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## About The Pull Request So, I was going to use `-1` as second arg for that apply_status_effect() call, which is the duration of all status effects that don't expire with time, except that looks like a magic number that could use a define, though I was groaning at the idea of doing that, so I rolled back the change. Turns out I had forgotten the default value of that duration argument was `2 SECONDS` and only noticed it a few minutes after the PR was merged. @ZephyrTFA ## Why It's Good For The Game Do I have to explain again? ## Changelog If this gets merged before the change goes live, I won't have to.