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Bubberstation/code/_globalvars/lists
MrMelbert b5a53845d9 Decal Painter refactor + merge with tile sprayer + more decals to paint (#91915)
1. Decal painter has been refactored. Decals to paint are now datums.

2. Tile sprayer has been deleted, and merged with the decal painter.

3. A bunch of map decals previously un-paintable are now paintable.

4. Some preset map colors are now available for selection

Including:

- All sidings (Colored, Plating, Wood)
- Missing tile decals (Full tile, checkered tile)
   - And the missing tile decal colors (Dark colors)
- Missing warning decals (Loading area)

![image](https://github.com/user-attachments/assets/dc67f913-1e3e-42a4-8bec-1cf65381b5fb)

1. Makes it drastically easier to add more decals in the future.

2. The split always felt needless to me. I always printed one, ran to my
construction site, opened up the UI - only to realize I printed the
wrong one.

3. Allows for much greater potential while building

4. Makes it easier to match mapped in decals

(This code is commissioned, but I also wanted it, soooo)

🆑 Melbert
refactor: Refactored the decal painter, report any missing decals or
ones that come out weird.
del: Tile sprayer is dead. Its functionality has been merged with the
decal painter.
qol: A bunch of decals have been added to the decal painter. Style to
your heart's content.
/🆑
2025-07-19 20:29:22 -04:00
..
2025-03-12 16:03:01 -04:00
2025-05-29 16:15:20 -04:00