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Three quality of life additions for recovered crew: 1. Jumpsuits are spawned in the crate, and no longer in the lockbox 2. Formaldehyde will no longer metabolize during the "soul pending" fase so you don't have to constantly re-up them with it 3. Gives them 200cr starting money instead of 100. Also get a headset in their lockbox now ## Why It's Good For The Game 1. This lets the reviver know what job they can expect to have, and make more informed choices about which organs, implants and surgeries are most beneficial to them. They can still change their mind, but it's something I've always missed having and can help to tailor the experience a bit 2. This is just annoying. Trying to revive them and not realizing the formaldehyde is gone, and then realizing absolutely everything decayed, is super fucking ass. 3. They get barely any starting gear, so some more money to help them buy gear is really needed. The headset is just there to make it easier to communicate with the department head or the HoP, it just gets you going faster.