Files
Bubberstation/code/game/objects/structures
NamelessFairy d131588cf3 Fixes an inverted if check on false wall attackby code. (#73459)
## About The Pull Request

#64428 made it so using a non-tool on a false wall that was closed would
return the "You must wait until the door has stopped moving" message,
this was caused by a flipped if statement so I've re-flipped it by
changing it to an early return instead.
## Why It's Good For The Game

Bug fix!
## Changelog
🆑
fix: False walls will no longer tell you to wait until they've stopped
moving when you use an item on them.
/🆑

Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>
2023-02-17 09:39:16 -05:00
..
2023-02-16 19:42:50 -07:00
2023-01-21 19:09:29 -08:00