Noteworthy changes:
move bar to where theater stage was (theater stage is kill)
expand kitchen into old bar area
add curator wing + curator job to monastery
enlarge chapel because curator wing too big
make foods not have random pixel_x/pixel_y at map load
Forgettable changes:
add augment manipulator to robotics
add toolbelts to tool storage
add crew monitor to brig
add droppers to chem
replace art storage wire with artistic toolboxes
add restroom sprites
improves floor decoration
recolor badly colored exp. lab pipe
correct misplaced pressure dial at incinerator
fix incorrect morgue access
fix stacked transit tubes
add workout machines to brig
add cable layer to engineering
change dorms slightly
replace gaudy SS13 sign with gaudy Nanotrasen sign
add SS13 floor sign
chapel now has bees