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* Moves screen objects from mob to hud (#54400) This moves screen images from icons/mob to icons/hud Makes more sense and it is easier to find * Moves screen objects from mob to hud * Update radial.dm Co-authored-by: nicbn <nicolas.nattis@gmail.com> Co-authored-by: Azarak <azarak10@gmail.com>
20 lines
646 B
Plaintext
20 lines
646 B
Plaintext
///Hud type with targetting dol and a nutrition bar
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/datum/hud/ooze/New(mob/living/owner)
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. = ..()
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zone_select = new /obj/screen/zone_sel()
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zone_select.icon = ui_style
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zone_select.hud = src
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zone_select.update_icon()
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static_inventory += zone_select
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alien_plasma_display = new /obj/screen/ooze_nutrition_display //Just going to use the alien plasma display because making new vars for each object is braindead.
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alien_plasma_display.hud = src
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infodisplay += alien_plasma_display
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/obj/screen/ooze_nutrition_display
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icon = 'icons/hud/screen_alien.dmi'
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icon_state = "power_display"
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name = "nutrition"
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screen_loc = ui_alienplasmadisplay
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