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67e37bd449bc70617a4e72aeb33da589542e9a4a
Bubberstation/code/modules/projectiles
History
Cheridan 3a11af405c Merge branch 'master' of https://github.com/tgstation/-tg-station into pr/2192
Conflicts:
	code/modules/clothing/head/misc.dm
2014-01-02 10:00:58 -06:00
..
ammunition
* Added the THICKMATERIAL flag. It is used for thick coverall suits (space suits, firesuits, etc) and it will stop injections from syringes, hypos and parapens. It is also used for head items such as biohoods and space helmets. If you aim for the head, it will check if you can inject through the head equipped item, if you aim anywhere else it will check the external suit.
2013-12-13 00:00:20 +00:00
guns
Obsoletes flags = FPRINT | TABLEPASS*
2013-12-30 15:03:17 -06:00
projectile
Merge pull request #2198 from Incoming5643/wands3
2014-01-01 14:14:49 -08:00
ammunition.dm
Obsoletes flags = FPRINT | TABLEPASS*
2013-12-30 15:03:17 -06:00
gun.dm
Obsoletes flags = FPRINT | TABLEPASS*
2013-12-30 15:03:17 -06:00
projectile.dm
Obsoletes flags = FPRINT | TABLEPASS*
2013-12-30 15:03:17 -06:00
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