* fixes jps mobs occasioanlly pathing forever (#82874)
## About The Pull Request
if MOVELOOP_NOT_READY gets passed once through the signal (which can be
often), the failure increments gets reset back to 0 and starts counting
again. this can cause the increments to never reach the max failure
threshold so itll keep checking forever. i saw some mobs get stuck
trying to reach an unreachable target because of this
## Why It's Good For The Game
fixes mobs getting stuck trying to reach something unreachable
## Changelog
🆑
fix: fixes mobs getting stuck trying to reach something unreachable
/🆑
* fixes jps mobs occasioanlly pathing forever
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Co-authored-by: Ben10Omintrix <138636438+Ben10Omintrix@users.noreply.github.com>