Files
Bubberstation/code/game/turfs/closed.dm
phil235 6cfd99ec00 Moving shit around and APC repair bugfix (#20912)
* Moving shit around so turfs aren't defined in code/modules/mining .
Fixes APC's integrity not being reset to max when a broken APC is repaired.

* derp

* More turf and turf procs moved.

* fixing merge conflicts again.
2016-10-12 09:48:47 +02:00

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/turf/closed
var/thermite = 0
layer = CLOSED_TURF_LAYER
opacity = 1
density = 1
blocks_air = 1
/turf/closed/indestructible
name = "wall"
icon = 'icons/turf/walls.dmi'
explosion_block = 50
/turf/closed/indestructible/acid_act(acidpwr, acid_volume, acid_id)
return 0
/turf/closed/indestructible/oldshuttle
name = "strange shuttle wall"
icon = 'icons/turf/shuttleold.dmi'
icon_state = "block"
/turf/closed/indestructible/oldshuttle/corner
icon_state = "corner"
/turf/closed/indestructible/splashscreen
name = "Space Station 13"
icon = 'icons/misc/fullscreen.dmi'
icon_state = "title"
layer = FLY_LAYER
var/titlescreen = TITLESCREEN
/turf/closed/indestructible/splashscreen/New()
..()
if(titlescreen)
icon_state = titlescreen
/turf/closed/indestructible/riveted
icon_state = "riveted"
/turf/closed/indestructible/riveted/New()
..()
if(smooth)
queue_smooth(src)
icon_state = ""
/turf/closed/indestructible/riveted/uranium
icon = 'icons/turf/walls/uranium_wall.dmi'
icon_state = "uranium"
smooth = SMOOTH_TRUE
/turf/closed/indestructible/abductor
icon_state = "alien1"
/turf/closed/indestructible/opshuttle
icon_state = "wall3"
/turf/closed/indestructible/fakeglass
name = "window"
icon_state = "fakewindows"
opacity = 0
/turf/closed/indestructible/fakedoor
name = "Centcom Access"
icon = 'icons/obj/doors/airlocks/centcom/centcom.dmi'
icon_state = "fake_door"
/turf/closed/indestructible/rock
name = "dense rock"
desc = "An extremely densely-packed rock, most mining tools or explosives would never get through this."
icon = 'icons/turf/mining.dmi'
icon_state = "rock"
/turf/closed/indestructible/rock/snow
name = "mountainside"
desc = "An extremely densely-packed rock, sheeted over with centuries worth of ice and snow."
icon = 'icons/turf/walls.dmi'
icon_state = "snowrock"
/turf/closed/indestructible/rock/snow/ice
name = "iced rock"
desc = "Extremely densely-packed sheets of ice and rock, forged over the years of the harsh cold."
icon = 'icons/turf/walls.dmi'
icon_state = "icerock"
/turf/closed/indestructible/paper
name = "thick paper wall"
desc = "A wall layered with impenetrable sheets of paper."
icon = 'icons/turf/walls.dmi'
icon_state = "paperwall"
/turf/closed/indestructible/necropolis
name = "necropolis wall"
desc = "A seemingly impenetrable wall."
icon = 'icons/turf/walls.dmi'
icon_state = "necro"
explosion_block = 50
baseturf = /turf/closed/indestructible/necropolis