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## About The Pull Request #64428 made it so using a non-tool on a false wall that was closed would return the "You must wait until the door has stopped moving" message, this was caused by a flipped if statement so I've re-flipped it by changing it to an early return instead. ## Why It's Good For The Game Bug fix! ## Changelog 🆑 fix: False walls will no longer tell you to wait until they've stopped moving when you use an item on them. /🆑 Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>