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## About The Pull Request
https://github.com/tgstation/tgstation/pull/79903 Fixed the most common
one, but there are still more of these runtimes it seems.

This should take care of all the rest. It turns out that any one of the
step types keys in the list returned by `prepare_step()` can have `null`
values—not just the barefoot one—so we have to check for that in every
instance where we read from it.
(Shown here: the list that gets returned. Note that any one of these
turf vars can be `null`, aka these are the values that we need to
nullcheck for)
4a6d2b9297/code/datums/elements/footstep.dm (L96)
## Why It's Good For The Game
Bugfix
## Changelog
🆑
fix: fixed remaining footstep runtimes
/🆑