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cyberpresidentvanellope/Bubberstation
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5b4d7c4291c0add7f8dfddc3df6ea6aafcf759d2
Bubberstation/code/game/objects
History
Barhandar 5b4d7c4291 Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (#40905)
fix your shit kevinz; for now this SHOULD do
2018-10-14 15:09:51 -04:00
..
effects
New sprites for gases (#40873)
2018-10-14 16:43:08 +03:00
items
Remove unused cold igniter proc (#40886)
2018-10-12 13:19:51 -07:00
structures
Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED (#40905)
2018-10-14 15:09:51 -04:00
buckling.dm
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
empulse.dm
Does some code standardization/consistency
2017-10-05 11:13:47 +02:00
items.dm
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
obj_defense.dm
Adds move force and move resist, movement/pushing/pulling tweaks (#39556)
2018-09-15 05:08:30 -04:00
objs.dm
Removes an unused movement var and proc (#40416)
2018-09-24 13:18:14 +03:00
structures.dm
Combat/Stun (slip) overhaul staging, mobility flags, adds crawling (#39967)
2018-10-11 11:22:21 +13:00
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