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66b2caeeb8a1bd50cc572f5eb459ab74ab029191
Bubberstation/code/modules/projectiles
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Aranclanos b8caf8768e I didn't even knew that you could add the empty shells to other guns, oh well.
Same fix for the rest of the projectile guns, now they won't "fire" invisible bullets.
2013-03-28 11:17:41 -03:00
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ammunition
Alien runtimes fixes from Cael.
2013-01-13 22:08:16 +00:00
guns
I didn't even knew that you could add the empty shells to other guns, oh well.
2013-03-28 11:17:41 -03:00
projectile
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
ammunition.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
gun.dm
Removes an unnecessary check from the gun afterattack(). flag does handle rechargers.
2013-03-11 04:52:53 +00:00
projectile.dm
Big text styling overhaul. Mostly affects reagent related stuff.
2013-03-06 17:44:49 +00:00
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