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https://github.com/Bubberstation/Bubberstation.git
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## About The Pull Request Implements https://hackmd.io/@tgstation/SkeUS7lSp , rewriting Dynamic from the ground-up - Dynamic configuration is now vastly streamlined, making it far far far easier to understand and edit - Threat is gone entirely; round chaos is now determined by dynamic tiers - There's 5 dynamic tiers, 0 to 4. - 0 is a pure greenshift. - Tiers are just picked via weight - "16% chance of getting a high chaos round". - Tiers have min pop ranges. "Tier 4 (high chaos) requires 25 pop to be selected". - Tier determines how much of every ruleset is picked. "Tier 4 (High Chaos) will pick 3-4 roundstart[1], 1-2 light, 1-2 heavy, and 2-3 latejoins". - The number of rulesets picked depends on how many people are in the server - this is also configurable[2]. As an example, a tier that demands "1-3" rulesets will not spawn 3 rulesets if population <= 40 and will not spawn 2 rulesets if population <= 25. - Tiers also determine time before light, heavy, and latejoin rulesets are picked, as well as the cooldown range between spawns. More chaotic tiers may send midrounds sooner or wait less time between sending them. - On the ruleset side of things, "requirements", "scaling", and "enemies" is gone. - You can configure a ruleset's min pop and weight flat, or per tier. - For example a ruleset like Obsession is weighted higher for tiers 1-2 and lower for tiers 3-4. - Rather than scaling up, roundstart rulesets can just be selected multiple times. - Rulesets also have `min_antag_cap` and `max_antag_cap`. `min_antag_cap` determines how many candidates are needed for it to run, and `max_antag_cap` determines how many candidates are selected. - Rulesets attempt to run every 2.5 minutes. [3] - Light rulesets will ALWAYS be picked before heavy rulesets. [4] - Light injection chance is no longer 100%, heavy injection chance formula has been simplified. - Chance simply scales based on number of dead players / total number off players, with a flag 50% chance if no antags exist. [5] [1] This does not guarantee you will actually GET 3-4 roundstart rulesets. If a roundstart ruleset is picked, and it ends up being unable to execute (such as "not enough candidates", that slot is effectively a wash.) This might be revisited. [2] Currently, this is a hard limit - below X pop, you WILL get a quarter or a half of the rulesets. This might be revisited to just be weighted - you are just MORE LIKELY to get a quarter or a half. [3] Little worried about accidentally frontloading everything so we'll see about this [4] This may be revisited but in most contexts it seems sensible. [5] This may also be revisited, I'm not 100% sure what the best / most simple way to tackle midround chances is. Other implementation details - The process of making rulesets has been streamlined as well. Many rulesets only amount to a definition and `assign_role`. - Dynamic.json -> Dynamic.toml - Dynamic event hijacked was ripped out entirely. - Most midround antag random events are now dynamic rulesets. Fugitives, Morphs, Slaughter Demons, etc. - The 1 weight slaughter demon event is gone. RIP in peace. - There is now a hidden midround event that simply adds +1 latejoin, +1 light, or +1 heavy ruleset. - `mind.special_role` is dead. Minds have a lazylist of special roles now but it's essentially only used for traitor panel. - Revs refactored almost entirely. Revs can now exist without a dynamic ruleset. - Cult refactored a tiny bit. - Antag datums cleaned up. - Pre round setup is less centralized on Dynamic. - Admins have a whole panel for interfacing with dynamic. It's pretty slapdash I'm sure someone could make a nicer looking one.   - Maybe some other things. ## Why It's Good For The Game See readme for more info. Will you see a massive change in how rounds play out? My hunch says rounds will spawn less rulesets on average, but it's ultimately to how it's configured ## Changelog 🆑 Melbert refactor: Dynamic rewritten entirely, report any strange rounds config: Dynamic config reworked, it's now a TOML file refactor: Refactored antag roles somewhat, report any oddities refactor: Refactored Revolution entirely, report any oddities del: Deleted most midround events that spawn antags - they use dynamic rulesets now add: Dynamic rulesets can now be false alarms add: Adds a random event that gives dynamic the ability to run another ruleset later admin: Adds a panel for messing around with dynamic admin: Adds a panel for chance for every dynamic ruleset to be selected admin: You can spawn revs without using dynamic now fix: Nuke team leaders get their fun title back /🆑
467 lines
17 KiB
Plaintext
467 lines
17 KiB
Plaintext
SUBSYSTEM_DEF(blackbox)
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name = "Blackbox"
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wait = 6000
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runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
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var/list/feedback_list = list() //list of datum/feedback_variable
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var/list/first_death = list() //the first death of this round, assoc. vars keep track of different things
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var/triggertime = 0
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var/sealed = FALSE //time to stop tracking stats?
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var/list/versions = list("antagonists" = 3,
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"admin_secrets_fun_used" = 2,
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"explosion" = 3,
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"time_dilation_current" = 3,
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"science_techweb_unlock" = 2,
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"round_end_stats" = 2,
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"testmerged_prs" = 2,
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"dynamic_threat" = 2,
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) //associative list of any feedback variables that have had their format changed since creation and their current version, remember to update this
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/datum/controller/subsystem/blackbox/Initialize()
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triggertime = world.time
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record_feedback("amount", "random_seed", Master.random_seed)
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record_feedback("amount", "dm_version", DM_VERSION)
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record_feedback("amount", "dm_build", DM_BUILD)
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record_feedback("amount", "byond_version", world.byond_version)
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record_feedback("amount", "byond_build", world.byond_build)
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return SS_INIT_SUCCESS
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//poll population
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/datum/controller/subsystem/blackbox/fire()
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set waitfor = FALSE //for population query
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CheckPlayerCount()
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if(CONFIG_GET(flag/use_exp_tracking))
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if((triggertime < 0) || (world.time > (triggertime +3000))) //subsystem fires once at roundstart then once every 10 minutes. a 5 min check skips the first fire. The <0 is midnight rollover check
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update_exp(10)
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/datum/controller/subsystem/blackbox/proc/CheckPlayerCount()
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set waitfor = FALSE
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if(!SSdbcore.Connect())
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return
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var/playercount = LAZYLEN(GLOB.player_list)
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var/admincount = GLOB.admins.len
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var/datum/db_query/query_record_playercount = SSdbcore.NewQuery({"
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INSERT INTO [format_table_name("legacy_population")] (playercount, admincount, time, server_ip, server_port, round_id)
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VALUES (:playercount, :admincount, NOW(), INET_ATON(:server_ip), :server_port, :round_id)
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"}, list(
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"playercount" = playercount,
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"admincount" = admincount,
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"server_ip" = world.internet_address || "0",
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"server_port" = "[world.port]",
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"round_id" = GLOB.round_id,
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))
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query_record_playercount.Execute()
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qdel(query_record_playercount)
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/datum/controller/subsystem/blackbox/Recover()
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feedback_list = SSblackbox.feedback_list
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sealed = SSblackbox.sealed
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//no touchie
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/datum/controller/subsystem/blackbox/vv_get_var(var_name)
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if(var_name == NAMEOF(src, feedback_list))
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return debug_variable(var_name, deep_copy_list(feedback_list), 0, src)
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return ..()
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/datum/controller/subsystem/blackbox/vv_edit_var(var_name, var_value)
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switch(var_name)
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if(NAMEOF(src, feedback_list))
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return FALSE
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if(NAMEOF(src, sealed))
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if(var_value)
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return Seal()
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return FALSE
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return ..()
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//Recorded on subsystem shutdown
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/datum/controller/subsystem/blackbox/proc/FinalFeedback()
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record_feedback("tally", "ahelp_stats", GLOB.ahelp_tickets.active_tickets.len, "unresolved")
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for (var/obj/machinery/telecomms/message_server/messages in GLOB.telecomm_machines)
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if (messages.pda_msgs.len)
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record_feedback("tally", "radio_usage", messages.pda_msgs.len, "PDA")
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if (messages.rc_msgs.len)
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record_feedback("tally", "radio_usage", messages.rc_msgs.len, "request console")
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for(var/datum/persistent_client/PC as anything in GLOB.persistent_clients)
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record_feedback("tally", "client_byond_version", 1, PC.full_byond_version())
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/datum/controller/subsystem/blackbox/Shutdown()
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sealed = FALSE
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FinalFeedback()
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if (!SSdbcore.Connect())
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return
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var/list/special_columns = list(
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"datetime" = "NOW()"
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)
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var/list/sqlrowlist = list()
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for (var/key in feedback_list)
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var/datum/feedback_variable/FV = feedback_list[key]
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sqlrowlist += list(list(
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"round_id" = GLOB.round_id,
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"key_name" = FV.key,
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"key_type" = FV.key_type,
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"version" = versions[FV.key] || 1,
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"json" = json_encode(FV.json)
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))
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if (!length(sqlrowlist))
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return
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SSdbcore.MassInsert(format_table_name("feedback"), sqlrowlist, ignore_errors = TRUE, special_columns = special_columns)
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/datum/controller/subsystem/blackbox/proc/Seal()
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if(sealed)
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return FALSE
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if(IsAdminAdvancedProcCall())
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message_admins("[key_name_admin(usr)] sealed the blackbox!")
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log_game("Blackbox sealed[IsAdminAdvancedProcCall() ? " by [key_name(usr)]" : ""].")
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sealed = TRUE
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return TRUE
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/datum/controller/subsystem/blackbox/proc/LogBroadcast(freq)
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if(sealed)
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return
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switch(freq)
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if(FREQ_COMMON)
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record_feedback("tally", "radio_usage", 1, "common")
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if(FREQ_SCIENCE)
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record_feedback("tally", "radio_usage", 1, "science")
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if(FREQ_COMMAND)
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record_feedback("tally", "radio_usage", 1, "command")
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if(FREQ_MEDICAL)
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record_feedback("tally", "radio_usage", 1, "medical")
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if(FREQ_ENGINEERING)
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record_feedback("tally", "radio_usage", 1, "engineering")
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if(FREQ_SECURITY)
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record_feedback("tally", "radio_usage", 1, "security")
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if(FREQ_SYNDICATE)
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record_feedback("tally", "radio_usage", 1, "syndicate")
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if(FREQ_SERVICE)
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record_feedback("tally", "radio_usage", 1, "service")
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if(FREQ_SUPPLY)
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record_feedback("tally", "radio_usage", 1, "supply")
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if(FREQ_CENTCOM)
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record_feedback("tally", "radio_usage", 1, "centcom")
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if(FREQ_AI_PRIVATE)
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record_feedback("tally", "radio_usage", 1, "ai private")
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if(FREQ_ENTERTAINMENT)
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record_feedback("tally", "radio_usage", 1, "entertainment")
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if(FREQ_CTF_RED)
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record_feedback("tally", "radio_usage", 1, "CTF red team")
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if(FREQ_CTF_BLUE)
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record_feedback("tally", "radio_usage", 1, "CTF blue team")
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if(FREQ_CTF_GREEN)
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record_feedback("tally", "radio_usage", 1, "CTF green team")
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if(FREQ_CTF_YELLOW)
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record_feedback("tally", "radio_usage", 1, "CTF yellow team")
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else
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record_feedback("tally", "radio_usage", 1, "other")
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/datum/controller/subsystem/blackbox/proc/find_feedback_datum(key, key_type)
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var/datum/feedback_variable/FV = feedback_list[key]
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if(FV)
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return FV
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else
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FV = new(key, key_type)
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feedback_list[key] = FV
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return FV
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/*
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feedback data can be recorded in 5 formats:
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"text"
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used for simple single-string records i.e. the current map
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further calls to the same key will append saved data unless the overwrite argument is true or it already exists
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when encoded calls made with overwrite will lack square brackets
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calls: SSblackbox.record_feedback("text", "example", 1, "sample text")
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SSblackbox.record_feedback("text", "example", 1, "other text")
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json: {"data":["sample text","other text"]}
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"amount"
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used to record simple counts of data i.e. the number of ahelps received
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further calls to the same key will add or subtract (if increment argument is a negative) from the saved amount
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calls: SSblackbox.record_feedback("amount", "example", 8)
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SSblackbox.record_feedback("amount", "example", 2)
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json: {"data":10}
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"tally"
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used to track the number of occurances of multiple related values i.e. how many times each type of gun is fired
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further calls to the same key will:
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add or subtract from the saved value of the data key if it already exists
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append the key and its value if it doesn't exist
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calls: SSblackbox.record_feedback("tally", "example", 1, "sample data")
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SSblackbox.record_feedback("tally", "example", 4, "sample data")
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SSblackbox.record_feedback("tally", "example", 2, "other data")
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json: {"data":{"sample data":5,"other data":2}}
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"nested tally"
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used to track the number of occurances of structured semi-relational values i.e. the results of arcade machines
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similar to running total, but related values are nested in a multi-dimensional array built
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the final element in the data list is used as the tracking key, all prior elements are used for nesting
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all data list elements must be strings
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further calls to the same key will:
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add or subtract from the saved value of the data key if it already exists in the same multi-dimensional position
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append the key and its value if it doesn't exist
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calls: SSblackbox.record_feedback("nested tally", "example", 1, list("fruit", "orange", "apricot"))
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SSblackbox.record_feedback("nested tally", "example", 2, list("fruit", "orange", "orange"))
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SSblackbox.record_feedback("nested tally", "example", 3, list("fruit", "orange", "apricot"))
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SSblackbox.record_feedback("nested tally", "example", 10, list("fruit", "red", "apple"))
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SSblackbox.record_feedback("nested tally", "example", 1, list("vegetable", "orange", "carrot"))
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json: {"data":{"fruit":{"orange":{"apricot":4,"orange":2},"red":{"apple":10}},"vegetable":{"orange":{"carrot":1}}}}
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tracking values associated with a number can't merge with a nesting value, trying to do so will append the list
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call: SSblackbox.record_feedback("nested tally", "example", 3, list("fruit", "orange"))
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json: {"data":{"fruit":{"orange":{"apricot":4,"orange":2},"red":{"apple":10},"orange":3},"vegetable":{"orange":{"carrot":1}}}}
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"associative"
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used to record text that's associated with a value i.e. coordinates
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further calls to the same key will append a new list to existing data
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calls: SSblackbox.record_feedback("associative", "example", 1, list("text" = "example", "path" = /obj/item, "number" = 4))
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SSblackbox.record_feedback("associative", "example", 1, list("number" = 7, "text" = "example", "other text" = "sample"))
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json: {"data":{"1":{"text":"example","path":"/obj/item","number":"4"},"2":{"number":"7","text":"example","other text":"sample"}}}
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Versioning
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If the format of a feedback variable is ever changed, i.e. how many levels of nesting are used or a new type of data is added to it, add it to the versions list
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When feedback is being saved if a key is in the versions list the value specified there will be used, otherwise all keys are assumed to be version = 1
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versions is an associative list, remember to use the same string in it as defined on a feedback variable, example:
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list/versions = list("round_end_stats" = 4,
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"admin_toggle" = 2,
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"gun_fired" = 2)
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*/
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/datum/controller/subsystem/blackbox/proc/record_feedback(key_type, key, increment, data, overwrite)
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if(sealed || !key_type || !istext(key) || !isnum(increment || !data))
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return
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var/datum/feedback_variable/FV = find_feedback_datum(key, key_type)
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switch(key_type)
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if("text")
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if(!istext(data))
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return
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if(!islist(FV.json["data"]))
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FV.json["data"] = list()
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if(overwrite)
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FV.json["data"] = data
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else
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FV.json["data"] |= data
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if("amount")
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FV.json["data"] += increment
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if("tally")
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if(!islist(FV.json["data"]))
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FV.json["data"] = list()
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FV.json["data"]["[data]"] += increment
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if("nested tally")
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if(!islist(data))
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return
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if(!islist(FV.json["data"]))
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FV.json["data"] = list()
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FV.json["data"] = record_feedback_recurse_list(FV.json["data"], data, increment)
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if("associative")
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if(!islist(data))
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return
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if(!islist(FV.json["data"]))
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FV.json["data"] = list()
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var/pos = length(FV.json["data"]) + 1
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FV.json["data"]["[pos]"] = list() //in 512 "pos" can be replaced with "[FV.json["data"].len+1]"
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for(var/i in data)
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if(islist(data[i]))
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FV.json["data"]["[pos]"]["[i]"] = data[i] //and here with "[FV.json["data"].len]"
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else
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FV.json["data"]["[pos]"]["[i]"] = "[data[i]]"
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else
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CRASH("Invalid feedback key_type: [key_type]")
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/datum/controller/subsystem/blackbox/proc/record_feedback_recurse_list(list/L, list/key_list, increment, depth = 1)
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if(depth == key_list.len)
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if(L.Find(key_list[depth]))
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L["[key_list[depth]]"] += increment
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else
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var/list/LFI = list(key_list[depth] = increment)
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L += LFI
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else
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if(!L.Find(key_list[depth]))
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var/list/LGD = list(key_list[depth] = list())
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L += LGD
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L["[key_list[depth-1]]"] = .(L["[key_list[depth]]"], key_list, increment, ++depth)
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return L
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/datum/feedback_variable
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var/key
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var/key_type
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var/list/json = list()
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/datum/feedback_variable/New(new_key, new_key_type)
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key = new_key
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key_type = new_key_type
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/datum/controller/subsystem/blackbox/proc/LogAhelp(ticket, action, message, recipient, sender, urgent = FALSE)
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if(!SSdbcore.Connect())
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return
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var/datum/db_query/query_log_ahelp = SSdbcore.NewQuery({"
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INSERT INTO [format_table_name("ticket")] (ticket, action, message, recipient, sender, server_ip, server_port, round_id, timestamp, urgent)
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VALUES (:ticket, :action, :message, :recipient, :sender, INET_ATON(:server_ip), :server_port, :round_id, NOW(), :urgent)
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"}, list(
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"ticket" = ticket,
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"action" = action,
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"message" = message,
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"recipient" = recipient,
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"sender" = sender,
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"server_ip" = world.internet_address || "0",
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"server_port" = world.port,
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"round_id" = GLOB.round_id,
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"urgent" = urgent,
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))
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query_log_ahelp.Execute()
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qdel(query_log_ahelp)
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/datum/controller/subsystem/blackbox/proc/ReportDeath(mob/living/L)
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set waitfor = FALSE
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if(sealed)
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return
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if(!L || !L.key || !L.mind)
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return
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var/did_they_suicide = HAS_TRAIT_FROM(L, TRAIT_SUICIDED, REF(L)) // simple boolean, did they suicide (true) or not (false)
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if(!did_they_suicide && !first_death.len)
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first_death["name"] = "[(L.real_name == L.name) ? L.real_name : "[L.real_name] as [L.name]"]"
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first_death["role"] = null
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first_death["role"] = L.mind.assigned_role.title
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first_death["area"] = "[AREACOORD(L)]"
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first_death["damage"] = "<font color='#FF5555'>[L.getBruteLoss()]</font>/<font color='orange'>[L.getFireLoss()]</font>/<font color='lightgreen'>[L.getToxLoss()]</font>/<font color='lightblue'>[L.getOxyLoss()]</font>"
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first_death["last_words"] = L.last_words
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if(!SSdbcore.Connect())
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return
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var/datum/db_query/query_report_death = SSdbcore.NewQuery({"
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INSERT INTO [format_table_name("death")] (pod, x_coord, y_coord, z_coord, mapname, server_ip, server_port, round_id, tod, job, special, name, byondkey, laname, lakey, bruteloss, fireloss, brainloss, oxyloss, toxloss, staminaloss, last_words, suicide)
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VALUES (:pod, :x_coord, :y_coord, :z_coord, :map, INET_ATON(:internet_address), :port, :round_id, NOW(), :job, :special, :name, :key, :laname, :lakey, :brute, :fire, :brain, :oxy, :tox, :stamina, :last_words, :suicide)
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"}, list(
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"name" = L.real_name,
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"key" = L.ckey,
|
|
"job" = L.mind.assigned_role.title,
|
|
"special" = jointext(L.mind.get_special_roles(), " | "),
|
|
"pod" = get_area_name(L, TRUE),
|
|
"laname" = L.lastattacker,
|
|
"lakey" = L.lastattackerckey,
|
|
"brute" = L.getBruteLoss(),
|
|
"fire" = L.getFireLoss(),
|
|
"brain" = L.get_organ_loss(ORGAN_SLOT_BRAIN) || BRAIN_DAMAGE_DEATH, //get_organ_loss returns null without a brain but a value is required for this column
|
|
"oxy" = L.getOxyLoss(),
|
|
"tox" = L.getToxLoss(),
|
|
"stamina" = L.getStaminaLoss(),
|
|
"x_coord" = L.x,
|
|
"y_coord" = L.y,
|
|
"z_coord" = L.z,
|
|
"last_words" = L.last_words,
|
|
"suicide" = did_they_suicide,
|
|
"map" = SSmapping.current_map.map_name,
|
|
"internet_address" = world.internet_address || "0",
|
|
"port" = "[world.port]",
|
|
"round_id" = GLOB.round_id,
|
|
))
|
|
if(query_report_death)
|
|
query_report_death.Execute(async = TRUE)
|
|
qdel(query_report_death)
|
|
|
|
/datum/controller/subsystem/blackbox/proc/ReportCitation(citation, sender, sender_ic, recipient, message, description, fine = 0, paid = 0)
|
|
var/action = "Citation Created"
|
|
if(!fine)
|
|
action = "Crime Created"
|
|
var/datum/db_query/query_report_citation = SSdbcore.NewQuery({"INSERT INTO [format_table_name("citation")]
|
|
(server_ip,
|
|
server_port,
|
|
round_id,
|
|
citation,
|
|
action,
|
|
sender,
|
|
sender_ic,
|
|
recipient,
|
|
crime,
|
|
crime_desc,
|
|
fine,
|
|
paid,
|
|
timestamp) VALUES (
|
|
INET_ATON(:server_ip),
|
|
:port,
|
|
:round_id,
|
|
:citation,
|
|
:action,
|
|
:sender,
|
|
:sender_ic,
|
|
:recipient,
|
|
:message,
|
|
:desc,
|
|
:fine,
|
|
:paid,
|
|
NOW()
|
|
) ON DUPLICATE KEY UPDATE
|
|
paid = paid + VALUES(paid),
|
|
crime = IF(VALUES(crime) IS NOT NULL, VALUES(crime), crime),
|
|
crime_desc = IF(VALUES(crime_desc) IS NOT NULL, VALUES(crime_desc), crime_desc)"}, list(
|
|
"server_ip" = world.internet_address || "0",
|
|
"port" = "[world.port]",
|
|
"round_id" = GLOB.round_id,
|
|
"citation" = citation,
|
|
"action" = action,
|
|
"sender" = sender,
|
|
"sender_ic" = sender_ic,
|
|
"recipient" = recipient,
|
|
"message" = message,
|
|
"desc" = description,
|
|
"fine" = fine,
|
|
"paid" = paid,
|
|
))
|
|
if(query_report_citation)
|
|
query_report_citation.Execute(async = TRUE)
|
|
qdel(query_report_citation)
|
|
|
|
/datum/controller/subsystem/blackbox/proc/ReportRoundstartManifest(list/characters)
|
|
var/list/query_rows = list()
|
|
var/list/special_columns = list("server_ip" = "INET_ATON(?)")
|
|
for(var/mob_ckey as anything in characters)
|
|
var/mob/living/new_character = characters[mob_ckey]
|
|
query_rows += list(list(
|
|
"server_ip" = world.internet_address || 0,
|
|
"server_port" = world.port,
|
|
"round_id" = GLOB.round_id,
|
|
"ckey" = mob_ckey,
|
|
"character_name" = new_character.real_name,
|
|
"job" = new_character.mind?.assigned_role?.title,
|
|
"special" = english_list(new_character.mind?.get_special_roles(), nothing_text = "NONE"),
|
|
"latejoin" = 0,
|
|
))
|
|
SSdbcore.MassInsert(format_table_name("manifest"), query_rows, special_columns = special_columns)
|
|
|
|
/datum/controller/subsystem/blackbox/proc/ReportManifest(ckey, character, job, special, latejoin)
|
|
var/datum/db_query/query_report_manifest = SSdbcore.NewQuery({"INSERT INTO [format_table_name("manifest")]
|
|
(server_ip,
|
|
server_port,
|
|
round_id,
|
|
ckey,
|
|
character_name,
|
|
job,
|
|
special,
|
|
latejoin) VALUES (
|
|
INET_ATON(:server_ip),
|
|
:port,
|
|
:round_id,
|
|
:ckey,
|
|
:character_name,
|
|
:job,
|
|
:special,
|
|
:latejoin)
|
|
"}, list(
|
|
"server_ip" = world.internet_address || 0,
|
|
"port" = world.port,
|
|
"round_id" = GLOB.round_id,
|
|
"ckey" = ckey,
|
|
"character_name" = character,
|
|
"job" = job,
|
|
"special" = special,
|
|
"latejoin" = latejoin
|
|
))
|
|
if(query_report_manifest)
|
|
query_report_manifest.Execute(async = TRUE)
|
|
qdel(query_report_manifest)
|