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* Fixes mineral turfs having weird lighting (#71219) ## About The Pull Request Pixel offsets, unlike transforms, offset overlays too. this was breaking lighting overlays for mineral walls. We did pixel offsets to save on init time, but we can acomplish the same thing using an initial matrix. It's static, so there's no additional cost. S free Damn moth ## Changelog 🆑 fix: Mining walls won't have fucked lighting anymore /🆑 * Fixes mineral turfs having weird lighting Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>