "riotgun"
|
||||
w_class = 4.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 10
|
||||
force = 5.0
|
||||
var/list/grenades = new/list()
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
icon_state = "broken_bottle"
|
||||
force = 9.0
|
||||
throwforce = 5.0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
item_state = "beer"
|
||||
hitsound = 'sound/weapons/bladeslice.ogg'
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
w_class = 2.0
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 10
|
||||
amount_per_transfer_from_this = 10
|
||||
volume = 250
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon_state = "syringegun"
|
||||
item_state = "syringegun"
|
||||
w_class = 3
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 10
|
||||
force = 4
|
||||
m_amt = 2000
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
force = 10.0
|
||||
w_class = 1.0
|
||||
throwforce = 5.0
|
||||
throw_speed = 2
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
m_amt = 10000
|
||||
g_amt = 5000
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
flags = CONDUCT
|
||||
force = 10.0
|
||||
throwforce = 10.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 5
|
||||
var/rcharges = 10
|
||||
var/obj/machinery/pad = null
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
var/works = 0
|
||||
var/datum/disease2/disease/virus2 = null
|
||||
item_state = "syringe_0"
|
||||
throw_speed = 1
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
w_class = 2.0
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
var/blood = 0 // 0=none, 1=blood-stained, 2=bloody
|
||||
|
||||
throwforce = 8.0
|
||||
throw_speed = 1
|
||||
throw_speed = 2
|
||||
throw_range = 4
|
||||
w_class = 1
|
||||
flags = FPRINT | TABLEPASS | CONDUCT
|
||||
|
||||
Reference in New Issue
Block a user