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* new clown mobs and spawners adds several new types of clown mobs, a beacon to spawn them, and a honkrender that spawns clown hulks * added more clown varieties and fixes to previous * fixed unneeded capitalization and changed mob values removed unneeded capitalization and text errors and altered mob attack values to create more variation. Honkmunculus now does very little damamge but injects a small amount of meth. * Update clown.dm * clown changes and new clown new clown that spawns bananas. can leave large stacks if left unattended, so it may require some reworking. nerfed several overpowered clowns and gave chlown a beetle like stride * added cluwne to uplink, fixed redundant variables, added new clowns cluwne can now be purchased for 5 telecrystals as a clown exclusive uplink item. Bananas were greatly improved. new weak clown added. Gave some clowns extra parents to reduce variables. * Update code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm Co-Authored-By: Pugnacious-Gnome <48869928+Pugnacious-Gnome@users.noreply.github.com> * IT LIVES ONCE MORE * forgive me for this sin * i wish git would detect case changes * this works
3.7 KiB
3.7 KiB