Files
Bubberstation/code
Ghom 4ffccee19e [NO GBP] I flunked a commit just a hour ago and now Tinea Luxor's effect only lasts two seconds when added to mobs with a reagent holder. That was idiotic of me. (#76328)
## About The Pull Request
So, I was going to use `-1` as second arg for that apply_status_effect()
call, which is the duration of all status effects that don't expire with
time, except that looks like a magic number that could use a define,
though I was groaning at the idea of doing that, so I rolled back the
change. Turns out I had forgotten the default value of that duration
argument was `2 SECONDS` and only noticed it a few minutes after the PR
was merged. @ZephyrTFA

## Why It's Good For The Game
Do I have to explain again?

## Changelog
If this gets merged before the change goes live, I won't have to.
2023-06-25 17:28:14 -04:00
..