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* Tiles are now (mostly) pooled objects Floors no longer have a builtin_tile, but instead use PoolOrNew(). Also added a do-nothing SSpool so you can inspect the global pool. * Entries for time keeping * MORE STATISTICS * Stat tracking, auto filling * Code review I * Code review II * Code review III
2.6 KiB
Executable File
2.6 KiB
Executable File