Files
Bubberstation/code/datums/elements
BloopandGitHub 521247110a [NO GBP] Fixes footsteps runtimes, part 2 (#79936)
## About The Pull Request

https://github.com/tgstation/tgstation/pull/79903 Fixed the most common
one, but there are still more of these runtimes it seems.


![image](https://github.com/tgstation/tgstation/assets/13398309/3574d756-d6d6-4c0a-84fa-8512f610bf8d)

This should take care of all the rest. It turns out that any one of the
step types keys in the list returned by `prepare_step()` can have `null`
values—not just the barefoot one—so we have to check for that in every
instance where we read from it.

(Shown here: the list that gets returned. Note that any one of these
turf vars can be `null`, aka these are the values that we need to
nullcheck for)


https://github.com/tgstation/tgstation/blob/4a6d2b9297a4919d967f944c6786b801e0034df8/code/datums/elements/footstep.dm#L96

## Why It's Good For The Game

Bugfix

## Changelog

🆑
fix: fixed remaining footstep runtimes
/🆑
2023-11-28 14:47:34 -05:00
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